Player Matchup

Athena
Athena
Silver II
Caboose04
Athena
Silver II
Level 155
God Stats
2W - 3L
1,662 SR
Queue Stats
24W - 17L
1,454 MMR
Party 1
Cliodhna
Cliodhna
Silver II
Clownprince15
Cliodhna
Silver II
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 14L
1,505 MMR
Party 1
Nox
Nox
Bronze III
Elha
Nox
Bronze III
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 18L
1,263 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 146
1,554 SR
1,407 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 117
1,292 SR
1,306 MMR
Discordia
Discordia
Bronze III
ChrisKoji_WR
Discordia
Bronze III
Level 97
God Stats
1W - 5L
1,239 SR
Queue Stats
4W - 14L
1,487 MMR
Party 2
Bacchus
Bacchus
Bronze III
MWmover
Bacchus
Bronze III
Level 129
God Stats
5W - 11L
1,407 SR
Queue Stats
17W - 45L
944 MMR
Solo
Pele
Pele
Bronze III
Mickey_Wonders
Pele
Bronze III
Level 125
God Stats
0W - 2L
1,230 SR
Queue Stats
4W - 14L
1,487 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Caboose04
Athena
16
2 / 0 / 12
10,490
699
5,892
16,146
16,535
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cliodhna
Clownprince15
Cliodhna
17
7 / 2 / 9
11,955
797
18,601
16,270
7,631
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nox
Elha
Nox
19
8 / 1 / 8
12,550
837
13,044
9,767
5,144
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bans
Bake KujiraKumbhakarnaThorKuzenboThe Morrigan

VS

Bans
MulanAresAphroditeGebHel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ChrisKoji_WR
Discordia
15
1 / 7 / 1
9,893
660
7,161
11,701
3,865
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
MWmover
Bacchus
14
0 / 3 / 2
9,202
613
8,031
10,093
11,061
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 7 / 0
9,955
664
9,508
21,138
7,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
5
17
Kills
2
3
Deaths
17
29
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Athena
Caboose04
Athena
2
0
12
8
L
Discordia
ChrisKoji_WR
Discordia
1
7
1
0.21
W
Cliodhna
Clownprince15
Cliodhna
7
2
9
5.75
W
Nox
Elha
Nox
8
1
8
12
L
Bacchus
MWmover
Bacchus
0
3
2
0.33
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,537
Damage
24,700
42,183
Taken
42,932
29,310
Mitigated
21,995
6,734
Healing
6,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Caboose04
Athena
5,892
2,192
0
1,898
16,146
16,535
189
5,224
10,922
17,477
1,136
L
Discordia
ChrisKoji_WR
Discordia
7,161
457
0
700
11,701
3,865
0
6,928
4,721
33,086
0
W
Cliodhna
Clownprince15
Cliodhna
18,601
2,593
0
3,497
16,270
7,631
1,213
4,451
11,819
0
71,941
W
Nox
Elha
Nox
13,044
1,017
0
1,339
9,767
5,144
1,427
4,246
5,521
59,808
1,932
L
Bacchus
MWmover
Bacchus
8,031
186
24
1,210
10,093
11,061
380
3,077
6,944
19,332
2,525
L
9,508
2,569
0
4,914
21,138
7,069
0
8,332
12,646
0
42,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,995
Gold Earned
29,050
216
Minions Killed
131
0
Camps Cleared
0
898,116
Distance Traveled
699,464
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,490
699
26
2
0
299,118
0
L
Discordia
9,893
660
46
3
0
205,971
5
W
Cliodhna
11,955
797
90
6
0
322,134
0
W
Nox
12,550
837
100
7
0
276,864
0
L
Bacchus
9,202
613
28
2
0
254,246
1
L
Pele
9,955
664
57
4
0
239,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role