Player Matchup

Neith
Neith
 
Neith
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
DeKlyned
King Arthur
Level 108
God Stats
1W - 3L
1,351 SR
Queue Stats
154W - 161L
1,454 Elo+
Solo
Sol
Sol
ROMULAN KNIGHT
Sol
Level 155
God Stats
0W - 2L
1,340 SR
Queue Stats
20W - 20L
1,403 Elo+
Solo
Nut
Nut
SlitheryPanda34
Nut
Level 69
God Stats
0W - 1L
1,165 SR
Queue Stats
1W - 2L
1,489 Elo+
Solo
Athena
Athena
liatea
Athena
Level 141
God Stats
7W - 6L
1,678 SR
Queue Stats
58W - 61L
1,530 Elo+
Party 3
Team Averages
Level 120
1,407 SR
1,475 Elo+

VS

Team Averages
Level 116
1,540 SR
1,493 Elo+
Danzaburou
Danzaburou
FLUK3Y
Danzaburou
Level 105
God Stats
46W - 26L
1,655 SR
Queue Stats
276W - 268L
1,561 Elo+
Party 1
Rama
Rama
Mango0100
Rama
Level 124
God Stats
7W - 6L
1,388 SR
Queue Stats
275W - 245L
1,561 Elo+
Party 1
Chaac
Chaac
Riskoe97
Chaac
Level 147
God Stats
15W - 11L
1,570 SR
Queue Stats
162W - 128L
1,507 Elo+
Solo
Mercury
Mercury
aderlar
Mercury
Level 103
God Stats
3W - 3L
1,629 SR
Queue Stats
213W - 193L
1,418 Elo+
Party 2
Kukulkan
Kukulkan
morgaline
Kukulkan
Level 101
God Stats
20W - 27L
1,460 SR
Queue Stats
213W - 193L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
2 / 2 / 2
6,368
455
9,453
8,520
3,261
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
DeKlyned
King Arthur
11
1 / 4 / 0
6,439
460
6,760
14,480
14,923
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 2 / 0
6,713
480
1,334
6,860
2,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

10
0 / 5 / 1
5,936
424
4,871
9,219
3,229
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Athena
liatea
Athena
10
2 / 2 / 2
6,577
470
3,996
11,100
12,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FLUK3Y
Danzaburou
13
2 / 2 / 2
7,859
561
6,727
10,278
8,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Rama
13
2 / 2 / 1
7,153
511
8,052
10,102
4,424
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
Riskoe97
Chaac
14
6 / 1 / 3
8,496
607
12,144
18,732
16,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
aderlar
Mercury
15
5 / 0 / 2
8,213
587
5,773
9,895
4,986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Kukulkan
morgaline
Kukulkan
15
0 / 0 / 2
8,764
626
2,093
3,317
1,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
5
Kills
15
15
Deaths
5
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
2
2
1.5
L
King Arthur
DeKlyned
King Arthur
1
4
0
0.25
W
Danzaburou
FLUK3Y
Danzaburou
2
2
2
1.5
W
Rama
2
2
1
1.25
L
0
2
0
0
W
Chaac
Riskoe97
Chaac
6
1
3
7.5
L
0
5
1
0.1
W
Mercury
aderlar
Mercury
5
0
2
6
L
Athena
liatea
Athena
2
2
2
1.5
W
Kukulkan
morgaline
Kukulkan
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,414
Damage
34,789
50,179
Taken
52,324
35,870
Mitigated
36,175
5,474
Healing
15,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
9,453
3,218
0
1,425
8,520
3,261
0
189
8,331
0
49,153
L
King Arthur
DeKlyned
King Arthur
6,760
1,357
0
500
14,480
14,923
0
0
14,480
0
38,408
W
Danzaburou
FLUK3Y
Danzaburou
6,727
1,323
0
4,108
10,278
8,305
0
1,658
8,620
305
38,924
W
Rama
8,052
6,073
0
3,823
10,102
4,424
225
1,982
8,120
0
64,561
L
1,334
537
0
1,776
6,860
2,161
0
810
6,050
43,249
6,302
W
Chaac
Riskoe97
Chaac
12,144
1,974
0
6,067
18,732
16,884
0
712
18,020
0
63,270
L
4,871
2,430
0
0
9,219
3,229
88
1,252
7,967
0
29,666
W
Mercury
aderlar
Mercury
5,773
2,674
0
738
9,895
4,986
0
303
9,592
0
83,973
L
Athena
liatea
Athena
3,996
1,371
339
1,434
11,100
12,296
0
116
10,984
20,779
1,522
W
Kukulkan
morgaline
Kukulkan
2,093
44
0
300
3,317
1,576
626
273
3,044
76,202
1,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,033
Gold Earned
40,485
313
Minions Killed
538
0
Camps Cleared
0
1,240,826
Distance Traveled
1,350,954
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,368
455
93
7
0
251,629
2
L
King Arthur
6,439
460
52
4
0
250,423
0
W
Danzaburou
7,859
561
47
3
0
275,006
0
W
Rama
7,153
511
108
8
0
227,216
3
L
Sol
6,713
480
89
6
0
198,022
2
W
Chaac
8,496
607
100
7
0
249,448
0
L
Nut
5,936
424
48
3
0
255,145
0
W
Mercury
8,213
587
135
10
0
338,865
2
L
Athena
6,577
470
31
2
0
285,607
5
W
Kukulkan
8,764
626
148
11
0
260,419
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role