Player Matchup

Zeus
Zeus
Diablitosenpai
Zeus
Level 112
God Stats
5W - 6L
1,489 SR
Queue Stats
146W - 169L
1,633 Elo+
Party 2
Ares
Ares
FreddyOtterson
Ares
Level 155
God Stats
2W - 1L
1,724 SR
Queue Stats
36W - 44L
1,566 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Sr_Cocodrilo_
Cu Chulainn
Level 126
God Stats
4W - 4L
1,500 SR
Queue Stats
284W - 286L
1,467 Elo+
Party 2
Scylla
Scylla
j01ntsy
Scylla
Level 86
God Stats
11W - 17L
1,197 SR
Queue Stats
403W - 434L
1,436 Elo+
Party 2
Cliodhna
Cliodhna
lukewm1
Cliodhna
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,520 Elo+
Party 3
Team Averages
Level 121
1,482 SR
1,524 Elo+

VS

Team Averages
Level 99
1,476 SR
1,376 Elo+
Ah Muzen Cab
Ah Muzen Cab
BryanGaymer9238
Ah Muzen Cab
Level 109
God Stats
0W - 2L
1,273 SR
Queue Stats
90W - 87L
1,471 Elo+
Party 1
Rama
Rama
Jajajael 66
Rama
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,314 Elo+
Party 1
Maui
Maui
KoolaidZEUS
Maui
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 56L
1,278 Elo+
Solo
Achilles
Achilles
Thranduil86
Achilles
Level 127
God Stats
8W - 7L
1,607 SR
Queue Stats
207W - 201L
1,534 Elo+
Solo
Awilix
Awilix
UtterWriter1263
Awilix
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 75L
1,281 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 12
8,456
846
13,604
7,826
3,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
5 / 1 / 16
8,471
847
9,623
11,428
13,760
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
Sr_Cocodrilo_
Cu Chulainn
15
7 / 1 / 11
9,026
903
13,208
14,347
18,127
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
j01ntsy
Scylla
14
2 / 1 / 16
8,131
813
7,660
7,018
3,362
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
lukewm1
Cliodhna
13
6 / 2 / 12
8,560
856
10,629
8,127
4,602
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BryanGaymer9238
Ah Muzen Cab
12
1 / 4 / 3
7,180
718
10,525
11,868
5,592
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 5 / 3
7,529
753
7,141
9,752
5,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 6 / 4
7,953
795
6,672
14,887
16,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Achilles
Thranduil86
Achilles
14
3 / 2 / 2
7,456
746
10,329
12,108
12,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 6 / 4
6,672
667
2,902
11,017
5,345
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
22
23
Kills
6
7
Deaths
23
67
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
BryanGaymer9238
Ah Muzen Cab
1
4
3
0.63
W
3
2
12
4.5
W
5
1
16
13
L
1
5
3
0.5
L
1
6
4
0.5
W
Cu Chulainn
Sr_Cocodrilo_
Cu Chulainn
7
1
11
12.5
L
Achilles
Thranduil86
Achilles
3
2
2
2
L
0
6
4
0.33
W
Scylla
j01ntsy
Scylla
2
1
16
10
W
Cliodhna
lukewm1
Cliodhna
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,724
Damage
37,569
48,746
Taken
59,632
43,679
Mitigated
45,431
15,996
Healing
10,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
BryanGaymer9238
Ah Muzen Cab
10,525
2,819
831
2,259
11,868
5,592
0
5,787
5,953
0
26,105
W
13,604
428
1,063
2,550
7,826
3,828
560
563
6,992
26,243
0
W
9,623
803
398
1,139
11,428
13,760
389
1,680
9,483
11,989
207
L
7,141
4,648
0
1,213
9,752
5,036
0
5,819
3,805
0
17,307
L
6,672
1,265
687
1,449
14,887
16,731
0
7,420
7,200
9,109
0
W
Cu Chulainn
Sr_Cocodrilo_
Cu Chulainn
13,208
1,261
644
2,426
14,347
18,127
121
991
12,968
458
25,361
L
Achilles
Thranduil86
Achilles
10,329
598
188
2,706
12,108
12,727
0
6,154
5,649
0
15,532
L
2,902
732
32
1,537
11,017
5,345
0
5,888
4,882
0
8,201
W
Scylla
j01ntsy
Scylla
7,660
546
3,427
2,302
7,018
3,362
693
1,428
5,450
17,871
0
W
Cliodhna
lukewm1
Cliodhna
10,629
1,221
1,368
679
8,127
4,602
378
2,010
5,982
0
14,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,644
Gold Earned
36,790
125
Minions Killed
87
0
Camps Cleared
0
994,891
Distance Traveled
928,965
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,180
718
33
3
0
173,604
0
W
Zeus
8,456
846
44
4
0
189,617
0
W
Ares
8,471
847
10
1
0
189,926
0
L
Rama
7,529
753
35
4
0
161,493
0
L
Maui
7,953
795
3
0
0
186,976
0
W
Cu Chulainn
9,026
903
25
3
0
213,851
0
L
Achilles
7,456
746
4
0
0
215,092
0
L
Awilix
6,672
667
12
1
0
191,800
0
W
Scylla
8,131
813
34
3
0
207,113
0
W
Cliodhna
8,560
856
12
1
0
194,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role