Player Matchup

Fenrir
Fenrir
DEALEROH8
Fenrir
Level 217
God Stats
3W - 6L
1,667 SR
Queue Stats
49W - 52L
1,327 Elo+
Party 1
Medusa
Medusa
Soridor_Ninja
Medusa
Level 154
God Stats
6W - 3L
1,785 SR
Queue Stats
15W - 13L
1,603 Elo+
Party 1
Loki
Loki
WHATDAYISITMIKE
Loki
Level 169
God Stats
1W - 0L
1,817 SR
Queue Stats
2W - 4L
1,333 Elo+
Party 1
Tiamat
Tiamat
drrrrrrrrrrr
Tiamat
Level 62
God Stats
4W - 2L
1,081 SR
Queue Stats
46W - 40L
1,678 Elo+
Solo
Ganesha
Ganesha
soulsyth
Ganesha
Level 231
God Stats
10W - 5L
1,749 SR
Queue Stats
53W - 71L
1,459 Elo+
Party 1
Team Averages
Level 167
1,620 SR
1,480 Elo+

VS

Team Averages
Level 77
1,516 SR
1,447 Elo+
Sol
Sol
 
Sol
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
ChaiMochii
Poseidon
Level 69
God Stats
6W - 3L
1,638 SR
Queue Stats
190W - 156L
1,551 Elo+
Solo
Ymir
Ymir
HandLotion123
Ymir
Level 46
God Stats
2W - 4L
1,589 SR
Queue Stats
40W - 37L
1,491 Elo+
Party 2
Nemesis
Nemesis
SnaggyAvenger18
Nemesis
Level 67
God Stats
0W - 2L
1,285 SR
Queue Stats
0W - 3L
1,187 Elo+
Solo
Neith
Neith
TTDPerc
Neith
Level 80
God Stats
5W - 7L
1,569 SR
Queue Stats
56W - 68L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DEALEROH8
Fenrir
8
4 / 1 / 0
4,857
810
3,819
4,737
2,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
5 / 1 / 0
4,269
712
4,859
4,216
1,390
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

8
1 / 0 / 1
3,951
659
1,316
3,499
1,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
7
0 / 0 / 1
4,357
726
611
2,273
922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
soulsyth
Ganesha
7
0 / 1 / 4
4,261
710
1,967
5,857
2,346
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
6
1 / 3 / 0
4,007
668
2,006
4,912
1,122
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Poseidon
ChaiMochii
Poseidon
7
0 / 2 / 0
3,719
620
1,034
2,866
781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

6
2 / 3 / 0
3,880
647
3,594
6,015
2,871
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

1
0 / 0 / 0
1,155
193
0
0
0
Neith
TTDPerc
Neith
5
0 / 2 / 1
3,234
539
2,211
4,046
1,175
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
10
Kills
3
3
Deaths
10
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
3
0
0.33
L
Poseidon
ChaiMochii
Poseidon
0
2
0
0
W
Fenrir
DEALEROH8
Fenrir
4
1
0
4
L
2
3
0
0.67
L
0
0
0
0
W
5
1
0
5
L
Neith
TTDPerc
Neith
0
2
1
0.25
W
1
0
1
1.5
W
Tiamat
0
0
1
0.5
W
Ganesha
soulsyth
Ganesha
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,572
Damage
8,845
20,582
Taken
17,839
8,598
Mitigated
5,949
6,813
Healing
4,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
2,006
750
0
1,397
4,912
1,122
0
0
4,618
13,076
2,030
L
Poseidon
ChaiMochii
Poseidon
1,034
84
0
611
2,866
781
0
611
2,217
18,451
715
W
Fenrir
DEALEROH8
Fenrir
3,819
662
0
2,277
4,737
2,766
0
2,023
2,714
0
20,981
L
3,594
1,420
0
1,360
6,015
2,871
0
1,246
4,769
16,799
0
L
0
0
0
0
0
0
0
0
0
0
0
W
4,859
1,376
0
500
4,216
1,390
0
1,470
2,746
0
20,867
L
Neith
TTDPerc
Neith
2,211
960
0
992
4,046
1,175
0
467
3,579
0
13,582
W
1,316
282
0
480
3,499
1,174
0
71
3,428
0
28,257
W
Tiamat
611
108
0
693
2,273
922
0
902
1,371
23,835
0
W
Ganesha
soulsyth
Ganesha
1,967
115
975
1,888
5,857
2,346
0
2,124
3,733
9,939
848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,695
Gold Earned
15,995
178
Minions Killed
119
0
Camps Cleared
0
653,729
Distance Traveled
423,246
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
4,007
668
34
6
0
104,318
0
L
Poseidon
3,719
620
42
7
0
110,164
2
W
Fenrir
4,857
810
36
6
0
126,067
0
L
Ymir
3,880
647
25
4
0
114,123
0
L
Nemesis
1,155
193
0
0
0
0
0
W
Medusa
4,269
712
38
6
0
120,064
0
L
Neith
3,234
539
18
3
0
94,641
0
W
Loki
3,951
659
56
9
0
154,362
1
W
Tiamat
4,357
726
47
8
0
119,444
3
W
Ganesha
4,261
710
1
0
0
133,792
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role