Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
MeisterTazu
Maui
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,232 Elo+
Party 2
Izanami
Izanami
MeisterZebra
Izanami
Level 89
God Stats
0W - 3L
1,164 SR
Queue Stats
101W - 88L
1,437 Elo+
Party 2
Achilles
Achilles
boimaster24
Achilles
Level 127
God Stats
11W - 17L
1,337 SR
Queue Stats
330W - 325L
1,556 Elo+
Solo
Chang'e
Chang'e
dTeam_159
Chang'e
Level 100
God Stats
78W - 89L
1,359 SR
Queue Stats
856W - 852L
1,491 Elo+
Solo
Team Averages
Level 93
1,372 SR
1,443 Elo+

VS

Team Averages
Level 94
1,590 SR
1,481 Elo+
Nut
Nut
EzraBET
Nut
Level 47
God Stats
8W - 6L
1,486 SR
Queue Stats
136W - 130L
1,501 Elo+
Party 1
Atlas
Atlas
Iskieland
Atlas
Level 151
God Stats
78W - 45L
1,809 SR
Queue Stats
171W - 123L
1,603 Elo+
Party 1
Awilix
Awilix
Kogga
Awilix
Level 107
God Stats
2W - 1L
1,698 SR
Queue Stats
35W - 45L
1,430 Elo+
Solo
Vulcan
Vulcan
legendary-76l
Vulcan
Level 120
God Stats
12W - 7L
1,524 SR
Queue Stats
90W - 83L
1,482 Elo+
Solo
Chaac
Chaac
parisyris13
Chaac
Level 44
God Stats
9W - 14L
1,433 SR
Queue Stats
100W - 112L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
10
3 / 2 / 1
5,831
530
6,058
9,510
3,734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

7
0 / 2 / 1
4,658
423
1,055
7,305
3,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
MeisterZebra
Izanami
8
0 / 4 / 0
5,022
457
881
5,524
1,760
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
boimaster24
Achilles
12
3 / 1 / 1
6,842
622
10,267
10,231
6,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
dTeam_159
Chang'e
10
0 / 4 / 1
5,118
465
3,438
9,954
3,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
13
6 / 0 / 1
7,599
691
5,541
3,646
1,539
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Atlas
Iskieland
Atlas
10
3 / 0 / 5
6,510
592
4,394
8,048
5,257
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Awilix
Kogga
Awilix
13
3 / 1 / 3
6,573
598
7,174
10,648
4,753
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 2 / 3
6,291
572
7,323
5,221
2,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
0 / 3 / 1
5,321
484
3,601
9,137
3,706
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
6
Kills
13
13
Deaths
6
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
3
2
1
1.75
W
Nut
6
0
1
6.5
W
Atlas
Iskieland
Atlas
3
0
5
5.5
W
Awilix
Kogga
Awilix
3
1
3
4.5
L
0
2
1
0.25
L
Izanami
MeisterZebra
Izanami
0
4
0
0
L
Achilles
boimaster24
Achilles
3
1
1
3.5
L
Chang'e
dTeam_159
Chang'e
0
4
1
0.13
W
1
2
3
1.25
W
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,699
Damage
28,033
42,524
Taken
36,700
19,737
Mitigated
17,323
9,589
Healing
7,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
6,058
1,583
0
1,450
9,510
3,734
0
1,643
7,867
0
40,676
W
Nut
5,541
3,517
0
812
3,646
1,539
922
209
3,437
0
68,834
W
Atlas
Iskieland
Atlas
4,394
1,727
1,132
2,197
8,048
5,257
0
1,073
6,930
16,616
0
W
Awilix
Kogga
Awilix
7,174
3,788
0
620
10,648
4,753
0
1,048
9,475
0
57,074
L
1,055
107
0
1,120
7,305
3,784
0
3,197
4,108
6,209
0
L
Izanami
MeisterZebra
Izanami
881
463
0
441
5,524
1,760
0
584
4,940
0
34,427
L
Achilles
boimaster24
Achilles
10,267
2,259
0
3,414
10,231
6,943
0
469
9,762
0
48,040
L
Chang'e
dTeam_159
Chang'e
3,438
171
240
2,924
9,954
3,516
0
5,824
4,130
33,519
583
W
7,323
4,283
0
630
5,221
2,068
26
2,514
2,707
42,492
0
W
3,601
472
0
2,068
9,137
3,706
0
0
8,437
0
25,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,471
Gold Earned
32,294
286
Minions Killed
322
0
Camps Cleared
0
992,282
Distance Traveled
1,125,728
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,831
530
60
5
0
234,574
0
W
Nut
7,599
691
102
9
0
208,664
1
W
Atlas
6,510
592
20
2
0
256,548
4
W
Awilix
6,573
598
87
8
0
255,791
0
L
Maui
4,658
423
9
1
0
190,251
2
L
Izanami
5,022
457
63
6
0
155,623
0
L
Achilles
6,842
622
81
7
0
215,852
0
L
Chang'e
5,118
465
73
7
0
195,982
1
W
Vulcan
6,291
572
69
6
0
194,750
1
W
Chaac
5,321
484
44
4
0
209,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role