Player Matchup

Lancelot
Lancelot
CrabbCakes
Lancelot
Level 97
God Stats
1W - 1L
1,750 SR
Queue Stats
135W - 139L
1,501 Elo+
Party 1
Discordia
Discordia
FatdaddyThiccarm
Discordia
Level 146
God Stats
1W - 2L
1,300 SR
Queue Stats
399W - 392L
1,497 Elo+
Solo
Amaterasu
Amaterasu
ImKindaTrolling
Amaterasu
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
178W - 180L
1,478 Elo+
Party 1
Chang'e
Chang'e
Katarinai
Chang'e
Level 53
God Stats
10W - 14L
1,345 SR
Queue Stats
103W - 105L
1,476 Elo+
Party 1
Achilles
Achilles
MetroBop-it
Achilles
Level 107
God Stats
10W - 8L
1,692 SR
Queue Stats
168W - 173L
1,492 Elo+
Party 1
Team Averages
Level 105
1,517 SR
1,489 Elo+

VS

Team Averages
Level 116
1,491 SR
1,475 Elo+
Merlin
Merlin
Gifted Z3ro
Merlin
Level 151
God Stats
4W - 8L
1,500 SR
Queue Stats
410W - 444L
1,344 Elo+
Solo
Charon
Charon
TIREDOFPOOPING
Charon
Level 140
God Stats
6W - 2L
1,494 SR
Queue Stats
182W - 171L
1,524 Elo+
Party 2
Amaterasu
Amaterasu
meakaaa
Amaterasu
Level 84
God Stats
14W - 6L
1,637 SR
Queue Stats
24W - 20L
1,473 Elo+
Solo
Fenrir
Fenrir
nate359dogg
Fenrir
Level 118
God Stats
2W - 1L
1,500 SR
Queue Stats
144W - 143L
1,504 Elo+
Party 2
Nut
Nut
temp-722020
Nut
Level 88
God Stats
8W - 6L
1,322 SR
Queue Stats
173W - 159L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
CrabbCakes
Lancelot
14
0 / 2 / 1
7,701
453
6,654
14,332
7,197
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Discordia
14
0 / 3 / 0
7,940
467
2,479
9,061
2,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
ImKindaTrolling
Amaterasu
15
2 / 4 / 0
9,285
546
17,215
22,343
16,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
Katarinai
Chang'e
13
0 / 2 / 0
7,432
437
7,881
11,319
5,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Achilles
MetroBop-it
Achilles
13
0 / 4 / 0
6,755
397
6,863
15,673
12,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
4 / 0 / 4
9,447
556
10,797
9,075
4,461
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 0 / 6
9,173
540
8,162
14,518
14,965
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
meakaaa
Amaterasu
16
1 / 2 / 4
9,679
569
11,437
22,044
21,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Fenrir
19
6 / 0 / 5
10,197
600
10,866
14,982
9,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

18
3 / 0 / 1
10,807
636
6,994
8,894
4,688
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
35
2
Kills
15
15
Deaths
2
1
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Lancelot
CrabbCakes
Lancelot
0
2
1
0.25
L
Discordia
0
3
0
0
W
Merlin
4
0
4
6
L
Amaterasu
ImKindaTrolling
Amaterasu
2
4
0
0.5
L
Chang'e
Katarinai
Chang'e
0
2
0
0
L
Achilles
MetroBop-it
Achilles
0
4
0
0
W
1
0
6
4
W
Amaterasu
meakaaa
Amaterasu
1
2
4
1.5
W
Fenrir
6
0
5
8.5
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,092
Damage
48,256
72,728
Taken
69,513
43,152
Mitigated
54,744
20,511
Healing
18,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
CrabbCakes
Lancelot
6,654
821
0
764
14,332
7,197
0
2,519
11,813
0
84,965
L
Discordia
2,479
139
0
835
9,061
2,639
0
675
8,386
54,406
842
W
Merlin
10,797
676
0
4,100
9,075
4,461
338
3,845
5,230
82,295
651
L
Amaterasu
ImKindaTrolling
Amaterasu
17,215
10,095
0
7,809
22,343
16,264
0
1,460
20,883
0
82,544
L
Chang'e
Katarinai
Chang'e
7,881
1,363
2,386
6,946
11,319
5,008
0
6,835
4,484
60,325
0
L
Achilles
MetroBop-it
Achilles
6,863
784
0
1,771
15,673
12,044
0
7,073
8,600
0
37,145
W
8,162
1,911
0
2,282
14,518
14,965
0
2,941
11,501
34,950
1,739
W
Amaterasu
meakaaa
Amaterasu
11,437
7,947
0
8,424
22,044
21,573
0
201
21,837
0
78,475
W
Fenrir
10,866
3,579
0
2,821
14,982
9,057
619
1,524
13,455
0
103,817
W
6,994
3,349
0
1,205
8,894
4,688
0
1,537
7,207
0
116,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,113
Gold Earned
49,303
526
Minions Killed
653
0
Camps Cleared
0
1,703,924
Distance Traveled
1,808,054
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
7,701
453
118
7
0
418,192
0
L
Discordia
7,940
467
114
7
0
291,715
2
W
Merlin
9,447
556
138
8
0
338,584
0
L
Amaterasu
9,285
546
136
8
0
327,431
0
L
Chang'e
7,432
437
110
6
0
307,124
1
L
Achilles
6,755
397
48
3
0
359,462
3
W
Charon
9,173
540
50
3
0
357,786
3
W
Amaterasu
9,679
569
128
8
0
354,523
0
W
Fenrir
10,197
600
145
9
0
414,927
0
W
Nut
10,807
636
192
11
0
342,234
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role