Player Matchup

Morgan Le Fay
Morgan Le Fay
DemonicTherapy
Morgan Le Fay
Level 144
God Stats
18W - 16L
1,581 SR
Queue Stats
95W - 86L
1,549 Elo+
Solo
Persephone
Persephone
IMinotaurz
Persephone
Level 101
God Stats
12W - 2L
1,794 SR
Queue Stats
59W - 58L
1,495 Elo+
Party 2
Shiva
Shiva
NEONAXE127
Shiva
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 57L
1,472 Elo+
Party 2
Danzaburou
Danzaburou
PLUMBERSCR4CK27
Danzaburou
Level 66
God Stats
39W - 20L
1,722 SR
Queue Stats
62W - 56L
1,522 Elo+
Party 2
Pele
Pele
s4f1r3
Pele
Level 148
God Stats
3W - 1L
1,500 SR
Queue Stats
425W - 415L
1,513 Elo+
Solo
Team Averages
Level 115
1,619 SR
1,510 Elo+

VS

Team Averages
Level 137
1,534 SR
1,517 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 229
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
ChUrDaYdE67
Merlin
Level 135
God Stats
2W - 2L
1,500 SR
Queue Stats
85W - 89L
1,410 Elo+
Solo
Artio
Artio
Chernobolz
Artio
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
193W - 191L
1,566 Elo+
Party 1
Gilgamesh
Gilgamesh
MhunterZ92
Gilgamesh
Level 88
God Stats
15W - 11L
1,670 SR
Queue Stats
58W - 46L
1,539 Elo+
Solo
Chernobog
Chernobog
ldextra
Chernobog
Level 162
God Stats
1W - 5L
1,500 SR
Queue Stats
580W - 503L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DemonicTherapy
Morgan Le Fay
11
2 / 2 / 0
6,393
639
4,397
8,727
4,139
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Persephone
IMinotaurz
Persephone
12
2 / 1 / 1
6,826
683
3,110
5,462
1,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Shiva
9
3 / 1 / 2
6,537
654
3,459
7,373
4,735
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
PLUMBERSCR4CK27
Danzaburou
11
3 / 2 / 4
6,613
661
4,518
6,425
2,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Pele
s4f1r3
Pele
11
5 / 1 / 2
6,118
612
3,462
8,480
3,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
11
2 / 3 / 0
6,112
611
4,664
6,817
4,589
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Merlin
10
0 / 2 / 2
5,669
567
1,775
4,537
1,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
7
1 / 5 / 2
5,031
503
2,537
9,486
7,373
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
MhunterZ92
Gilgamesh
12
3 / 1 / 2
6,569
657
3,865
7,546
3,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chernobog
ldextra
Chernobog
9
0 / 4 / 3
5,457
546
3,184
7,477
2,444
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
15
15
Kills
6
7
Deaths
15
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
2
3
0
0.67
L
Merlin
0
2
2
0.5
L
Artio
1
5
2
0.4
W
Morgan Le Fay
DemonicTherapy
Morgan Le Fay
2
2
0
1
W
Persephone
IMinotaurz
Persephone
2
1
1
2.5
L
Gilgamesh
MhunterZ92
Gilgamesh
3
1
2
4
W
Shiva
3
1
2
4
W
Danzaburou
PLUMBERSCR4CK27
Danzaburou
3
2
4
2.5
L
Chernobog
ldextra
Chernobog
0
4
3
0.38
W
Pele
s4f1r3
Pele
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,946
Damage
16,025
36,467
Taken
35,863
16,800
Mitigated
19,412
9,705
Healing
7,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
4,664
731
0
1,160
6,817
4,589
0
4,164
2,653
31,449
2,996
L
Merlin
1,775
112
0
340
4,537
1,667
0
1,916
2,621
31,431
2,560
L
Artio
2,537
541
220
1,392
9,486
7,373
6
520
8,966
10,041
0
W
Morgan Le Fay
DemonicTherapy
Morgan Le Fay
4,397
656
0
3,880
8,727
4,139
0
4,191
4,536
38,963
2,262
W
Persephone
IMinotaurz
Persephone
3,110
205
0
747
5,462
1,839
55
1,662
3,664
55,947
1,729
L
Gilgamesh
MhunterZ92
Gilgamesh
3,865
1,192
0
3,260
7,546
3,339
0
291
7,255
0
41,915
W
Shiva
3,459
741
165
1,458
7,373
4,735
258
1,161
6,146
0
23,359
W
Danzaburou
PLUMBERSCR4CK27
Danzaburou
4,518
2,124
0
2,090
6,425
2,506
744
959
5,459
0
45,910
L
Chernobog
ldextra
Chernobog
3,184
1,937
0
1,465
7,477
2,444
11
582
6,895
0
33,254
W
Pele
s4f1r3
Pele
3,462
1,343
0
1,365
8,480
3,581
0
532
7,929
0
43,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,487
Gold Earned
28,838
343
Minions Killed
278
0
Camps Cleared
0
1,000,954
Distance Traveled
1,022,255
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
6,112
611
62
6
0
194,369
0
L
Merlin
5,669
567
74
7
0
191,712
2
L
Artio
5,031
503
6
1
0
198,191
0
W
Morgan Le Fay
6,393
639
65
7
0
166,902
2
W
Persephone
6,826
683
100
10
0
191,444
1
L
Gilgamesh
6,569
657
77
8
0
236,714
0
W
Shiva
6,537
654
41
4
0
220,397
0
W
Danzaburou
6,613
661
68
7
0
182,060
0
L
Chernobog
5,457
546
59
6
0
201,269
0
W
Pele
6,118
612
69
7
0
240,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role