Player Matchup

Nike
Nike
Liquid Grim 876
Nike
Level 60
God Stats
14W - 12L
1,627 SR
Queue Stats
87W - 80L
1,447 Elo+
Party 1
Artemis
Artemis
RememberEU
Artemis
Level 68
God Stats
4W - 5L
1,539 SR
Queue Stats
16W - 22L
1,401 Elo+
Solo
Cerberus
Cerberus
Roderick921
Cerberus
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 62L
1,421 Elo+
Party 1
Izanami
Izanami
Solid Jeacht
Izanami
Level 49
God Stats
4W - 3L
1,696 SR
Queue Stats
85W - 81L
1,432 Elo+
Party 1
Nut
Nut
xXspadeXx48
Nut
Level 65
God Stats
1W - 4L
1,151 SR
Queue Stats
73W - 72L
1,422 Elo+
Solo
Team Averages
Level 55
1,503 SR
1,425 Elo+

VS

Team Averages
Level 68
1,660 SR
1,437 Elo+
Kukulkan
Kukulkan
BinaryTable5
Kukulkan
Level 41
God Stats
2W - 0L
1,806 SR
Queue Stats
29W - 40L
1,412 Elo+
Solo
Surtr
Surtr
Hacheee-
Surtr
Level 56
God Stats
14W - 11L
1,456 SR
Queue Stats
61W - 49L
1,452 Elo+
Solo
Arachne
Arachne
Pyronexus
Arachne
Level 68
God Stats
84W - 51L
1,784 SR
Queue Stats
341W - 332L
1,470 Elo+
Solo
Vulcan
Vulcan
SantexReapx
Vulcan
Level 107
God Stats
20W - 16L
1,682 SR
Queue Stats
415W - 408L
1,423 Elo+
Solo
Neith
Neith
StolenBape1291
Neith
Level 67
God Stats
26W - 25L
1,571 SR
Queue Stats
376W - 372L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 2
6,796
618
6,654
8,276
6,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
RememberEU
Artemis
8
1 / 4 / 1
4,981
453
3,730
6,700
2,060
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cerberus
Roderick921
Cerberus
10
3 / 5 / 2
6,031
548
5,032
12,292
5,485
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Izanami
Solid Jeacht
Izanami
10
1 / 2 / 1
5,688
517
1,986
7,613
2,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 2 / 0
6,385
580
3,465
7,933
2,771
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BinaryTable5
Kukulkan
9
1 / 2 / 0
5,762
524
2,261
4,659
1,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
Hacheee-
Surtr
10
6 / 3 / 2
6,308
573
7,109
9,785
4,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
Pyronexus
Arachne
9
1 / 2 / 2
5,388
490
4,034
9,007
3,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vulcan
11
2 / 1 / 1
6,299
573
6,505
5,615
2,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
4 / 1 / 4
7,015
638
8,740
9,968
3,699
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
23
9
Kills
14
14
Deaths
9
6
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
BinaryTable5
Kukulkan
1
2
0
0.5
W
Surtr
Hacheee-
Surtr
6
3
2
2.33
L
3
1
2
4
W
Arachne
Pyronexus
Arachne
1
2
2
1
L
Artemis
RememberEU
Artemis
1
4
1
0.38
L
Cerberus
Roderick921
Cerberus
3
5
2
0.8
W
Vulcan
2
1
1
2.5
L
Izanami
Solid Jeacht
Izanami
1
2
1
0.75
W
4
1
4
6
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,867
Damage
28,649
42,814
Taken
39,034
18,814
Mitigated
15,843
9,662
Healing
5,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
BinaryTable5
Kukulkan
2,261
400
0
0
4,659
1,430
868
153
4,234
28,707
359
W
Surtr
Hacheee-
Surtr
7,109
3,107
0
2,091
9,785
4,980
0
2,712
6,785
554
30,064
L
6,654
704
0
2,170
8,276
6,006
461
3,042
5,099
6,642
36,563
W
Arachne
Pyronexus
Arachne
4,034
3,380
0
972
9,007
3,571
11
913
7,824
0
29,769
L
Artemis
RememberEU
Artemis
3,730
1,610
0
1,743
6,700
2,060
0
144
6,265
0
16,644
L
Cerberus
Roderick921
Cerberus
5,032
721
0
1,411
12,292
5,485
0
159
11,744
23,574
1,288
W
Vulcan
6,505
4,153
0
970
5,615
2,163
87
25
5,543
46,965
0
L
Izanami
Solid Jeacht
Izanami
1,986
1,345
0
1,858
7,613
2,492
0
300
7,293
0
32,652
W
8,740
3,739
0
1,713
9,968
3,699
0
1,624
8,172
0
54,256
L
3,465
1,692
0
2,480
7,933
2,771
0
5,305
2,628
0
47,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,881
Gold Earned
30,772
307
Minions Killed
293
0
Camps Cleared
0
996,266
Distance Traveled
1,041,466
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
5,762
524
63
6
0
182,280
0
W
Surtr
6,308
573
36
3
0
201,647
0
L
Nike
6,796
618
65
6
0
202,131
0
W
Arachne
5,388
490
45
4
0
222,634
0
L
Artemis
4,981
453
33
3
0
140,559
0
L
Cerberus
6,031
548
75
7
0
271,750
0
W
Vulcan
6,299
573
69
6
0
231,993
0
L
Izanami
5,688
517
47
4
0
187,766
0
W
Neith
7,015
638
80
7
0
202,912
2
L
Nut
6,385
580
87
8
0
194,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role