Player Matchup

Vamana
Vamana
Azreal37
Vamana
Level 82
God Stats
13W - 8L
1,615 SR
Queue Stats
43W - 44L
1,513 Elo+
Party 2
Nut
Nut
EpicGamer6970
Nut
Level 109
God Stats
3W - 3L
1,715 SR
Queue Stats
77W - 71L
1,537 Elo+
Solo
Sylvanus
Sylvanus
TankyHeat
Sylvanus
Level 155
God Stats
0W - 1L
1,725 SR
Queue Stats
53W - 43L
1,523 Elo+
Party 1
Janus
Janus
TankyTactics
Janus
Level 201
God Stats
2W - 2L
1,209 SR
Queue Stats
92W - 70L
1,594 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
lSquidArchyl
Ah Muzen Cab
Level 121
God Stats
1W - 1L
1,899 SR
Queue Stats
26W - 20L
1,565 Elo+
Party 2
Team Averages
Level 134
1,633 SR
1,546 Elo+

VS

Team Averages
Level 135
1,556 SR
1,510 Elo+
Ymir
Ymir
 
Ymir
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Asorttam
Janus
Level 155
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 34L
1,415 Elo+
Solo
Vamana
Vamana
GhostxJin
Vamana
Level 157
God Stats
5W - 5L
1,631 SR
Queue Stats
141W - 152L
1,509 Elo+
Solo
Nut
Nut
Tawamaki
Nut
Level 159
God Stats
3W - 4L
1,490 SR
Queue Stats
48W - 48L
1,606 Elo+
Solo
Pele
Pele
cristophoro
Pele
Level 106
God Stats
4W - 3L
1,659 SR
Queue Stats
353W - 331L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Azreal37
Vamana
10
1 / 0 / 0
5,991
599
6,347
7,146
6,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

6
1 / 1 / 0
4,197
420
1,790
3,160
1,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
TankyHeat
Sylvanus
10
0 / 1 / 1
5,355
536
2,357
7,927
4,080
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 2 / 1
5,244
524
2,080
7,356
2,222
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
lSquidArchyl
Ah Muzen Cab
10
0 / 3 / 0
5,116
512
6,260
7,668
2,614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
1 / 1 / 3
5,710
571
2,606
7,295
6,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Janus
Asorttam
Janus
12
4 / 0 / 1
6,415
642
4,095
7,302
2,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
GhostxJin
Vamana
11
0 / 1 / 1
6,082
608
4,860
9,700
7,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
0 / 0 / 3
6,026
603
3,233
3,917
1,563
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 0 / 3
5,463
546
3,051
9,216
3,617
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
17
2
Kills
6
7
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
1
3
2.5
W
Janus
Asorttam
Janus
4
0
1
4.5
L
Vamana
Azreal37
Vamana
1
0
0
1
L
1
1
0
1
W
Vamana
GhostxJin
Vamana
0
1
1
0.5
L
Sylvanus
TankyHeat
Sylvanus
0
1
1
0.5
L
0
2
1
0.25
W
0
0
3
1.5
W
1
0
3
2.5
L
Ah Muzen Cab
lSquidArchyl
Ah Muzen Cab
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,834
Damage
17,845
33,257
Taken
37,430
16,111
Mitigated
22,083
9,800
Healing
11,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,606
480
0
2,369
7,295
6,040
21
1,800
5,458
12,189
760
W
Janus
Asorttam
Janus
4,095
524
0
2,250
7,302
2,901
0
1,115
6,106
49,601
0
L
Vamana
Azreal37
Vamana
6,347
2,526
0
2,206
7,146
6,169
0
0
6,414
0
43,211
L
1,790
750
0
415
3,160
1,026
0
393
2,767
0
19,324
W
Vamana
GhostxJin
Vamana
4,860
1,797
0
3,222
9,700
7,962
0
417
8,424
0
42,192
L
Sylvanus
TankyHeat
Sylvanus
2,357
571
1,189
2,818
7,927
4,080
0
2,058
5,829
22,308
314
L
2,080
166
0
2,400
7,356
2,222
0
293
7,048
39,834
0
W
3,233
1,891
0
2,145
3,917
1,563
953
702
3,215
0
51,972
W
3,051
943
0
1,611
9,216
3,617
0
245
8,951
0
44,716
L
Ah Muzen Cab
lSquidArchyl
Ah Muzen Cab
6,260
982
0
772
7,668
2,614
0
3,712
3,840
0
44,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,903
Gold Earned
29,696
300
Minions Killed
364
0
Camps Cleared
0
862,687
Distance Traveled
1,050,496
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,710
571
27
3
0
206,775
0
W
Janus
6,415
642
98
10
0
208,156
0
L
Vamana
5,991
599
93
9
0
192,356
4
L
Nut
4,197
420
32
3
0
91,505
0
W
Vamana
6,082
608
81
8
0
184,956
0
L
Sylvanus
5,355
536
40
4
0
171,276
0
L
Janus
5,244
524
71
7
0
209,139
0
W
Nut
6,026
603
87
9
0
204,577
0
W
Pele
5,463
546
71
7
0
246,032
0
L
Ah Muzen Cab
5,116
512
64
6
0
198,411
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role