Player Matchup

Arachne
Arachne
Gold IV
Aokij1
Arachne
Gold IV
Level 149
God Stats
1W - 1L
1,700 SR
Queue Stats
31W - 30L
1,641 MMR
Party 1
Sun Wukong
Sun Wukong
Gold IV
Deeme5
Sun Wukong
Gold IV
Level 138
God Stats
3W - 4L
1,525 SR
Queue Stats
37W - 42L
1,393 MMR
Party 1
Xing Tian
Xing Tian
Platinum I
DeveIing
Xing Tian
Platinum I
Level 207
God Stats
11W - 18L
1,539 SR
Queue Stats
150W - 161L
2,062 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver I
VacunateOrTroll
Morgan Le Fay
Silver I
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 38L
1,650 MMR
Solo
Medusa
Medusa
Bronze III
XOQMNO
Medusa
Bronze III
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,500 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 136
1,553 SR
1,649 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 154
1,750 SR
1,797 MMR
Atlas
Atlas
Gold III
Geogt3993
Atlas
Gold III
Level 148
God Stats
14W - 5L
1,874 SR
Queue Stats
114W - 115L
1,425 MMR
Solo
Mercury
Mercury
Bronze III
gornuv
Mercury
Bronze III
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,461 MMR
Party 3
Ah Muzen Cab
Ah Muzen Cab
Diamond I
kanyewestt
Ah Muzen Cab
Diamond I
Level 227
God Stats
11W - 7L
2,046 SR
Queue Stats
65W - 63L
2,330 MMR
Party 2
Bellona
Bellona
Masters
lLightz
Bellona
Masters
Level 156
God Stats
24W - 18L
1,576 SR
Queue Stats
261W - 187L
2,359 MMR
Party 2
Ra
Ra
Bronze III
tanza33
Ra
Bronze III
Level 114
God Stats
1W - 0L
1,753 SR
Queue Stats
1W - 2L
1,407 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Aokij1
Arachne
19
7 / 8 / 3
11,459
458
18,845
38,403
20,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Sun Wukong
Deeme5
Sun Wukong
17
0 / 6 / 3
10,837
433
13,953
31,665
39,422
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
DeveIing
Xing Tian
16
2 / 1 / 3
10,701
428
13,438
19,633
25,706
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Morgan Le Fay
VacunateOrTroll
Morgan Le Fay
20
2 / 1 / 7
12,609
504
21,794
18,333
10,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
XOQMNO
Medusa
19
1 / 7 / 3
11,119
445
7,576
19,704
9,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
Ao KuangAwilixCharybdis

VS

Bans
AthenaThorThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Geogt3993
Atlas
20
5 / 3 / 15
13,603
544
15,428
26,633
33,169
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mercury
gornuv
Mercury
20
2 / 3 / 4
13,551
542
11,274
24,018
13,339
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
kanyewestt
Ah Muzen Cab
20
3 / 3 / 9
15,167
607
26,444
23,227
15,048
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bellona
lLightz
Bellona
20
8 / 0 / 11
15,832
633
37,674
37,975
64,317
Axe of Animosity

Axe of Animosity

+30
Physical Protection
+30
Magical Protection
+300
Health
+30%
Crowd Control Reduction

PASSIVE - Your Basic Attacks deal bonus damage equal to 2.5% of your Maximum Health as Magical Damage to enemies and structures.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

20
5 / 4 / 3
13,533
541
9,598
12,825
6,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
65
12
Kills
23
23
Deaths
13
19
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Arachne
Aokij1
Arachne
7
8
3
1.06
L
Sun Wukong
Deeme5
Sun Wukong
0
6
3
0.25
L
Xing Tian
DeveIing
Xing Tian
2
1
3
3.5
W
Atlas
Geogt3993
Atlas
5
3
15
4.17
L
Morgan Le Fay
VacunateOrTroll
Morgan Le Fay
2
1
7
5.5
L
Medusa
XOQMNO
Medusa
1
7
3
0.36
W
Mercury
gornuv
Mercury
2
3
4
1.33
W
Ah Muzen Cab
kanyewestt
Ah Muzen Cab
3
3
9
2.5
W
Bellona
lLightz
Bellona
8
0
11
13.5
W
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,606
Damage
100,418
127,738
Taken
124,678
105,742
Mitigated
131,933
30,306
Healing
35,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Aokij1
Arachne
18,845
10,652
0
16,041
38,403
20,222
0
7,644
30,343
0
93,855
L
Sun Wukong
Deeme5
Sun Wukong
13,953
1,934
0
5,000
31,665
39,422
127
5,778
24,408
0
86,172
L
Xing Tian
DeveIing
Xing Tian
13,438
566
0
1,890
19,633
25,706
0
4,786
14,371
51,387
1,509
W
Atlas
Geogt3993
Atlas
15,428
4,974
0
5,009
26,633
33,169
547
11,830
13,341
35,643
0
L
Morgan Le Fay
VacunateOrTroll
Morgan Le Fay
21,794
665
0
2,423
18,333
10,492
0
5,182
13,033
142,249
1,512
L
Medusa
XOQMNO
Medusa
7,576
3,607
0
4,952
19,704
9,900
192
3,484
15,935
0
100,114
W
Mercury
gornuv
Mercury
11,274
6,147
0
6,870
24,018
13,339
1,541
5,727
17,391
0
164,180
W
Ah Muzen Cab
kanyewestt
Ah Muzen Cab
26,444
7,268
0
4,395
23,227
15,048
6,513
4,290
18,937
0
196,899
W
Bellona
lLightz
Bellona
37,674
12,321
0
10,676
37,975
64,317
3,571
8,666
28,425
4,258
130,972
W
9,598
889
3,853
4,388
12,825
6,060
1,226
5,698
7,127
105,125
2,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,725
Gold Earned
71,686
729
Minions Killed
844
0
Camps Cleared
0
2,469,271
Distance Traveled
2,635,461
24
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
11,459
458
115
5
0
457,673
0
L
Sun Wukong
10,837
433
145
6
0
457,851
5
L
Xing Tian
10,701
428
68
3
0
531,177
7
W
Atlas
13,603
544
27
1
0
506,705
4
L
Morgan Le Fay
12,609
504
205
8
0
574,521
5
L
Medusa
11,119
445
196
8
0
448,049
7
W
Mercury
13,551
542
188
8
0
629,846
0
W
Ah Muzen Cab
15,167
607
263
11
0
484,934
6
W
Bellona
15,832
633
179
7
0
461,824
8
W
Ra
13,533
541
187
7
0
552,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role