Player Matchup

Set
Set
Jackinho Sniper
Set
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,389 Elo+
Party 1
Ares
Ares
Sithale
Ares
Level 65
God Stats
1W - 3L
1,781 SR
Queue Stats
11W - 12L
1,815 Elo+
Solo
Nut
Nut
ThisGuy230
Nut
Level 68
God Stats
9W - 5L
1,558 SR
Queue Stats
84W - 81L
1,526 Elo+
Solo
Tsukuyomi
Tsukuyomi
Ze Pequeno Rio
Tsukuyomi
Level 148
God Stats
1W - 2L
1,298 SR
Queue Stats
6W - 5L
1,452 Elo+
Party 1
Anubis
Anubis
xntrem16
Anubis
Level 88
God Stats
0W - 1L
1,199 SR
Queue Stats
4W - 5L
1,389 Elo+
Party 1
Team Averages
Level 104
1,467 SR
1,514 Elo+

VS

Team Averages
Level 79
1,546 SR
1,514 Elo+
Ix Chel
Ix Chel
Lilstrudel
Ix Chel
Level 69
God Stats
2W - 2L
1,519 SR
Queue Stats
232W - 222L
1,527 Elo+
Solo
Amaterasu
Amaterasu
Vurdelion
Amaterasu
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 28L
1,511 Elo+
Party 2
Arachne
Arachne
WA_Shamus
Arachne
Level 97
God Stats
5W - 0L
1,647 SR
Queue Stats
31W - 30L
1,496 Elo+
Party 2
Charon
Charon
Xanzazia
Charon
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 33L
1,491 Elo+
Party 2
Artemis
Artemis
Zokito
Artemis
Level 67
God Stats
18W - 15L
1,566 SR
Queue Stats
197W - 174L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 3
8,978
473
11,899
23,655
12,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
Sithale
Ares
14
1 / 1 / 5
9,026
475
9,559
17,734
21,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

14
1 / 5 / 0
8,623
454
6,506
13,392
6,207
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
Ze Pequeno Rio
Tsukuyomi
16
4 / 2 / 2
10,424
549
16,598
14,327
10,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Anubis
xntrem16
Anubis
15
1 / 5 / 3
9,121
480
9,627
15,889
8,243
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Lilstrudel
Ix Chel
16
2 / 3 / 5
9,487
499
13,628
13,875
4,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
Vurdelion
Amaterasu
16
3 / 2 / 2
9,986
526
8,752
22,206
24,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
WA_Shamus
Arachne
14
4 / 3 / 6
8,699
458
11,451
19,457
7,762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charon
Xanzazia
Charon
14
1 / 1 / 5
9,057
477
7,269
14,156
13,394
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Artemis
Zokito
Artemis
18
6 / 1 / 1
10,322
543
16,184
10,798
4,898
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
35
10
Kills
16
16
Deaths
10
13
Assists
19
Player
Kills
Deaths
Assists
KDA
L
3
3
3
1.5
W
Ix Chel
Lilstrudel
Ix Chel
2
3
5
1.5
L
Ares
Sithale
Ares
1
1
5
3.5
L
1
5
0
0.2
W
Amaterasu
Vurdelion
Amaterasu
3
2
2
2
W
Arachne
WA_Shamus
Arachne
4
3
6
2.33
W
Charon
Xanzazia
Charon
1
1
5
3.5
L
Tsukuyomi
Ze Pequeno Rio
Tsukuyomi
4
2
2
2.5
W
Artemis
Zokito
Artemis
6
1
1
6.5
L
Anubis
xntrem16
Anubis
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,189
Damage
57,284
84,997
Taken
80,492
58,070
Mitigated
55,289
27,518
Healing
23,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,899
4,781
0
8,450
23,655
12,356
0
5,520
18,135
0
79,947
W
Ix Chel
Lilstrudel
Ix Chel
13,628
2,330
1,125
2,515
13,875
4,691
0
4,549
9,326
75,407
52
L
Ares
Sithale
Ares
9,559
2,012
0
4,489
17,734
21,216
187
4,480
13,254
32,009
0
L
6,506
3,946
0
3,147
13,392
6,207
126
1,930
11,462
0
78,504
W
Amaterasu
Vurdelion
Amaterasu
8,752
4,031
0
9,372
22,206
24,544
116
2,278
19,928
0
67,952
W
Arachne
WA_Shamus
Arachne
11,451
8,362
0
4,393
19,457
7,762
0
5,968
13,489
0
57,655
W
Charon
Xanzazia
Charon
7,269
1,814
157
2,428
14,156
13,394
176
3,143
10,761
28,080
155
L
Tsukuyomi
Ze Pequeno Rio
Tsukuyomi
16,598
3,721
0
3,469
14,327
10,048
0
2,282
12,045
0
92,931
W
Artemis
Zokito
Artemis
16,184
7,141
0
3,010
10,798
4,898
559
3,034
7,764
0
106,367
L
Anubis
xntrem16
Anubis
9,627
266
0
7,963
15,889
8,243
689
6,633
9,256
82,597
1,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,172
Gold Earned
47,551
567
Minions Killed
475
0
Camps Cleared
0
1,806,107
Distance Traveled
1,828,335
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,978
473
115
6
0
404,934
0
W
Ix Chel
9,487
499
112
6
0
366,319
3
L
Ares
9,026
475
32
2
0
386,565
0
L
Nut
8,623
454
135
7
0
310,394
0
W
Amaterasu
9,986
526
113
6
0
356,231
0
W
Arachne
8,699
458
66
3
0
381,200
0
W
Charon
9,057
477
32
2
0
361,187
4
L
Tsukuyomi
10,424
549
144
8
0
401,624
9
W
Artemis
10,322
543
152
8
0
363,398
0
L
Anubis
9,121
480
141
7
0
302,590
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role