Player Matchup

Nut
Nut
 
Nut
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
Kentaroman
Chang'e
Level 91
God Stats
2W - 5L
1,511 SR
Queue Stats
23W - 17L
1,590 Elo+
Solo
Bellona
Bellona
MasM180
Bellona
Level 118
God Stats
10W - 5L
1,587 SR
Queue Stats
179W - 174L
1,530 Elo+
Party 2
Ymir
Ymir
The Sad Marine
Ymir
Level 83
God Stats
4W - 8L
1,178 SR
Queue Stats
27W - 30L
1,214 Elo+
Solo
Tsukuyomi
Tsukuyomi
seraphim_sword
Tsukuyomi
Level 149
God Stats
2W - 5L
1,227 SR
Queue Stats
194W - 185L
1,526 Elo+
Party 2
Team Averages
Level 105
1,401 SR
1,472 Elo+

VS

Team Averages
Level 133
1,522 SR
1,506 Elo+
Sun Wukong
Sun Wukong
AlmostDiamond122
Sun Wukong
Level 61
God Stats
123W - 89L
1,587 SR
Queue Stats
183W - 173L
1,544 Elo+
Solo
Aphrodite
Aphrodite
BabyDino334
Aphrodite
Level 147
God Stats
22W - 7L
1,500 SR
Queue Stats
131W - 115L
1,482 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
OMEGAZIDD
Morgan Le Fay
Level 166
God Stats
6W - 4L
1,523 SR
Queue Stats
228W - 220L
1,456 Elo+
Solo
Nut
Nut
SharperFrog1
Nut
Level 132
God Stats
1W - 1L
1,500 SR
Queue Stats
151W - 143L
1,482 Elo+
Party 1
Zhong Kui
Zhong Kui
Xninja003X
Zhong Kui
Level 157
God Stats
3W - 0L
1,500 SR
Queue Stats
240W - 213L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
13
0 / 2 / 4
7,208
451
7,025
11,506
5,160
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
Kentaroman
Chang'e
14
1 / 2 / 4
7,501
469
6,812
10,962
3,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
MasM180
Bellona
14
1 / 3 / 0
7,550
472
6,890
16,647
14,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 1 / 5
7,218
451
3,084
13,406
13,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
seraphim_sword
Tsukuyomi
15
6 / 4 / 2
8,617
539
10,682
16,872
7,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AlmostDiamond122
Sun Wukong
17
9 / 1 / 1
9,627
602
10,885
14,339
10,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
BabyDino334
Aphrodite
11
0 / 2 / 2
7,125
445
6,778
10,881
6,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Morgan Le Fay
OMEGAZIDD
Morgan Le Fay
14
1 / 3 / 3
8,991
562
7,089
8,516
3,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

13
1 / 3 / 0
7,855
491
10,354
13,384
5,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Xninja003X
Zhong Kui
17
1 / 0 / 4
10,275
642
13,233
10,638
10,013
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
22
9
Kills
12
12
Deaths
9
15
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
0
2
4
1
W
Sun Wukong
AlmostDiamond122
Sun Wukong
9
1
1
9.5
W
Aphrodite
BabyDino334
Aphrodite
0
2
2
0.5
L
Chang'e
Kentaroman
Chang'e
1
2
4
1.5
L
Bellona
MasM180
Bellona
1
3
0
0.33
W
Morgan Le Fay
OMEGAZIDD
Morgan Le Fay
1
3
3
0.83
W
1
3
0
0.33
L
1
1
5
3.5
W
Zhong Kui
Xninja003X
Zhong Kui
1
0
4
3
L
Tsukuyomi
seraphim_sword
Tsukuyomi
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,493
Damage
48,339
69,393
Taken
57,758
45,659
Mitigated
35,827
25,547
Healing
28,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
7,025
3,598
0
4,400
11,506
5,160
0
1,650
9,752
0
61,879
W
Sun Wukong
AlmostDiamond122
Sun Wukong
10,885
2,167
0
5,027
14,339
10,845
0
1,440
12,899
0
85,016
W
Aphrodite
BabyDino334
Aphrodite
6,778
127
4,005
6,283
10,881
6,055
0
1,771
9,110
29,937
0
L
Chang'e
Kentaroman
Chang'e
6,812
208
1,244
5,099
10,962
3,950
0
4,885
5,792
56,506
0
L
Bellona
MasM180
Bellona
6,890
3,085
0
5,042
16,647
14,961
0
8,255
8,250
0
48,475
W
Morgan Le Fay
OMEGAZIDD
Morgan Le Fay
7,089
482
0
1,583
8,516
3,469
210
4,843
3,673
71,173
1,137
W
10,354
4,452
0
4,271
13,384
5,445
140
1,394
11,990
0
68,477
L
3,084
392
0
2,721
13,406
13,942
0
5,201
8,101
19,012
1,701
W
Zhong Kui
Xninja003X
Zhong Kui
13,233
2,573
0
7,336
10,638
10,013
768
448
10,190
84,060
7,390
L
Tsukuyomi
seraphim_sword
Tsukuyomi
10,682
2,215
0
7,041
16,872
7,646
15
6,035
10,655
0
71,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,094
Gold Earned
43,873
399
Minions Killed
529
0
Camps Cleared
0
1,603,955
Distance Traveled
1,450,999
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
7,208
451
101
6
0
288,548
3
W
Sun Wukong
9,627
602
117
7
0
315,314
0
W
Aphrodite
7,125
445
43
3
0
299,287
6
L
Chang'e
7,501
469
98
6
0
328,442
2
L
Bellona
7,550
472
77
5
0
320,684
0
W
Morgan Le Fay
8,991
562
117
7
0
295,659
0
W
Nut
7,855
491
98
6
0
279,740
0
L
Ymir
7,218
451
30
2
0
313,778
4
W
Zhong Kui
10,275
642
154
10
0
260,999
0
L
Tsukuyomi
8,617
539
93
6
0
352,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role