Player Matchup

Geb
Geb
 
Geb
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
ELFuErTeORTIZ26
Bellona
Level 89
God Stats
1W - 2L
1,298 SR
Queue Stats
84W - 75L
1,569 Elo+
Solo
Persephone
Persephone
FantasyFrag
Persephone
Level 169
God Stats
6W - 9L
1,875 SR
Queue Stats
192W - 230L
1,497 Elo+
Solo
Skadi
Skadi
deadgodwarwolf
Skadi
Level 121
God Stats
4W - 0L
1,814 SR
Queue Stats
206W - 162L
1,607 Elo+
Solo
Olorun
Olorun
sybllia
Olorun
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 15L
1,688 Elo+
Party 2
Team Averages
Level 130
1,598 SR
1,572 Elo+

VS

Team Averages
Level 142
1,460 SR
1,524 Elo+
Cupid
Cupid
 
Cupid
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
 
Kali
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Deception_King
Cernunnos
Level 192
God Stats
2W - 3L
1,500 SR
Queue Stats
212W - 219L
1,502 Elo+
Solo
Nu Wa
Nu Wa
KillaPoppaSmurf
Nu Wa
Level 109
God Stats
2W - 5L
1,298 SR
Queue Stats
179W - 170L
1,622 Elo+
Party 1
Jing Wei
Jing Wei
djwesley99
Jing Wei
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 154L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
2 / 2 / 9
6,509
1,085
4,791
8,733
9,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
5 / 1 / 5
6,872
1,145
4,989
7,610
6,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Persephone
FantasyFrag
Persephone
11
3 / 2 / 2
6,476
1,079
8,894
4,076
1,384
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 1 / 5
6,128
1,021
5,143
4,133
1,356
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Olorun
sybllia
Olorun
10
0 / 1 / 7
5,816
969
4,610
5,004
2,154
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
14
4 / 1 / 2
6,794
1,132
7,320
6,875
3,047
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kali
 
Kali
10
1 / 4 / 4
5,609
935
3,216
8,271
5,062
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
Deception_King
Cernunnos
9
0 / 1 / 2
5,127
855
2,233
2,523
990
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
1 / 2 / 4
5,498
916
4,862
4,444
1,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jing Wei
djwesley99
Jing Wei
11
1 / 4 / 4
5,807
968
2,941
7,647
4,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
23
12
Kills
7
7
Deaths
12
28
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
2
9
3.25
L
Cupid
 
Cupid
4
1
2
5
L
Kali
 
Kali
1
4
4
0.75
L
Cernunnos
Deception_King
Cernunnos
0
1
2
1
W
5
1
5
7.5
W
Persephone
FantasyFrag
Persephone
3
2
2
2
L
1
2
4
1.5
W
2
1
5
4.5
L
Jing Wei
djwesley99
Jing Wei
1
4
4
0.75
W
Olorun
sybllia
Olorun
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,427
Damage
20,572
29,556
Taken
29,760
20,379
Mitigated
15,708
11,967
Healing
9,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
4,791
347
1,066
1,622
8,733
9,006
0
1,487
7,048
11,749
0
L
Cupid
 
Cupid
7,320
2,405
1,636
3,386
6,875
3,047
0
4,419
2,367
0
17,656
L
Kali
 
Kali
3,216
914
1,108
1,738
8,271
5,062
0
4,939
3,195
0
3,936
L
Cernunnos
Deception_King
Cernunnos
2,233
216
0
181
2,523
990
0
1,700
744
0
6,901
W
4,989
268
1,095
3,003
7,610
6,479
70
813
6,631
0
12,225
W
Persephone
FantasyFrag
Persephone
8,894
60
361
649
4,076
1,384
0
525
3,538
18,133
616
L
4,862
2,102
444
438
4,444
1,760
0
3,039
1,405
9,806
0
W
5,143
1,364
1,027
374
4,133
1,356
0
1,430
2,581
0
11,729
L
Jing Wei
djwesley99
Jing Wei
2,941
1,121
32
558
7,647
4,849
0
3,749
3,637
0
6,071
W
Olorun
sybllia
Olorun
4,610
2,017
1,310
1,460
5,004
2,154
377
607
4,397
14,577
1,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,801
Gold Earned
28,835
101
Minions Killed
59
0
Camps Cleared
0
614,792
Distance Traveled
502,536
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,509
1,085
11
2
0
106,406
0
L
Cupid
6,794
1,132
29
5
0
126,240
0
L
Kali
5,609
935
0
0
0
112,079
0
L
Cernunnos
5,127
855
10
2
0
62,933
0
W
Bellona
6,872
1,145
14
2
0
143,657
0
W
Persephone
6,476
1,079
26
4
0
122,039
0
L
Nu Wa
5,498
916
7
1
0
99,262
0
W
Skadi
6,128
1,021
17
3
0
133,373
0
L
Jing Wei
5,807
968
13
2
0
102,022
0
W
Olorun
5,816
969
33
6
0
109,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role