Player Matchup

Cu Chulainn
Cu Chulainn
AlmightyC-LoveXD
Cu Chulainn
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
274W - 279L
1,385 Elo+
Party 1
Sol
Sol
StrawHatLuffy_3
Sol
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,570 Elo+
Party 2
Tiamat
Tiamat
VegetaHulk
Tiamat
Level 149
God Stats
2W - 2L
1,500 SR
Queue Stats
148W - 137L
1,567 Elo+
Solo
Cerberus
Cerberus
itachi1444
Cerberus
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,552 Elo+
Party 2
Odin
Odin
og_esolo
Odin
Level 125
God Stats
2W - 8L
1,744 SR
Queue Stats
247W - 251L
1,483 Elo+
Party 1
Team Averages
Level 134
1,549 SR
1,512 Elo+

VS

Team Averages
Level 108
1,502 SR
1,471 Elo+
Tsukuyomi
Tsukuyomi
Elisarew
Tsukuyomi
Level 143
God Stats
17W - 8L
1,500 SR
Queue Stats
508W - 537L
1,492 Elo+
Solo
Persephone
Persephone
WeAreDoinItLive
Persephone
Level 100
God Stats
2W - 2L
1,438 SR
Queue Stats
120W - 133L
1,351 Elo+
Solo
Bacchus
Bacchus
andrwww35
Bacchus
Level 89
God Stats
16W - 15L
1,499 SR
Queue Stats
352W - 356L
1,523 Elo+
Party 3
Charybdis
Charybdis
hoge2k
Charybdis
Level 84
God Stats
1W - 1L
1,464 SR
Queue Stats
215W - 228L
1,516 Elo+
Party 3
Nox
Nox
ironmanndies-lol
Nox
Level 125
God Stats
12W - 14L
1,607 SR
Queue Stats
364W - 373L
1,475 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AlmightyC-LoveXD
Cu Chulainn
13
3 / 7 / 3
7,579
758
5,705
14,656
11,433
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 2 / 5
7,197
720
7,795
6,241
2,593
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
VegetaHulk
Tiamat
13
3 / 4 / 3
7,980
798
6,849
7,406
5,752
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
itachi1444
Cerberus
13
1 / 3 / 6
7,019
702
4,620
6,848
5,191
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Odin
13
4 / 4 / 5
7,607
761
3,381
10,327
11,858
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Elisarew
Tsukuyomi
16
8 / 3 / 6
9,243
924
10,896
7,870
3,440
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Persephone
WeAreDoinItLive
Persephone
16
4 / 1 / 14
9,114
911
8,918
4,526
2,225
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
andrwww35
Bacchus
13
3 / 3 / 14
8,114
811
4,905
10,807
11,687
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charybdis
hoge2k
Charybdis
15
3 / 2 / 13
8,477
848
8,885
8,162
4,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
2 / 2 / 16
8,211
821
5,718
7,072
3,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
83
11
Kills
20
20
Deaths
11
22
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
AlmightyC-LoveXD
Cu Chulainn
3
7
3
0.64
W
Tsukuyomi
Elisarew
Tsukuyomi
8
3
6
3.67
L
0
2
5
1.25
L
Tiamat
VegetaHulk
Tiamat
3
4
3
1.13
W
Persephone
WeAreDoinItLive
Persephone
4
1
14
11
W
Bacchus
andrwww35
Bacchus
3
3
14
3.33
W
Charybdis
hoge2k
Charybdis
3
2
13
4.75
W
2
2
16
5
L
Cerberus
itachi1444
Cerberus
1
3
6
1.33
L
Odin
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,350
Damage
39,322
45,478
Taken
38,437
36,827
Mitigated
24,609
8,791
Healing
11,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
AlmightyC-LoveXD
Cu Chulainn
5,705
846
0
950
14,656
11,433
0
5,041
9,615
0
11,241
W
Tsukuyomi
Elisarew
Tsukuyomi
10,896
1,565
76
664
7,870
3,440
1,001
3,558
4,312
0
26,313
L
7,795
1,275
405
3,022
6,241
2,593
0
2,913
3,328
18,881
0
L
Tiamat
VegetaHulk
Tiamat
6,849
462
222
1,309
7,406
5,752
0
3,405
4,001
19,532
0
W
Persephone
WeAreDoinItLive
Persephone
8,918
239
528
1,193
4,526
2,225
585
2,479
2,041
21,319
1,596
W
Bacchus
andrwww35
Bacchus
4,905
211
997
1,476
10,807
11,687
14
4,935
5,872
6,452
0
W
Charybdis
hoge2k
Charybdis
8,885
5,120
933
2,369
8,162
4,066
1,932
4,424
3,738
0
17,829
W
5,718
595
1,592
1,202
7,072
3,191
628
3,868
3,204
9,448
622
L
Cerberus
itachi1444
Cerberus
4,620
33
155
589
6,848
5,191
0
2,960
3,888
8,845
0
L
Odin
3,381
546
332
1,807
10,327
11,858
0
4,395
5,932
0
7,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,382
Gold Earned
43,159
91
Minions Killed
119
0
Camps Cleared
0
813,541
Distance Traveled
922,066
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,579
758
11
1
0
149,180
0
W
Tsukuyomi
9,243
924
19
2
0
213,089
0
L
Sol
7,197
720
33
3
0
166,742
0
L
Tiamat
7,980
798
28
3
0
180,399
0
W
Persephone
9,114
911
44
4
0
191,678
0
W
Bacchus
8,114
811
9
1
0
183,507
0
W
Charybdis
8,477
848
35
4
0
157,478
0
W
Nox
8,211
821
12
1
0
176,314
0
L
Cerberus
7,019
702
8
1
0
180,315
0
L
Odin
7,607
761
11
1
0
136,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role