Player Matchup

Bellona
Bellona
CaptainPecs32
Bellona
Level 135
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 35L
1,482 Elo+
Solo
Bacchus
Bacchus
Cptmama4672
Bacchus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,289 Elo+
Solo
He Bo
He Bo
Itz Shrillz
He Bo
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 16L
1,698 Elo+
Party 1
Zeus
Zeus
ViolentPK
Zeus
Level 127
God Stats
3W - 2L
1,557 SR
Queue Stats
67W - 67L
1,526 Elo+
Party 1
Loki
Loki
feralRage4321
Loki
Level 26
God Stats
9W - 8L
1,315 SR
Queue Stats
251W - 273L
1,470 Elo+
Solo
Team Averages
Level 85
1,474 SR
1,493 Elo+

VS

Team Averages
Level 64
1,443 SR
1,485 Elo+
Ishtar
Ishtar
 
Ishtar
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Flamingdew
Nox
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 49L
1,508 Elo+
Solo
Ganesha
Ganesha
GodsAngel 89259
Ganesha
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
307W - 293L
1,506 Elo+
Party 2
Odin
Odin
KieCrucial
Odin
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,411 Elo+
Solo
Thanatos
Thanatos
SmiteBan2
Thanatos
Level 42
God Stats
3W - 3L
1,214 SR
Queue Stats
175W - 164L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
13
5 / 1 / 8
7,609
1,268
7,310
6,440
8,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
Cptmama4672
Bacchus
10
1 / 2 / 6
5,928
988
2,082
6,259
5,162
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
4 / 2 / 7
6,747
1,125
5,050
3,577
1,166
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zeus
11
0 / 1 / 10
6,215
1,036
8,445
3,993
1,234
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

13
6 / 2 / 5
7,291
1,215
5,501
4,397
1,731
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
7
0 / 3 / 1
4,824
804
2,105
3,733
1,284
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 4 / 2
5,934
989
2,349
6,207
2,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 2 / 8
5,358
893
1,770
6,475
6,439
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

12
3 / 1 / 4
5,870
978
3,721
7,001
6,362
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
SmiteBan2
Thanatos
10
2 / 6 / 1
5,933
989
3,308
7,732
2,763
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
23
16
Kills
7
8
Deaths
16
36
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
0
3
1
0.17
W
Bellona
5
1
8
9
W
Bacchus
Cptmama4672
Bacchus
1
2
6
2
L
2
4
2
0.75
L
0
2
8
2
W
4
2
7
3.75
L
3
1
4
5
L
Thanatos
SmiteBan2
Thanatos
2
6
1
0.42
W
Zeus
0
1
10
5
W
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,388
Damage
13,253
24,666
Taken
31,148
17,362
Mitigated
19,333
5,949
Healing
7,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
2,105
1,179
120
127
3,733
1,284
0
1,779
1,890
0
4,042
W
Bellona
7,310
2,761
244
2,106
6,440
8,069
58
1,153
5,287
0
14,522
W
Bacchus
Cptmama4672
Bacchus
2,082
127
249
650
6,259
5,162
0
1,024
5,235
3,958
334
L
2,349
738
247
681
6,207
2,485
0
3,435
2,727
8,103
0
L
1,770
75
359
849
6,475
6,439
0
3,495
2,811
5,261
0
W
5,050
247
137
132
3,577
1,166
0
239
3,338
8,474
0
L
3,721
933
618
2,360
7,001
6,362
0
2,672
4,029
0
5,835
L
Thanatos
SmiteBan2
Thanatos
3,308
1,054
305
1,902
7,732
2,763
0
3,786
3,734
0
6,753
W
Zeus
8,445
1,161
350
1,390
3,993
1,234
245
534
3,459
12,715
386
W
5,501
597
295
396
4,397
1,731
303
1,169
3,228
0
14,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,790
Gold Earned
27,919
62
Minions Killed
31
0
Camps Cleared
0
612,226
Distance Traveled
513,304
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
4,824
804
2
0
0
49,516
0
W
Bellona
7,609
1,268
20
3
0
133,254
0
W
Bacchus
5,928
988
3
1
0
109,310
0
L
Nox
5,934
989
14
2
0
110,599
0
L
Ganesha
5,358
893
0
0
0
110,642
1
W
He Bo
6,747
1,125
8
1
0
121,593
0
L
Odin
5,870
978
8
1
0
127,916
0
L
Thanatos
5,933
989
7
1
0
114,631
0
W
Zeus
6,215
1,036
16
3
0
110,131
0
W
Loki
7,291
1,215
15
3
0
137,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role