Player Matchup

Bacchus
Bacchus
BLUEGON3ONCHEZ
Bacchus
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,279 Elo+
Party 1
Set
Set
DynaMite444
Set
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 41L
1,402 Elo+
Party 1
Nox
Nox
GrumpyIGY6
Nox
Level 76
God Stats
0W - 1L
1,570 SR
Queue Stats
22W - 33L
1,421 Elo+
Solo
Artio
Artio
IceShark2012
Artio
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 22L
1,357 Elo+
Party 1
Zhong Kui
Zhong Kui
aKidNamedDirtyy
Zhong Kui
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 102L
1,540 Elo+
Solo
Team Averages
Level 84
1,514 SR
1,400 Elo+

VS

Team Averages
Level 96
1,477 SR
1,582 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
BURNTELBOWSKIN
Baron Samedi
Level 108
God Stats
1W - 1L
1,613 SR
Queue Stats
112W - 119L
1,577 Elo+
Party 2
Janus
Janus
Cornvid19
Janus
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 31L
1,559 Elo+
Party 2
Freya
Freya
Tpatrick10
Freya
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 23L
1,622 Elo+
Solo
Discordia
Discordia
UrMomsDadsCousin
Discordia
Level 104
God Stats
5W - 0L
1,272 SR
Queue Stats
100W - 103L
1,652 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 6
5,649
942
3,266
8,451
9,609
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
1 / 3 / 4
5,395
899
3,084
5,284
2,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
3 / 2 / 1
6,273
1,046
3,319
5,220
2,359
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

1
0 / 0 / 0
1,540
257
0
0
0
Zhong Kui
aKidNamedDirtyy
Zhong Kui
12
3 / 1 / 4
6,342
1,057
7,305
6,485
5,694
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
11
4 / 2 / 3
6,455
1,076
7,495
6,307
2,426
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
BURNTELBOWSKIN
Baron Samedi
12
2 / 1 / 4
6,335
1,056
4,473
3,505
1,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
Cornvid19
Janus
11
1 / 2 / 3
5,763
961
3,132
3,654
1,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Freya
9
0 / 1 / 5
5,535
923
2,499
3,945
1,500
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Discordia
12
1 / 1 / 2
6,021
1,004
6,327
3,575
1,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
25
7
Kills
8
8
Deaths
7
15
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
4
2
3
2.75
L
0
2
6
1.5
W
Baron Samedi
BURNTELBOWSKIN
Baron Samedi
2
1
4
4
W
Janus
Cornvid19
Janus
1
2
3
1.25
L
1
3
4
1
L
3
2
1
1.75
L
0
0
0
0
W
Freya
0
1
5
2.5
W
Discordia
1
1
2
2
L
Zhong Kui
aKidNamedDirtyy
Zhong Kui
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,974
Damage
23,926
25,440
Taken
20,986
20,557
Mitigated
8,158
7,985
Healing
7,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
7,495
1,825
637
1,495
6,307
2,426
252
3,905
2,402
0
12,765
L
3,266
0
985
2,666
8,451
9,609
0
5,555
2,802
6,415
1,423
W
Baron Samedi
BURNTELBOWSKIN
Baron Samedi
4,473
672
1,596
686
3,505
1,477
76
2,009
1,496
10,298
0
W
Janus
Cornvid19
Janus
3,132
793
260
504
3,654
1,384
132
2,194
1,460
6,636
0
L
3,084
1,557
22
221
5,284
2,895
0
2,712
2,552
0
5,925
L
3,319
198
428
1,751
5,220
2,359
0
3,276
1,944
13,861
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Freya
2,499
686
267
527
3,945
1,500
180
2,290
1,655
5,124
0
W
Discordia
6,327
22
945
635
3,575
1,371
0
2,378
1,197
17,198
449
L
Zhong Kui
aKidNamedDirtyy
Zhong Kui
7,305
611
236
1,676
6,485
5,694
0
4,617
1,807
10,615
553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,199
Gold Earned
30,109
52
Minions Killed
72
0
Camps Cleared
0
494,593
Distance Traveled
633,931
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
6,455
1,076
7
1
0
136,601
0
L
Bacchus
5,649
942
12
2
0
125,444
0
W
Baron Samedi
6,335
1,056
17
3
0
127,952
0
W
Janus
5,763
961
15
3
0
111,099
0
L
Set
5,395
899
5
1
0
118,993
0
L
Nox
6,273
1,046
25
4
0
125,446
0
L
Artio
1,540
257
0
0
0
0
0
W
Freya
5,535
923
9
2
0
134,056
0
W
Discordia
6,021
1,004
24
4
0
124,223
0
L
Zhong Kui
6,342
1,057
10
2
0
124,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role