Player Matchup

Tsukuyomi
Tsukuyomi
Gold IV
DYMP
Tsukuyomi
Gold IV
Level 133
God Stats
21W - 16L
1,611 SR
Queue Stats
165W - 162L
1,380 MMR
Solo
Janus
Janus
Silver III
HornySlatBaby
Janus
Silver III
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 36L
1,408 MMR
Solo
Apollo
Apollo
Gold V
IchibeHyosube
Apollo
Gold V
Level 154
God Stats
5W - 6L
1,250 SR
Queue Stats
191W - 195L
1,340 MMR
Solo
Xbalanque
Xbalanque
Gold IV
ItsMeMartine
Xbalanque
Gold IV
Level 170
God Stats
108W - 90L
1,523 SR
Queue Stats
270W - 271L
1,332 MMR
Solo
Ares
Ares
Gold V
Pelziges_Brot
Ares
Gold V
Level 79
God Stats
9W - 15L
1,403 SR
Queue Stats
263W - 285L
1,333 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 120
1,457 SR
1,359 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 127
1,507 SR
1,397 MMR
Sylvanus
Sylvanus
Silver V
 
Sylvanus
Silver V
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Silver III
Alexey64rus
Kukulkan
Silver III
Level 123
God Stats
3W - 3L
1,500 SR
Queue Stats
210W - 215L
1,408 MMR
Party 1
Camazotz
Camazotz
Silver II
Hipsterlicious
Camazotz
Silver II
Level 100
God Stats
2W - 1L
1,533 SR
Queue Stats
70W - 70L
1,318 MMR
Solo
Artemis
Artemis
Silver III
Lika0808
Artemis
Silver III
Level 129
God Stats
21W - 15L
1,500 SR
Queue Stats
457W - 497L
1,454 MMR
Party 1
Lancelot
Lancelot
Gold V
广西尊尚主题茶
Lancelot
Gold V
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 21L
1,305 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DYMP
Tsukuyomi
14
3 / 4 / 1
7,822
521
12,397
14,832
6,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 6 / 1
7,832
522
7,437
10,711
4,155
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 3 / 1
7,975
532
6,747
12,102
5,728
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xbalanque
ItsMeMartine
Xbalanque
14
0 / 2 / 1
7,733
516
7,301
10,616
4,785
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 3 / 1
7,181
479
6,532
14,572
14,308
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
Bake KujiraCharonAthenaArachne

VS

Bans
ThorSusanoVamanaThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
0 / 1 / 9
7,522
501
6,627
14,438
11,574
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
Alexey64rus
Kukulkan
14
2 / 3 / 8
8,436
562
8,340
10,179
4,212
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Camazotz
16
9 / 3 / 8
9,398
627
14,425
21,746
9,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
Lika0808
Artemis
14
1 / 0 / 5
7,806
520
7,097
4,756
1,995
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
6 / 1 / 2
9,634
642
7,603
12,504
11,310
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
50
8
Kills
18
18
Deaths
8
5
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
1
9
4.5
W
Kukulkan
Alexey64rus
Kukulkan
2
3
8
2
L
Tsukuyomi
DYMP
Tsukuyomi
3
4
1
0.88
W
Camazotz
9
3
8
4.33
L
2
6
1
0.42
L
2
3
1
0.83
L
Xbalanque
ItsMeMartine
Xbalanque
0
2
1
0.25
W
Artemis
Lika0808
Artemis
1
0
5
3.5
L
1
3
1
0.5
W
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,414
Damage
44,092
62,833
Taken
63,623
35,581
Mitigated
38,607
17,223
Healing
28,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
6,627
1,159
4,997
6,506
14,438
11,574
135
4,838
9,527
29,190
5,065
W
Kukulkan
Alexey64rus
Kukulkan
8,340
633
0
2,432
10,179
4,212
148
2,336
7,734
81,362
1,652
L
Tsukuyomi
DYMP
Tsukuyomi
12,397
3,489
0
6,156
14,832
6,605
0
3,145
11,687
0
63,770
W
Camazotz
14,425
4,112
0
10,119
21,746
9,516
176
4,253
17,371
0
68,830
L
7,437
652
0
1,093
10,711
4,155
0
3,079
7,632
58,645
774
L
6,747
4,442
0
2,365
12,102
5,728
0
1,828
10,274
0
54,273
L
Xbalanque
ItsMeMartine
Xbalanque
7,301
4,011
0
4,819
10,616
4,785
560
2,124
8,492
0
78,152
W
Artemis
Lika0808
Artemis
7,097
3,057
0
1,322
4,756
1,995
217
1,250
3,486
0
53,291
L
6,532
70
0
2,790
14,572
14,308
0
4,301
10,271
23,518
0
W
7,603
649
0
2,833
12,504
11,310
21
968
11,536
784
67,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,543
Gold Earned
42,796
439
Minions Killed
477
0
Camps Cleared
0
1,479,278
Distance Traveled
1,515,695
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,522
501
44
3
0
267,362
1
W
Kukulkan
8,436
562
132
9
0
290,385
0
L
Tsukuyomi
7,822
521
91
6
0
346,189
3
W
Camazotz
9,398
627
90
6
0
338,160
4
L
Janus
7,832
522
104
7
0
264,652
3
L
Apollo
7,975
532
97
6
0
290,652
1
L
Xbalanque
7,733
516
124
8
0
266,229
2
W
Artemis
7,806
520
95
6
0
297,667
5
L
Ares
7,181
479
23
2
0
311,556
4
W
Lancelot
9,634
642
116
8
0
322,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role