Player Matchup

Fenrir
Fenrir
DIPPYCHOWD
Fenrir
Level 26
God Stats
9W - 18L
1,390 SR
Queue Stats
119W - 126L
1,416 Elo+
Party 1
Merlin
Merlin
ddas98
Merlin
Level 102
God Stats
5W - 6L
1,265 SR
Queue Stats
171W - 164L
1,407 Elo+
Party 1
Nut
Nut
redalert2020
Nut
Level 28
God Stats
48W - 53L
1,244 SR
Queue Stats
156W - 167L
1,423 Elo+
Party 1
Team Averages
Level 52
1,300 SR
1,415 Elo+

VS

Team Averages
Level 64
1,498 SR
1,519 Elo+
Nut
Nut
BobaBuckets
Nut
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 23L
1,656 Elo+
Party 2
Jormungandr
Jormungandr
VinixXxX
Jormungandr
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 24L
1,338 Elo+
Solo
Vulcan
Vulcan
purp_Balenciaga
Vulcan
Level 42
God Stats
23W - 18L
1,495 SR
Queue Stats
38W - 39L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DIPPYCHOWD
Fenrir
13
4 / 1 / 6
7,569
757
8,571
8,036
3,408
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Merlin
ddas98
Merlin
14
4 / 1 / 6
8,175
818
6,966
4,621
1,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 0 / 6
7,112
711
4,359
6,534
2,271
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 0
7,188
719
3,780
8,379
3,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
VinixXxX
Jormungandr
10
0 / 3 / 1
6,075
608
3,782
8,302
6,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 3 / 0
6,738
674
7,305
6,179
2,643
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
10
Kills
2
2
Deaths
10
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
W
Fenrir
DIPPYCHOWD
Fenrir
4
1
6
7
L
Jormungandr
VinixXxX
Jormungandr
0
3
1
0.17
W
Merlin
ddas98
Merlin
4
1
6
7
L
0
3
0
0
W
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,896
Damage
14,867
19,191
Taken
22,860
7,581
Mitigated
12,234
4,137
Healing
1,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,780
1,898
0
607
8,379
3,347
0
2,725
5,594
0
14,089
W
Fenrir
DIPPYCHOWD
Fenrir
8,571
2,447
0
1,821
8,036
3,408
0
4,211
3,799
0
18,126
L
Jormungandr
VinixXxX
Jormungandr
3,782
1,162
0
405
8,302
6,244
0
2,351
5,903
9,956
0
W
Merlin
ddas98
Merlin
6,966
79
0
1,150
4,621
1,902
33
2,596
1,999
37,804
335
L
7,305
4,392
118
113
6,179
2,643
0
1,811
4,320
31,665
912
W
4,359
2,638
0
1,166
6,534
2,271
165
4,287
2,247
0
23,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,856
Gold Earned
20,001
139
Minions Killed
106
0
Camps Cleared
0
575,880
Distance Traveled
520,462
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
7,188
719
29
3
0
173,333
0
W
Fenrir
7,569
757
24
2
0
200,052
0
L
Jormungandr
6,075
608
19
2
0
162,447
0
W
Merlin
8,175
818
71
7
0
183,099
0
L
Vulcan
6,738
674
58
6
0
184,682
0
W
Nut
7,112
711
44
4
0
192,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role