Player Matchup

Guan Yu
Guan Yu
Silver I
AlbertoMM6315
Guan Yu
Silver I
Level 87
God Stats
2W - 1L
1,658 SR
Queue Stats
158W - 185L
1,267 MMR
Solo
Agni
Agni
Silver V
ItsSEIR
Agni
Silver V
Level 61
God Stats
1W - 0L
1,801 SR
Queue Stats
6W - 12L
1,276 MMR
Party 1
Thanatos
Thanatos
Silver I
Mohh13
Thanatos
Silver I
Level 85
God Stats
6W - 0L
1,812 SR
Queue Stats
46W - 45L
1,291 MMR
Solo
Cerberus
Cerberus
Silver V
Uncle Yokes
Cerberus
Silver V
Level 53
God Stats
2W - 3L
1,545 SR
Queue Stats
7W - 14L
1,231 MMR
Party 1
Ishtar
Ishtar
Bronze III
itsMaihem
Ishtar
Bronze III
Level 41
God Stats
2W - 2L
1,743 SR
Queue Stats
121W - 134L
1,216 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 65
1,712 SR
1,256 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 142
1,527 SR
1,256 MMR
Apollo
Apollo
Bronze III
DrKohan
Apollo
Bronze III
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 52L
1,295 MMR
Solo
Vulcan
Vulcan
Silver I
Misfit_Mentality
Vulcan
Silver I
Level 168
God Stats
34W - 29L
1,530 SR
Queue Stats
269W - 297L
1,282 MMR
Solo
Cthulhu
Cthulhu
Silver V
TMoney10000
Cthulhu
Silver V
Level 118
God Stats
2W - 7L
1,665 SR
Queue Stats
45W - 74L
1,255 MMR
Solo
Bakasura
Bakasura
Silver IV
TSKing
Bakasura
Silver IV
Level 128
God Stats
0W - 4L
1,322 SR
Queue Stats
68W - 89L
1,179 MMR
Solo
Charon
Charon
Bronze III
chapterone0919
Charon
Bronze III
Level 139
God Stats
5W - 7L
1,618 SR
Queue Stats
108W - 105L
1,269 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
13
0 / 1 / 1
7,638
588
3,425
11,320
8,931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Agni
ItsSEIR
Agni
13
2 / 0 / 3
7,438
572
10,221
5,398
2,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Mohh13
Thanatos
15
6 / 0 / 2
8,313
639
8,110
12,661
6,342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Uncle Yokes
Cerberus
11
2 / 1 / 3
7,048
542
4,809
11,193
7,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ishtar
itsMaihem
Ishtar
14
1 / 0 / 0
7,404
570
4,688
5,460
2,433
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bans
Ao KuangShivaBellona

VS

Bans
VamanaSkadiThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DrKohan
Apollo
12
0 / 1 / 1
6,801
523
2,727
8,509
3,135
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 4 / 0
5,842
449
4,198
7,679
2,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
TMoney10000
Cthulhu
10
1 / 4 / 0
6,453
496
5,133
16,123
10,918
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bakasura
TSKing
Bakasura
10
1 / 0 / 0
5,990
461
894
7,320
5,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
0 / 2 / 1
6,926
533
6,948
9,469
8,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
11
Kills
2
2
Deaths
11
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
0
1
1
0.5
L
Apollo
DrKohan
Apollo
0
1
1
0.5
W
Agni
ItsSEIR
Agni
2
0
3
3.5
L
0
4
0
0
W
Thanatos
Mohh13
Thanatos
6
0
2
7
L
Cthulhu
TMoney10000
Cthulhu
1
4
0
0.25
L
Bakasura
TSKing
Bakasura
1
0
0
1
W
Cerberus
Uncle Yokes
Cerberus
2
1
3
3.5
L
0
2
1
0.25
W
Ishtar
itsMaihem
Ishtar
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,253
Damage
19,900
46,032
Taken
49,100
27,776
Mitigated
30,609
24,211
Healing
12,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
3,425
1,093
397
5,008
11,320
8,931
231
5,011
6,276
0
57,274
L
Apollo
DrKohan
Apollo
2,727
2,120
0
2,680
8,509
3,135
0
1,407
7,102
0
55,706
W
Agni
ItsSEIR
Agni
10,221
652
0
1,238
5,398
2,147
156
3,939
1,459
56,796
409
L
4,198
2,367
0
530
7,679
2,205
0
3,869
3,810
39,980
0
W
Thanatos
Mohh13
Thanatos
8,110
1,602
0
11,253
12,661
6,342
24
1,024
11,637
0
85,356
L
Cthulhu
TMoney10000
Cthulhu
5,133
330
1,356
3,191
16,123
10,918
0
7,479
8,644
32,255
0
L
Bakasura
TSKing
Bakasura
894
534
0
3,500
7,320
5,453
0
911
6,409
0
25,380
W
Cerberus
Uncle Yokes
Cerberus
4,809
354
0
4,241
11,193
7,923
140
3,545
7,406
20,818
2,479
L
6,948
2,712
0
1,459
9,469
8,898
0
1,141
8,328
42,977
10,474
W
Ishtar
itsMaihem
Ishtar
4,688
3,261
0
2,074
5,460
2,433
0
1,502
3,958
0
66,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,841
Gold Earned
32,012
492
Minions Killed
359
0
Camps Cleared
0
1,280,194
Distance Traveled
1,129,443
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,638
588
103
8
0
258,494
1
L
Apollo
6,801
523
107
8
0
233,274
4
W
Agni
7,438
572
92
7
0
252,229
0
L
Vulcan
5,842
449
63
5
0
275,361
2
W
Thanatos
8,313
639
119
9
0
288,940
0
L
Cthulhu
6,453
496
38
3
0
246,138
0
L
Bakasura
5,990
461
64
5
0
191,953
0
W
Cerberus
7,048
542
64
5
0
275,416
0
L
Charon
6,926
533
87
7
0
182,717
0
W
Ishtar
7,404
570
114
9
0
205,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role