Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
GoldHatake
Sylvanus
Level 66
God Stats
0W - 2L
1,285 SR
Queue Stats
201W - 221L
1,462 Elo+
Solo
Merlin
Merlin
MinisterMooser
Merlin
Level 199
God Stats
16W - 12L
1,814 SR
Queue Stats
543W - 517L
1,528 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
b4dd4b00m
Ah Muzen Cab
Level 128
God Stats
16W - 17L
1,406 SR
Queue Stats
660W - 727L
1,509 Elo+
Solo
Team Averages
Level 136
1,501 SR
1,500 Elo+

VS

Team Averages
Level 105
1,479 SR
1,476 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
CODYNEF RUSSIAN
Ganesha
Level 128
God Stats
3W - 1L
1,614 SR
Queue Stats
139W - 152L
1,445 Elo+
Solo
Guan Yu
Guan Yu
Painwagon
Guan Yu
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 118L
1,551 Elo+
Solo
Charybdis
Charybdis
SkeevyNicks
Charybdis
Level 37
God Stats
1W - 1L
1,283 SR
Queue Stats
31W - 36L
1,536 Elo+
Solo
Vulcan
Vulcan
gruelas3
Vulcan
Level 120
God Stats
2W - 2L
1,500 SR
Queue Stats
202W - 192L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
14
4 / 1 / 0
7,770
777
5,201
6,662
5,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
 
Sobek
9
0 / 8 / 3
6,337
634
6,661
13,320
5,987
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sylvanus
GoldHatake
Sylvanus
5
0 / 0 / 0
5,616
562
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

17
0 / 1 / 2
8,317
832
12,344
3,824
1,460
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
b4dd4b00m
Ah Muzen Cab
16
0 / 1 / 4
7,987
799
11,634
6,048
2,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
14
4 / 1 / 5
8,424
842
7,922
7,816
3,981
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
0 / 2 / 10
8,551
855
4,655
15,322
11,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Guan Yu
Painwagon
Guan Yu
14
2 / 0 / 7
8,717
872
2,630
10,229
8,991
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charybdis
SkeevyNicks
Charybdis
16
5 / 1 / 4
9,262
926
4,613
8,278
3,473
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
gruelas3
Vulcan
12
0 / 0 / 9
7,459
746
7,893
5,617
2,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
46
4
Kills
11
11
Deaths
4
9
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
4
1
0
4
L
Sobek
 
Sobek
0
8
3
0.19
W
Hun Batz
 
Hun Batz
4
1
5
6.5
W
0
2
10
2.5
L
Sylvanus
GoldHatake
Sylvanus
0
0
0
0
L
0
1
2
1
W
Guan Yu
Painwagon
Guan Yu
2
0
7
5.5
W
Charybdis
SkeevyNicks
Charybdis
5
1
4
7
L
Ah Muzen Cab
b4dd4b00m
Ah Muzen Cab
0
1
4
2
W
Vulcan
gruelas3
Vulcan
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,840
Damage
27,713
29,854
Taken
47,262
15,464
Mitigated
30,286
5,643
Healing
23,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
5,201
2,584
164
1,759
6,662
5,177
0
1,811
4,851
0
4,870
L
Sobek
 
Sobek
6,661
49
242
801
13,320
5,987
0
4,823
8,497
9,444
0
W
Hun Batz
 
Hun Batz
7,922
618
1,023
875
7,816
3,981
246
3,098
4,569
0
12,621
W
4,655
197
202
5,281
15,322
11,512
0
5,675
9,199
22,434
0
L
Sylvanus
GoldHatake
Sylvanus
0
0
0
0
0
0
0
0
0
0
0
L
12,344
0
210
420
3,824
1,460
0
2,495
1,329
36,584
0
W
Guan Yu
Painwagon
Guan Yu
2,630
84
7,492
4,157
10,229
8,991
276
4,635
5,369
0
9,630
W
Charybdis
SkeevyNicks
Charybdis
4,613
2,306
508
1,358
8,278
3,473
2,178
3,125
4,459
0
21,181
L
Ah Muzen Cab
b4dd4b00m
Ah Muzen Cab
11,634
1,658
1,131
916
6,048
2,840
0
3,323
2,725
0
33,700
W
Vulcan
gruelas3
Vulcan
7,893
3,642
1,790
865
5,617
2,329
209
2,472
2,865
15,825
140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,027
Gold Earned
42,413
124
Minions Killed
146
0
Camps Cleared
0
811,307
Distance Traveled
1,050,813
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,770
777
19
2
0
170,480
0
L
Sobek
6,337
634
10
1
0
172,641
0
W
Hun Batz
8,424
842
12
1
0
245,494
0
W
Ganesha
8,551
855
8
1
0
205,574
0
L
Sylvanus
5,616
562
0
0
0
1,714
0
L
Merlin
8,317
832
46
5
0
210,323
0
W
Guan Yu
8,717
872
35
4
0
208,738
0
W
Charybdis
9,262
926
61
6
0
195,119
0
L
Ah Muzen Cab
7,987
799
49
5
0
256,149
0
W
Vulcan
7,459
746
30
3
0
195,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role