Player Matchup

Geb
Geb
Kazupo-07
Geb
Level 18
God Stats
1W - 1L
1,705 SR
Queue Stats
1W - 4L
1,474 Elo+
Party 3
Anubis
Anubis
Lukeghoul
Anubis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Nut
Nut
Mirphen95
Nut
Level 154
God Stats
0W - 2L
1,291 SR
Queue Stats
36W - 41L
1,266 Elo+
Party 3
Bellona
Bellona
Thundertyler
Bellona
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Vexair93
Kumbhakarna
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,288 Elo+
Party 3
Team Averages
Level 77
1,499 SR
1,406 Elo+

VS

Team Averages
Level 109
1,433 SR
1,466 Elo+
Anubis
Anubis
 
Anubis
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
 
Bakasura
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
AlQweeda
Skadi
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 25L
1,512 Elo+
Party 2
Zhong Kui
Zhong Kui
TheForceIsCray
Zhong Kui
Level 61
God Stats
2W - 3L
1,384 SR
Queue Stats
72W - 79L
1,462 Elo+
Party 2
Chernobog
Chernobog
gruelas3
Chernobog
Level 120
God Stats
4W - 1L
1,282 SR
Queue Stats
134W - 131L
1,354 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 5
6,515
652
6,101
12,271
10,984
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Anubis
Lukeghoul
Anubis
12
0 / 5 / 3
6,690
669
4,068
9,629
4,835
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 3 / 2
7,686
769
9,794
8,370
4,022
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
Thundertyler
Bellona
14
3 / 4 / 3
7,933
793
7,994
11,878
13,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
Vexair93
Kumbhakarna
13
1 / 6 / 4
7,477
748
4,545
16,366
13,835
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
6 / 0 / 17
9,560
956
12,345
5,446
3,116
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
 
Bakasura
15
7 / 1 / 14
9,108
911
7,304
10,334
10,119
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
AlQweeda
Skadi
15
9 / 2 / 10
9,272
927
14,549
7,946
3,454
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zhong Kui
TheForceIsCray
Zhong Kui
12
0 / 3 / 14
7,513
751
10,943
10,636
11,496
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Chernobog
gruelas3
Chernobog
16
2 / 1 / 21
8,735
874
8,989
6,658
3,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
100
6
Kills
24
24
Deaths
7
17
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
0
17
14.5
W
Bakasura
 
Bakasura
7
1
14
14
W
Skadi
AlQweeda
Skadi
9
2
10
7
L
0
6
5
0.42
L
Anubis
Lukeghoul
Anubis
0
5
3
0.3
L
2
3
2
1
W
Zhong Kui
TheForceIsCray
Zhong Kui
0
3
14
2.33
L
Bellona
Thundertyler
Bellona
3
4
3
1.13
L
Kumbhakarna
Vexair93
Kumbhakarna
1
6
4
0.5
W
Chernobog
gruelas3
Chernobog
2
1
21
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,502
Damage
54,130
58,514
Taken
41,020
46,733
Mitigated
31,395
9,745
Healing
16,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
12,345
699
1,229
848
5,446
3,116
1,045
2,704
2,742
24,243
668
W
Bakasura
 
Bakasura
7,304
4,503
4,360
3,284
10,334
10,119
1,274
2,791
7,287
0
11,536
W
Skadi
AlQweeda
Skadi
14,549
4,951
1,156
703
7,946
3,454
1,289
2,866
4,997
0
20,083
L
6,101
546
0
0
12,271
10,984
0
3,443
8,378
7,461
0
L
Anubis
Lukeghoul
Anubis
4,068
762
0
626
9,629
4,835
0
4,637
4,713
9,022
0
L
9,794
4,313
518
1,460
8,370
4,022
0
3,584
4,546
0
30,289
W
Zhong Kui
TheForceIsCray
Zhong Kui
10,943
1,871
620
1,885
10,636
11,496
640
3,785
6,490
18,964
0
L
Bellona
Thundertyler
Bellona
7,994
2,131
811
2,248
11,878
13,057
0
5,608
5,944
0
16,250
L
Kumbhakarna
Vexair93
Kumbhakarna
4,545
229
1,620
2,462
16,366
13,835
0
5,707
10,294
9,277
768
W
Chernobog
gruelas3
Chernobog
8,989
4,678
1,402
945
6,658
3,210
739
2,157
4,417
0
20,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,301
Gold Earned
44,188
96
Minions Killed
118
0
Camps Cleared
0
894,514
Distance Traveled
924,232
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,560
956
39
4
0
206,365
0
W
Bakasura
9,108
911
24
2
0
210,983
0
W
Skadi
9,272
927
8
1
0
180,149
0
L
Geb
6,515
652
2
0
0
191,412
0
L
Anubis
6,690
669
13
1
0
160,659
0
L
Nut
7,686
769
35
4
0
180,733
0
W
Zhong Kui
7,513
751
20
2
0
150,608
0
L
Bellona
7,933
793
33
3
0
189,241
0
L
Kumbhakarna
7,477
748
13
1
0
172,469
0
W
Chernobog
8,735
874
27
3
0
176,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role