Player Matchup

Zhong Kui
Zhong Kui
DankestEel3977
Zhong Kui
Level 85
God Stats
13W - 16L
1,548 SR
Queue Stats
35W - 38L
1,450 Elo+
Solo
Nut
Nut
Poorguylol
Nut
Level 59
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 7L
1,500 Elo+
Party 2
Hercules
Hercules
VegitoR3DTTV
Hercules
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,640 Elo+
Party 2
Team Averages
Level 71
1,516 SR
1,530 Elo+

VS

Team Averages
Level 52
1,370 SR
1,467 Elo+
Tyr
Tyr
Catalystic_V1
Tyr
Level 108
God Stats
0W - 1L
1,387 SR
Queue Stats
5W - 8L
1,553 Elo+
Party 1
Nut
Nut
Formult
Nut
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,333 Elo+
Party 1
Ix Chel
Ix Chel
nuthinbutloki
Ix Chel
Level 33
God Stats
0W - 8L
1,223 SR
Queue Stats
160W - 166L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DankestEel3977
Zhong Kui
15
5 / 1 / 5
9,010
901
6,465
6,753
5,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

14
6 / 2 / 6
8,691
869
12,656
5,755
3,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hercules
VegitoR3DTTV
Hercules
14
2 / 0 / 10
8,255
826
9,308
9,001
9,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 0
7,302
730
5,519
14,770
7,954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nut
12
0 / 4 / 3
7,212
721
3,842
8,648
3,208
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
13
2 / 4 / 1
7,798
780
5,792
9,817
4,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
13
Kills
3
3
Deaths
13
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
W
Zhong Kui
DankestEel3977
Zhong Kui
5
1
5
7.5
L
Nut
0
4
3
0.38
W
6
2
6
4.5
W
Hercules
VegitoR3DTTV
Hercules
2
0
10
7
L
Ix Chel
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,429
Damage
15,153
21,509
Taken
33,235
17,326
Mitigated
15,167
7,092
Healing
4,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,519
20
0
1,335
14,770
7,954
0
2,243
11,337
0
20,741
W
Zhong Kui
DankestEel3977
Zhong Kui
6,465
114
0
3,183
6,753
5,278
423
1,219
5,534
42,313
862
L
Nut
3,842
1,953
0
663
8,648
3,208
0
1,586
6,500
0
21,190
W
12,656
6,846
0
1,316
5,755
3,006
822
2,267
3,479
0
34,251
W
Hercules
VegitoR3DTTV
Hercules
9,308
2,023
0
2,593
9,001
9,042
294
2,309
6,674
0
17,808
L
Ix Chel
5,792
564
447
2,083
9,817
4,005
0
2,122
6,892
28,489
459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,956
Gold Earned
22,312
154
Minions Killed
132
0
Camps Cleared
0
602,352
Distance Traveled
557,357
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,302
730
42
4
0
211,789
5
W
Zhong Kui
9,010
901
73
7
0
196,524
4
L
Nut
7,212
721
50
5
0
172,962
0
W
Nut
8,691
869
53
5
0
182,698
0
W
Hercules
8,255
826
28
3
0
223,130
0
L
Ix Chel
7,798
780
40
4
0
172,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role