Player Matchup

Medusa
Medusa
 
Medusa
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
Tha98Truth
Atlas
Level 17
God Stats
4W - 6L
1,607 SR
Queue Stats
23W - 47L
1,255 Elo+
Party 2
Bacchus
Bacchus
YaboyGenius
Bacchus
Level 17
God Stats
1W - 11L
1,133 SR
Queue Stats
1W - 19L
1,014 Elo+
Party 2
Team Averages
Level 30
1,413 SR
1,256 Elo+

VS

Team Averages
Level 79
1,548 SR
1,589 Elo+
Artemis
Artemis
Masternip
Artemis
Level 16
God Stats
6W - 2L
1,732 SR
Queue Stats
14W - 13L
1,775 Elo+
Party 1
Osiris
Osiris
Swerity
Osiris
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 74L
1,482 Elo+
Party 1
Hera
Hera
haballzzzttv
Hera
Level 98
God Stats
35W - 21L
1,411 SR
Queue Stats
79W - 64L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
2 / 4 / 0
6,727
673
6,678
10,446
3,509
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atlas
10
0 / 4 / 1
5,817
582
2,293
8,436
3,720
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Bacchus
YaboyGenius
Bacchus
10
0 / 2 / 1
6,053
605
3,296
9,557
5,480
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Masternip
Artemis
12
1 / 0 / 9
7,523
752
6,087
5,304
2,073
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Osiris
Swerity
Osiris
12
2 / 1 / 8
7,713
771
6,319
9,399
9,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
7 / 1 / 3
8,826
883
9,734
5,217
1,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
2
Kills
10
10
Deaths
2
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
4
0
0.5
W
Artemis
Masternip
Artemis
1
0
9
5.5
W
Osiris
Swerity
Osiris
2
1
8
6
L
Atlas
0
4
1
0.13
L
Bacchus
YaboyGenius
Bacchus
0
2
1
0.25
W
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,267
Damage
22,140
28,439
Taken
19,920
12,709
Mitigated
13,694
740
Healing
4,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
6,678
2,047
0
421
10,446
3,509
0
4,020
6,409
0
29,821
W
Artemis
Masternip
Artemis
6,087
2,569
0
1,060
5,304
2,073
1,176
1,730
3,574
0
16,955
W
Osiris
Swerity
Osiris
6,319
1,567
0
2,948
9,399
9,741
356
2,120
7,279
573
24,713
L
Atlas
2,293
435
0
39
8,436
3,720
0
3,443
4,968
10,783
0
L
Bacchus
YaboyGenius
Bacchus
3,296
208
0
280
9,557
5,480
0
2,685
6,851
12,385
0
W
9,734
2,748
0
0
5,217
1,880
745
1,808
3,409
38,115
336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,597
Gold Earned
24,062
63
Minions Killed
125
0
Camps Cleared
0
414,146
Distance Traveled
550,936
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,727
673
36
4
0
121,532
0
W
Artemis
7,523
752
29
3
0
170,136
1
W
Osiris
7,713
771
36
4
0
193,401
0
L
Atlas
5,817
582
7
1
0
130,528
0
L
Bacchus
6,053
605
20
2
0
162,086
0
W
Hera
8,826
883
60
6
0
187,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role