Player Matchup

Ishtar
Ishtar
BranH
Ishtar
Level 54
God Stats
1W - 2L
1,250 SR
Queue Stats
246W - 270L
1,465 Elo+
Party 2
Kukulkan
Kukulkan
CoNFoundBoIt
Kukulkan
Level 18
God Stats
2W - 0L
1,832 SR
Queue Stats
16W - 33L
1,234 Elo+
Party 2
Odin
Odin
ConFoundBolt
Odin
Level 93
God Stats
12W - 12L
1,455 SR
Queue Stats
241W - 259L
1,459 Elo+
Party 2
Team Averages
Level 55
1,512 SR
1,386 Elo+

VS

Team Averages
Level 115
1,500 SR
1,390 Elo+
Set
Set
Bossfeller
Set
Level 117
God Stats
0W - 2L
1,500 SR
Queue Stats
159W - 183L
1,364 Elo+
Party 1
Maui
Maui
Cage1000
Maui
Level 143
God Stats
1W - 2L
1,500 SR
Queue Stats
391W - 412L
1,415 Elo+
Party 1
Janus
Janus
monkeyemperor15
Janus
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 105L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
BranH
Ishtar
13
4 / 1 / 1
7,971
725
10,771
6,662
2,743
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
CoNFoundBoIt
Kukulkan
13
1 / 0 / 3
7,478
680
3,290
4,392
1,796
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
0 / 0 / 6
6,973
634
4,302
9,317
6,940
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 0
7,471
679
4,875
8,971
6,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Maui
10
0 / 4 / 1
6,622
602
5,068
10,056
8,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
0 / 1 / 1
6,844
622
5,044
5,229
2,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
5
Kills
1
1
Deaths
6
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
Ishtar
BranH
Ishtar
4
1
1
4.5
L
Maui
0
4
1
0.13
W
Kukulkan
CoNFoundBoIt
Kukulkan
1
0
3
2.5
W
0
0
6
3
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,363
Damage
14,987
20,371
Taken
24,256
11,479
Mitigated
17,366
2,114
Healing
2,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,875
1,114
0
1,986
8,971
6,186
0
821
8,150
0
26,867
W
Ishtar
BranH
Ishtar
10,771
5,850
0
0
6,662
2,743
0
2,576
3,893
0
28,098
L
Maui
5,068
765
0
0
10,056
8,881
0
859
9,197
15,654
578
W
Kukulkan
CoNFoundBoIt
Kukulkan
3,290
128
0
0
4,392
1,796
0
2,550
1,741
23,105
368
W
4,302
547
272
1,842
9,317
6,940
0
4,128
4,929
0
11,606
L
5,044
207
0
851
5,229
2,299
0
1,519
3,710
20,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,422
Gold Earned
20,937
109
Minions Killed
122
0
Camps Cleared
0
615,095
Distance Traveled
575,488
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,471
679
63
6
0
203,500
0
W
Ishtar
7,971
725
50
5
0
198,908
0
L
Maui
6,622
602
16
1
0
179,140
0
W
Kukulkan
7,478
680
43
4
0
205,853
0
W
Odin
6,973
634
16
1
0
210,334
0
L
Janus
6,844
622
43
4
0
192,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role