Player Matchup

Nike
Nike
D II V R Z N
Nike
Level 107
God Stats
3W - 0L
1,824 SR
Queue Stats
28W - 22L
1,450 Elo+
Party 2
Anubis
Anubis
E N R G II Z
Anubis
Level 145
God Stats
5W - 1L
1,335 SR
Queue Stats
65W - 64L
1,387 Elo+
Party 2
Neith
Neith
Spoinkington
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,181 Elo+
Party 2
Team Averages
Level 85
1,553 SR
1,339 Elo+

VS

Team Averages
Level 124
1,414 SR
1,558 Elo+
Nut
Nut
Fvtvre6303
Nut
Level 62
God Stats
12W - 10L
1,570 SR
Queue Stats
199W - 213L
1,453 Elo+
Party 1
Merlin
Merlin
sagemastah
Merlin
Level 163
God Stats
21W - 21L
1,174 SR
Queue Stats
372W - 353L
1,471 Elo+
Party 1
Hun Batz
Hun Batz
soupcatch
Hun Batz
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,751 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 1 / 5
10,548
879
12,800
11,636
9,099
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
16
6 / 0 / 7
10,599
883
12,614
7,703
4,048
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
0 / 5 / 8
8,411
701
2,492
8,446
3,182
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 2
8,646
721
7,071
12,415
3,993
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
sagemastah
Merlin
14
2 / 3 / 2
8,235
686
7,857
8,772
3,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
soupcatch
Hun Batz
12
1 / 8 / 3
7,986
666
3,793
13,134
6,169
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
15
Kills
6
6
Deaths
15
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
9
1
5
11.5
W
Anubis
6
0
7
9.5
L
3
4
2
1
W
0
5
8
0.8
L
Merlin
sagemastah
Merlin
2
3
2
1
L
Hun Batz
soupcatch
Hun Batz
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,906
Damage
18,721
27,785
Taken
34,321
16,329
Mitigated
13,330
10,301
Healing
1,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,800
847
108
3,035
11,636
9,099
363
3,687
7,949
0
26,125
W
Anubis
12,614
411
451
5,529
7,703
4,048
1,327
3,005
4,698
54,785
1,163
L
7,071
3,653
0
0
12,415
3,993
0
5,276
7,139
0
26,087
W
2,492
1,388
0
1,178
8,446
3,182
645
1,699
6,747
0
11,780
L
Merlin
sagemastah
Merlin
7,857
152
0
250
8,772
3,168
0
2,738
6,034
34,029
0
L
Hun Batz
soupcatch
Hun Batz
3,793
423
266
1,188
13,134
6,169
0
4,471
8,663
0
27,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,558
Gold Earned
24,867
117
Minions Killed
120
0
Camps Cleared
0
651,730
Distance Traveled
624,215
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
10,548
879
22
2
0
254,898
1
W
Anubis
10,599
883
77
6
0
214,463
0
L
Nut
8,646
721
39
3
0
201,260
0
W
Neith
8,411
701
18
2
0
182,369
0
L
Merlin
8,235
686
46
4
0
218,168
0
L
Hun Batz
7,986
666
35
3
0
204,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role