Player Matchup

Ares
Ares
Go Blue 20Knoll
Ares
Level 39
God Stats
5W - 3L
1,523 SR
Queue Stats
5W - 4L
1,592 Elo+
Party 1
Sun Wukong
Sun Wukong
MonkGod3000
Sun Wukong
Level 127
God Stats
1W - 1L
1,715 SR
Queue Stats
26W - 28L
1,602 Elo+
Party 1
Skadi
Skadi
alphaanime9
Skadi
Level 78
God Stats
1W - 2L
1,767 SR
Queue Stats
5W - 7L
1,487 Elo+
Party 1
Raijin
Raijin
crunchysock9
Raijin
Level 124
God Stats
0W - 2L
1,444 SR
Queue Stats
12W - 13L
1,528 Elo+
Party 1
Loki
Loki
hammertime2418
Loki
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,612 Elo+
Party 1
Team Averages
Level 95
1,590 SR
1,564 Elo+

VS

Team Averages
Level 118
1,769 SR
1,565 Elo+
Thanatos
Thanatos
Kurthulhux
Thanatos
Level 64
God Stats
46W - 28L
1,767 SR
Queue Stats
254W - 200L
1,532 Elo+
Solo
Tiamat
Tiamat
NoobyQuark
Tiamat
Level 158
God Stats
1W - 1L
1,734 SR
Queue Stats
143W - 141L
1,573 Elo+
Solo
Ao Kuang
Ao Kuang
Shadowrellik77
Ao Kuang
Level 181
God Stats
6W - 2L
1,542 SR
Queue Stats
377W - 365L
1,550 Elo+
Solo
Cerberus
Cerberus
ninjat1000z
Cerberus
Level 69
God Stats
12W - 7L
1,939 SR
Queue Stats
384W - 336L
1,510 Elo+
Solo
Nut
Nut
pnas
Nut
Level 120
God Stats
15W - 4L
1,862 SR
Queue Stats
100W - 81L
1,658 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
5,266
479
708
8,567
5,684
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sun Wukong
MonkGod3000
Sun Wukong
11
2 / 4 / 1
6,449
586
6,448
9,679
6,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 5 / 0
4,903
446
2,482
8,551
2,716
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Raijin
11
0 / 3 / 2
5,988
544
3,310
8,968
3,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 1 / 1
6,231
566
1,899
6,963
2,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Kurthulhux
Thanatos
13
6 / 2 / 5
7,565
688
8,913
10,152
4,598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Tiamat
NoobyQuark
Tiamat
12
1 / 1 / 3
7,095
645
5,092
6,672
3,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ao Kuang
10
1 / 2 / 1
6,365
579
1,882
8,185
3,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
ninjat1000z
Cerberus
9
1 / 2 / 9
5,888
535
4,444
7,665
6,487
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nut
pnas
Nut
13
7 / 0 / 2
8,094
736
8,109
3,275
1,192
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
7
Kills
16
16
Deaths
7
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Thanatos
Kurthulhux
Thanatos
6
2
5
4.25
L
Sun Wukong
MonkGod3000
Sun Wukong
2
4
1
0.63
W
Tiamat
NoobyQuark
Tiamat
1
1
3
2.5
W
Ao Kuang
1
2
1
0.75
L
1
5
0
0.2
L
Raijin
0
3
2
0.33
L
4
1
1
4.5
W
Cerberus
ninjat1000z
Cerberus
1
2
9
2.75
W
Nut
pnas
Nut
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,847
Damage
28,440
42,728
Taken
35,949
20,797
Mitigated
19,483
7,214
Healing
17,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
708
106
0
575
8,567
5,684
0
1,906
6,661
20,751
0
W
Thanatos
Kurthulhux
Thanatos
8,913
2,754
0
8,059
10,152
4,598
0
365
9,597
0
52,434
L
Sun Wukong
MonkGod3000
Sun Wukong
6,448
1,571
0
2,711
9,679
6,825
75
1,652
7,658
0
45,700
W
Tiamat
NoobyQuark
Tiamat
5,092
688
0
3,823
6,672
3,754
0
2,671
3,822
54,471
1,154
W
Ao Kuang
1,882
208
0
2,938
8,185
3,452
1,008
0
7,740
25,231
1,456
L
2,482
1,145
0
6
8,551
2,716
0
1,798
6,753
0
27,065
L
Raijin
3,310
550
0
2,382
8,968
3,095
0
4,343
4,625
42,607
515
L
1,899
693
0
1,540
6,963
2,477
0
1,039
5,886
0
45,627
W
Cerberus
ninjat1000z
Cerberus
4,444
424
0
1,967
7,665
6,487
0
859
6,712
21,029
0
W
Nut
pnas
Nut
8,109
4,789
0
759
3,275
1,192
0
581
2,694
0
54,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,837
Gold Earned
35,007
306
Minions Killed
368
0
Camps Cleared
0
1,071,833
Distance Traveled
1,095,455
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,266
479
35
3
0
215,911
0
W
Thanatos
7,565
688
67
6
0
245,830
0
L
Sun Wukong
6,449
586
75
7
0
184,472
1
W
Tiamat
7,095
645
104
9
0
220,197
4
W
Ao Kuang
6,365
579
50
5
0
182,673
0
L
Skadi
4,903
446
38
3
0
219,701
0
L
Raijin
5,988
544
79
7
0
194,244
0
L
Loki
6,231
566
79
7
0
257,505
0
W
Cerberus
5,888
535
43
4
0
234,901
0
W
Nut
8,094
736
104
9
0
211,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role