Player Matchup

Cthulhu
Cthulhu
Timozell
Cthulhu
Level 29
God Stats
10W - 4L
1,452 SR
Queue Stats
60W - 46L
1,426 Elo+
Party 1
Ishtar
Ishtar
VainRumb
Ishtar
Level 24
God Stats
3W - 1L
1,500 SR
Queue Stats
41W - 35L
1,346 Elo+
Party 1
Eset
Eset
aragike
Eset
Level 59
God Stats
5W - 1L
1,500 SR
Queue Stats
58W - 38L
1,426 Elo+
Party 1
Team Averages
Level 37
1,484 SR
1,400 Elo+

VS

Team Averages
Level 37
1,427 SR
1,379 Elo+
Nut
Nut
Pervysage8828
Nut
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,399 Elo+
Party 2
Merlin
Merlin
breakerer
Merlin
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,439 Elo+
Party 2
Odin
Odin
xgaming42O
Odin
Level 21
God Stats
0W - 2L
1,282 SR
Queue Stats
2W - 7L
1,300 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Timozell
Cthulhu
13
8 / 0 / 6
8,637
864
7,873
9,275
8,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
VainRumb
Ishtar
13
3 / 1 / 9
7,794
779
6,957
4,688
1,970
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Short Bow

Short Bow

+15%
Attack Speed

Eset
aragike
Eset
13
3 / 1 / 10
8,077
808
7,075
5,586
2,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 7 / 0
6,932
693
5,051
9,572
3,634
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
breakerer
Merlin
12
0 / 3 / 2
6,681
668
4,042
7,830
3,245
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 4 / 1
6,104
610
2,802
7,691
6,499
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
14
Kills
2
2
Deaths
14
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
7
0
0.29
W
Cthulhu
Timozell
Cthulhu
8
0
6
11
W
Ishtar
VainRumb
Ishtar
3
1
9
7.5
W
Eset
aragike
Eset
3
1
10
8
L
Merlin
breakerer
Merlin
0
3
2
0.33
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,905
Damage
11,895
19,549
Taken
25,093
12,912
Mitigated
13,378
4,139
Healing
894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,051
2,787
0
644
9,572
3,634
0
5,658
3,245
0
17,876
W
Cthulhu
Timozell
Cthulhu
7,873
614
16
3,005
9,275
8,660
396
2,440
6,809
17,414
438
W
Ishtar
VainRumb
Ishtar
6,957
4,363
0
480
4,688
1,970
1,244
1,608
3,067
0
17,497
W
Eset
aragike
Eset
7,075
633
123
515
5,586
2,282
371
1,708
3,852
26,559
514
L
Merlin
breakerer
Merlin
4,042
136
0
250
7,830
3,245
0
4,461
3,007
23,954
0
L
2,802
144
0
0
7,691
6,499
0
3,159
4,219
3,848
6,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,508
Gold Earned
19,717
105
Minions Killed
94
0
Camps Cleared
0
544,478
Distance Traveled
465,073
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
6,932
693
31
3
0
146,436
0
W
Cthulhu
8,637
864
17
2
0
204,782
0
W
Ishtar
7,794
779
39
4
0
164,224
0
W
Eset
8,077
808
49
5
0
175,472
0
L
Merlin
6,681
668
45
5
0
170,709
0
L
Odin
6,104
610
18
2
0
147,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role