Player Matchup

Artio
Artio
Skully8723
Artio
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 24L
1,493 Elo+
Party 1
Nut
Nut
blackuzi1154
Nut
Level 85
God Stats
1W - 1L
1,700 SR
Queue Stats
24W - 24L
1,493 Elo+
Party 1
Amaterasu
Amaterasu
theanthonyxx
Amaterasu
Level 139
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 24L
1,493 Elo+
Party 1
Team Averages
Level 109
1,567 SR
1,493 Elo+

VS

Team Averages
Level 94
1,536 SR
1,427 Elo+
Cerberus
Cerberus
ATKmattei
Cerberus
Level 40
God Stats
6W - 3L
1,773 SR
Queue Stats
83W - 85L
1,355 Elo+
Solo
Thor
Thor
Domination100
Thor
Level 128
God Stats
5W - 3L
1,361 SR
Queue Stats
91W - 63L
1,395 Elo+
Solo
Anhur
Anhur
ShadowNinjaJr
Anhur
Level 113
God Stats
5W - 7L
1,474 SR
Queue Stats
153W - 152L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
12
0 / 2 / 10
7,368
737
5,860
9,558
9,129
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
7 / 0 / 4
8,901
890
11,945
4,842
1,995
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
theanthonyxx
Amaterasu
13
4 / 3 / 5
8,310
831
8,460
11,721
7,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ATKmattei
Cerberus
12
2 / 2 / 2
7,127
713
4,726
10,638
8,795
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 7 / 3
6,346
635
6,924
11,854
5,434
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 2 / 1
7,489
749
6,148
9,193
3,660
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
11
Kills
5
5
Deaths
11
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cerberus
ATKmattei
Cerberus
2
2
2
1.5
L
0
7
3
0.21
L
3
2
1
1.75
W
Artio
0
2
10
2.5
W
7
0
4
9
W
Amaterasu
theanthonyxx
Amaterasu
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,265
Damage
17,798
26,121
Taken
31,685
18,572
Mitigated
17,889
5,610
Healing
3,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
ATKmattei
Cerberus
4,726
516
204
1,767
10,638
8,795
0
1,767
8,871
10,543
1,300
L
6,924
1,988
0
292
11,854
5,434
0
1,481
10,373
0
22,248
L
6,148
3,416
0
1,542
9,193
3,660
0
2,356
6,830
0
24,850
W
Artio
5,860
1,023
191
1,949
9,558
9,129
0
1,072
8,486
15,189
281
W
11,945
7,785
0
310
4,842
1,995
1,013
625
4,217
0
38,987
W
Amaterasu
theanthonyxx
Amaterasu
8,460
3,867
0
3,160
11,721
7,448
150
2,667
9,054
0
27,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,579
Gold Earned
20,962
117
Minions Killed
99
0
Camps Cleared
0
587,185
Distance Traveled
497,256
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,127
713
16
2
0
178,654
0
L
Thor
6,346
635
26
3
0
151,454
0
L
Anhur
7,489
749
57
6
0
167,148
0
W
Artio
7,368
737
15
2
0
188,340
0
W
Nut
8,901
890
46
5
0
184,040
0
W
Amaterasu
8,310
831
56
6
0
214,805
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role