Player Matchup

Jormungandr
Jormungandr
AlexxChan
Jormungandr
Level 123
God Stats
1W - 2L
1,793 SR
Queue Stats
66W - 53L
1,498 Elo+
Solo
Baba Yaga
Baba Yaga
Rinzler2993
Baba Yaga
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,454 Elo+
Party 2
Nut
Nut
andresss15
Nut
Level 87
God Stats
2W - 3L
1,726 SR
Queue Stats
26W - 33L
1,447 Elo+
Party 2
Thanatos
Thanatos
chechelaflare
Thanatos
Level 86
God Stats
2W - 6L
1,364 SR
Queue Stats
26W - 36L
1,433 Elo+
Party 2
Gilgamesh
Gilgamesh
iRomoo
Gilgamesh
Level 87
God Stats
2W - 3L
1,610 SR
Queue Stats
33W - 43L
1,454 Elo+
Party 2
Team Averages
Level 97
1,599 SR
1,457 Elo+

VS

Team Averages
Level 110
1,456 SR
1,452 Elo+
Horus
Horus
 
Horus
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
BlurBMDZ
Jormungandr
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
211W - 177L
1,530 Elo+
Solo
Yu Huang
Yu Huang
DarkSpartacus
Yu Huang
Level 134
God Stats
2W - 1L
1,500 SR
Queue Stats
229W - 215L
1,566 Elo+
Solo
Nut
Nut
MuffTickla2
Nut
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 21L
1,173 Elo+
Solo
Hun Batz
Hun Batz
Zanzi_99
Hun Batz
Level 69
God Stats
6W - 7L
1,279 SR
Queue Stats
168W - 176L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AlexxChan
Jormungandr
8
0 / 0 / 0
4,997
454
4,369
6,604
4,557
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baba Yaga
Rinzler2993
Baba Yaga
9
0 / 4 / 0
5,150
468
4,363
6,187
2,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 0 / 0
5,423
493
6,233
5,652
2,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thanatos
chechelaflare
Thanatos
9
0 / 3 / 0
4,981
453
2,268
10,558
4,484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Gilgamesh
iRomoo
Gilgamesh
9
0 / 3 / 0
5,300
482
2,698
9,690
7,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
0 / 0 / 0
5,648
513
2,286
9,589
7,488
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jormungandr
BlurBMDZ
Jormungandr
12
4 / 0 / 0
7,201
655
7,519
8,166
5,679
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yu Huang
DarkSpartacus
Yu Huang
11
2 / 0 / 2
6,019
547
5,161
6,161
2,275
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 0 / 0
4,964
451
4,668
6,836
2,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hun Batz
Zanzi_99
Hun Batz
12
4 / 0 / 4
6,431
585
6,639
8,442
3,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
16
0
Kills
10
10
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
0
0
0
0
L
Jormungandr
AlexxChan
Jormungandr
0
0
0
0
W
Jormungandr
BlurBMDZ
Jormungandr
4
0
0
4
W
Yu Huang
DarkSpartacus
Yu Huang
2
0
2
3
W
0
0
0
0
L
Baba Yaga
Rinzler2993
Baba Yaga
0
4
0
0
W
Hun Batz
Zanzi_99
Hun Batz
4
0
4
6
L
0
0
0
0
L
Thanatos
chechelaflare
Thanatos
0
3
0
0
L
Gilgamesh
iRomoo
Gilgamesh
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,931
Damage
26,273
38,691
Taken
39,194
20,614
Mitigated
21,123
9,967
Healing
17,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
2,286
1,014
400
4,227
9,589
7,488
26
1,312
8,277
0
20,516
L
Jormungandr
AlexxChan
Jormungandr
4,369
828
0
1,560
6,604
4,557
0
662
5,942
17,781
220
W
Jormungandr
BlurBMDZ
Jormungandr
7,519
1,631
0
2,680
8,166
5,679
0
923
6,823
52,932
1,583
W
Yu Huang
DarkSpartacus
Yu Huang
5,161
339
0
3,649
6,161
2,275
0
2,889
3,272
44,030
0
W
4,668
3,184
0
2,862
6,836
2,551
658
1,247
5,589
0
38,947
L
Baba Yaga
Rinzler2993
Baba Yaga
4,363
516
0
972
6,187
2,296
0
3,237
2,950
33,423
0
W
Hun Batz
Zanzi_99
Hun Batz
6,639
802
0
3,246
8,442
3,130
0
2,540
5,860
0
46,588
L
6,233
3,325
0
1,000
5,652
2,089
0
0
5,652
0
46,492
L
Thanatos
chechelaflare
Thanatos
2,268
435
0
5,073
10,558
4,484
0
2,352
8,206
0
33,061
L
Gilgamesh
iRomoo
Gilgamesh
2,698
535
0
1,362
9,690
7,188
0
6,006
3,684
288
31,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,851
Gold Earned
30,263
266
Minions Killed
314
0
Camps Cleared
0
1,032,520
Distance Traveled
1,018,799
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,648
513
30
3
0
211,180
0
L
Jormungandr
4,997
454
17
2
0
216,060
2
W
Jormungandr
7,201
655
91
8
0
195,025
0
W
Yu Huang
6,019
547
72
7
0
186,739
0
W
Nut
4,964
451
54
5
0
181,861
4
L
Baba Yaga
5,150
468
58
5
0
188,082
0
W
Hun Batz
6,431
585
67
6
0
243,994
0
L
Nut
5,423
493
79
7
0
187,785
0
L
Thanatos
4,981
453
53
5
0
241,151
0
L
Gilgamesh
5,300
482
59
5
0
199,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role