Player Matchup

Nox
Nox
I Smily l
Nox
Level 113
God Stats
45W - 30L
1,513 SR
Queue Stats
219W - 236L
1,378 Elo+
Solo
Medusa
Medusa
MalVoidXeros
Medusa
Level 113
God Stats
3W - 1L
1,979 SR
Queue Stats
36W - 39L
1,506 Elo+
Party 2
Sun Wukong
Sun Wukong
SavShieldMaiden
Sun Wukong
Level 86
God Stats
8W - 8L
1,550 SR
Queue Stats
31W - 29L
1,530 Elo+
Party 2
Team Averages
Level 104
1,681 SR
1,471 Elo+

VS

Team Averages
Level 97
1,415 SR
1,491 Elo+
Da Ji
Da Ji
AnimeBB6680
Da Ji
Level 120
God Stats
1W - 4L
1,181 SR
Queue Stats
335W - 336L
1,531 Elo+
Party 1
Tiamat
Tiamat
UNSCB
Tiamat
Level 144
God Stats
33W - 31L
1,563 SR
Queue Stats
104W - 118L
1,483 Elo+
Party 1
Athena
Athena
plinqs
Athena
Level 26
God Stats
0W - 4L
1,500 SR
Queue Stats
24W - 33L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 8
11,122
741
9,037
7,478
3,256
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
17
5 / 3 / 7
11,803
787
13,660
13,128
5,592
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sun Wukong
SavShieldMaiden
Sun Wukong
17
3 / 2 / 8
10,616
708
10,085
17,327
15,215
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 4
10,279
685
10,746
13,739
7,839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tiamat
UNSCB
Tiamat
16
4 / 3 / 3
10,637
709
13,748
12,197
10,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Athena
plinqs
Athena
14
1 / 3 / 6
9,626
642
5,681
16,483
17,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
21
11
Kills
8
8
Deaths
12
23
Assists
13
Player
Kills
Deaths
Assists
KDA
L
3
6
4
0.83
W
3
3
8
2.33
W
Medusa
5
3
7
2.83
W
Sun Wukong
SavShieldMaiden
Sun Wukong
3
2
8
3.5
L
Tiamat
UNSCB
Tiamat
4
3
3
1.83
L
Athena
plinqs
Athena
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,782
Damage
30,175
37,933
Taken
42,419
24,063
Mitigated
35,245
9,886
Healing
5,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,746
1,665
0
430
13,739
7,839
0
1,744
11,995
0
54,320
W
9,037
552
0
594
7,478
3,256
694
3,585
3,461
30,750
0
W
Medusa
13,660
6,509
0
3,907
13,128
5,592
1,264
5,116
7,202
0
57,701
W
Sun Wukong
SavShieldMaiden
Sun Wukong
10,085
1,183
449
4,936
17,327
15,215
282
7,925
8,036
0
25,059
L
Tiamat
UNSCB
Tiamat
13,748
601
57
4,249
12,197
10,302
157
3,141
9,056
40,487
1,180
L
Athena
plinqs
Athena
5,681
1,358
0
1,004
16,483
17,104
204
4,230
12,253
18,241
483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,541
Gold Earned
30,542
170
Minions Killed
162
0
Camps Cleared
0
899,117
Distance Traveled
813,407
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,279
685
57
4
0
253,973
0
W
Nox
11,122
741
49
3
0
291,541
3
W
Medusa
11,803
787
98
7
0
282,882
0
W
Sun Wukong
10,616
708
23
2
0
324,694
7
L
Tiamat
10,637
709
82
5
0
286,511
0
L
Athena
9,626
642
23
2
0
272,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role