Player Matchup

Thor
Thor
 
Thor
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
DeviousControlz
Merlin
Level 181
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 85L
1,505 Elo+
Solo
Izanami
Izanami
DiegoMarcosXbox
Izanami
Level 123
God Stats
227W - 219L
1,619 SR
Queue Stats
248W - 232L
1,602 Elo+
Solo
Atlas
Atlas
rpjr007
Atlas
Level 25
God Stats
4W - 6L
1,519 SR
Queue Stats
15W - 20L
1,453 Elo+
Party 1
Tyr
Tyr
文明的流氓
Tyr
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,362 Elo+
Solo
Team Averages
Level 86
1,528 SR
1,484 Elo+

VS

Team Averages
Level 172
1,553 SR
1,470 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
BunnyxBomber
Aphrodite
Level 443
God Stats
118W - 97L
1,597 SR
Queue Stats
159W - 153L
1,502 Elo+
Solo
Freya
Freya
Snettleton
Freya
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
256W - 219L
1,529 Elo+
Solo
Thor
Thor
TickleMeePickle
Thor
Level 70
God Stats
4W - 0L
1,712 SR
Queue Stats
35W - 38L
1,413 Elo+
Solo
Nut
Nut
zBret
Nut
Level 123
God Stats
2W - 0L
1,455 SR
Queue Stats
9W - 7L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
7
0 / 1 / 0
3,587
598
2,046
5,853
2,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 1 / 0
3,992
665
1,527
2,841
935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

5
0 / 2 / 0
3,299
550
2,195
4,653
1,249
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Atlas
rpjr007
Atlas
6
0 / 0 / 0
3,735
623
2,347
4,281
1,735
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 0 / 0
4,332
722
2,518
5,281
2,880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
8
0 / 0 / 0
4,683
781
1,965
5,799
3,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
BunnyxBomber
Aphrodite
8
0 / 0 / 2
4,685
781
2,100
4,854
2,386
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Freya
9
1 / 0 / 1
5,144
857
1,914
3,545
1,284
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
1 / 0 / 1
4,475
746
1,285
4,946
1,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nut
zBret
Nut
8
2 / 0 / 0
4,249
708
3,674
4,449
1,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
8
0
Kills
4
4
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
1
0
0
W
Amaterasu
 
Amaterasu
0
0
0
0
W
Aphrodite
BunnyxBomber
Aphrodite
0
0
2
1
L
0
1
0
0
L
0
2
0
0
W
Freya
1
0
1
1.5
W
1
0
1
1.5
L
Atlas
rpjr007
Atlas
0
0
0
0
W
Nut
zBret
Nut
2
0
0
2
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,633
Damage
10,938
22,909
Taken
23,593
8,968
Mitigated
10,240
7,628
Healing
12,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
2,046
889
0
1,755
5,853
2,169
0
819
5,034
0
21,369
W
Amaterasu
 
Amaterasu
1,965
1,098
0
3,132
5,799
3,202
0
159
5,640
0
28,994
W
Aphrodite
BunnyxBomber
Aphrodite
2,100
712
1,850
3,363
4,854
2,386
242
1,469
3,385
14,393
1,310
L
1,527
241
0
750
2,841
935
0
1,274
1,567
23,595
0
L
2,195
1,698
0
982
4,653
1,249
0
776
3,877
0
17,917
W
Freya
1,914
714
0
1,900
3,545
1,284
0
1,527
2,018
27,473
5,829
W
1,285
237
0
722
4,946
1,833
0
37
4,909
0
27,423
L
Atlas
rpjr007
Atlas
2,347
1,197
774
1,342
4,281
1,735
0
1,017
3,264
11,035
0
W
Nut
zBret
Nut
3,674
2,206
0
1,703
4,449
1,535
600
682
3,767
0
33,614
L
2,518
720
0
2,025
5,281
2,880
0
0
5,281
0
25,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,945
Gold Earned
23,236
181
Minions Killed
237
0
Camps Cleared
0
632,915
Distance Traveled
704,513
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
3,587
598
37
6
0
148,409
0
W
Amaterasu
4,683
781
59
10
0
151,876
0
W
Aphrodite
4,685
781
27
5
0
124,962
0
L
Merlin
3,992
665
46
8
0
117,670
0
L
Izanami
3,299
550
29
5
0
80,444
0
W
Freya
5,144
857
58
10
0
141,988
0
W
Thor
4,475
746
46
8
0
159,153
2
L
Atlas
3,735
623
7
1
0
141,614
1
W
Nut
4,249
708
47
8
0
126,534
0
L
Tyr
4,332
722
62
10
0
144,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role