Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
InfernalAncient
Baron Samedi
Level 99
God Stats
21W - 12L
1,663 SR
Queue Stats
65W - 69L
1,499 Elo+
Solo
Nut
Nut
KeeN_Silence
Nut
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 31L
1,283 Elo+
Solo
Aphrodite
Aphrodite
OrbitalBooty
Aphrodite
Level 82
God Stats
691W - 662L
1,572 SR
Queue Stats
784W - 845L
1,551 Elo+
Solo
Chaac
Chaac
UnphasedMoon
Chaac
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
210W - 199L
1,351 Elo+
Solo
Team Averages
Level 114
1,547 SR
1,437 Elo+

VS

Team Averages
Level 80
1,670 SR
1,485 Elo+
Bellona
Bellona
 
Bellona
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
JamesThePenguin
Anubis
Level 61
God Stats
20W - 14L
1,651 SR
Queue Stats
46W - 57L
1,481 Elo+
Party 1
Charon
Charon
Matwabkit
Charon
Level 47
God Stats
4W - 0L
1,804 SR
Queue Stats
35W - 32L
1,504 Elo+
Party 1
Nut
Nut
RandomBurgalar
Nut
Level 78
God Stats
35W - 18L
1,952 SR
Queue Stats
101W - 114L
1,509 Elo+
Party 1
Ah Puch
Ah Puch
ljmiles1
Ah Puch
Level 127
God Stats
5W - 5L
1,444 SR
Queue Stats
24W - 26L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
0 / 2 / 0
5,379
1,076
2,199
3,779
1,596
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Baron Samedi
InfernalAncient
Baron Samedi
10
0 / 2 / 0
5,646
1,129
3,497
5,039
2,377
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

10
0 / 3 / 0
5,568
1,114
1,236
6,599
2,304
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Aphrodite
OrbitalBooty
Aphrodite
10
0 / 1 / 0
5,706
1,141
3,241
8,551
5,603
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

9
0 / 0 / 0
5,252
1,050
1,553
1,831
1,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Team 1 Tickets

336

VS

Team 2 Tickets

412

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
1 / 0 / 5
6,021
1,204
3,384
3,315
3,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
4 / 0 / 4
7,011
1,402
4,908
3,295
1,783
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charon
Matwabkit
Charon
11
2 / 0 / 5
6,463
1,293
3,929
5,689
5,094
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 0 / 5
6,115
1,223
5,083
2,469
990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Ah Puch
ljmiles1
Ah Puch
11
0 / 0 / 5
5,636
1,127
5,084
949
363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
32
0
Kills
8
8
Deaths
0
0
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
2
0
0
W
Bellona
 
Bellona
1
0
5
3.5
L
Baron Samedi
InfernalAncient
Baron Samedi
0
2
0
0
W
4
0
4
6
L
0
3
0
0
W
Charon
Matwabkit
Charon
2
0
5
4.5
L
Aphrodite
OrbitalBooty
Aphrodite
0
1
0
0
W
1
0
5
3.5
L
0
0
0
0
W
Ah Puch
ljmiles1
Ah Puch
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,726
Damage
22,388
25,799
Taken
15,717
13,257
Mitigated
11,358
4,028
Healing
1,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
2,199
1,017
0
255
3,779
1,596
0
1,638
2,141
0
6,753
W
Bellona
 
Bellona
3,384
437
0
384
3,315
3,128
0
1,207
2,034
0
8,139
L
Baron Samedi
InfernalAncient
Baron Samedi
3,497
44
419
458
5,039
2,377
0
2,626
2,371
15,943
373
W
4,908
239
0
140
3,295
1,783
0
1,680
1,579
23,502
0
L
1,236
662
0
151
6,599
2,304
0
4,488
2,036
0
6,371
W
Charon
Matwabkit
Charon
3,929
344
0
1,000
5,689
5,094
0
2,103
3,586
5,483
0
L
Aphrodite
OrbitalBooty
Aphrodite
3,241
44
924
1,351
8,551
5,603
0
4,365
3,977
16,994
0
W
5,083
2,213
0
0
2,469
990
0
1,051
1,418
0
14,828
L
1,553
38
0
470
1,831
1,377
0
804
1,027
0
3,408
W
Ah Puch
ljmiles1
Ah Puch
5,084
0
0
107
949
363
0
556
393
10,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,551
Gold Earned
31,246
90
Minions Killed
103
5
Camps Cleared
3
352,265
Distance Traveled
482,719
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,379
1,076
10
2
2
30,707
0
W
Bellona
6,021
1,204
13
3
2
119,396
0
L
Baron Samedi
5,646
1,129
27
5
0
84,739
0
W
Anubis
7,011
1,402
50
10
0
91,183
0
L
Nut
5,568
1,114
9
2
2
92,135
0
W
Charon
6,463
1,293
3
1
0
112,481
0
L
Aphrodite
5,706
1,141
40
8
0
99,066
0
W
Nut
6,115
1,223
25
5
1
90,977
0
L
Chaac
5,252
1,050
4
1
1
45,618
0
W
Ah Puch
5,636
1,127
12
2
0
68,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role