Player Matchup

Bacchus
Bacchus
Bronze IV
DanKawq
Bacchus
Bronze IV
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,098 MMR
Party 2
Skadi
Skadi
Silver V
Lukie2free
Skadi
Silver V
Level 116
God Stats
2W - 7L
1,278 SR
Queue Stats
3W - 17L
1,086 MMR
Party 2
Zeus
Zeus
Bronze IV
XcRaZyReapEr42X
Zeus
Bronze IV
Level 128
God Stats
0W - 2L
1,283 SR
Queue Stats
2W - 17L
1,282 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 114
1,354 SR
1,155 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 150
1,704 SR
1,236 MMR
Nox
Nox
Gold IV
GrimSeether420
Nox
Gold IV
Level 169
God Stats
7W - 10L
1,611 SR
Queue Stats
147W - 103L
1,296 MMR
Party 1
Chaac
Chaac
Diamond III
WarGeneraI7629
Chaac
Diamond III
Level 149
God Stats
128W - 88L
1,631 SR
Queue Stats
623W - 445L
1,602 MMR
Party 1
Danzaburou
Danzaburou
Gold V
XxQuiGonBeezy
Danzaburou
Gold V
Level 131
God Stats
6W - 5L
1,871 SR
Queue Stats
177W - 148L
809 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DanKawq
Bacchus
12
0 / 1 / 0
7,255
605
4,873
12,697
16,191
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
12
1 / 4 / 0
7,853
654
6,371
10,994
4,534
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 4 / 0
7,682
640
5,778
8,700
3,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
Chang'eAchillesBake KujiraThothBastet

VS

Bans
Ne ZhaCu ChulainnSurtrMedusaSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 3
10,099
842
7,959
5,434
2,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
2 / 0 / 7
9,070
756
12,480
13,602
12,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
XxQuiGonBeezy
Danzaburou
15
2 / 1 / 7
9,353
779
7,307
8,551
3,935
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
26
1
Kills
9
9
Deaths
1
0
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bacchus
DanKawq
Bacchus
0
1
0
0
W
5
0
3
6.5
L
Skadi
1
4
0
0.25
W
2
0
7
5.5
L
0
4
0
0
W
Danzaburou
XxQuiGonBeezy
Danzaburou
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,022
Damage
27,746
32,391
Taken
27,587
24,160
Mitigated
19,359
3,706
Healing
7,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
DanKawq
Bacchus
4,873
397
0
246
12,697
16,191
0
2,828
9,380
12,926
0
W
7,959
43
0
272
5,434
2,607
987
2,529
2,803
49,482
0
L
Skadi
6,371
2,251
0
2,488
10,994
4,534
0
3,001
7,374
0
33,345
W
12,480
1,303
0
5,877
13,602
12,817
103
4,333
9,111
0
31,418
L
5,778
308
0
972
8,700
3,435
0
1,988
6,471
26,279
0
W
Danzaburou
XxQuiGonBeezy
Danzaburou
7,307
1,630
0
1,112
8,551
3,935
1,520
3,362
4,987
0
35,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,790
Gold Earned
28,522
120
Minions Killed
177
0
Camps Cleared
0
638,055
Distance Traveled
720,149
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,255
605
14
1
0
241,889
3
W
Nox
10,099
842
97
8
0
229,091
0
L
Skadi
7,853
654
53
4
0
199,086
0
W
Chaac
9,070
756
29
2
0
259,456
0
L
Zeus
7,682
640
53
4
0
197,080
6
W
Danzaburou
9,353
779
51
4
0
231,602
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role