Player Matchup

Morgan Le Fay
Morgan Le Fay
Diamond IV
Fentányl
Morgan Le Fay
Diamond IV
Level 126
God Stats
19W - 16L
1,621 SR
Queue Stats
206W - 165L
1,894 MMR
Party 1
Horus
Horus
Diamond V
Selenā
Horus
Diamond V
Level 208
God Stats
18W - 9L
1,787 SR
Queue Stats
92W - 52L
1,960 MMR
Party 1
Ne Zha
Ne Zha
Diamond IV
Subakna
Ne Zha
Diamond IV
Level 207
God Stats
18W - 4L
1,921 SR
Queue Stats
129W - 80L
2,081 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 180
1,777 SR
1,978 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 118
1,756 SR
1,658 MMR
Chaac
Chaac
Gold II
SeriousT65
Chaac
Gold II
Level 133
God Stats
6W - 14L
1,440 SR
Queue Stats
208W - 238L
1,665 MMR
Party 2
Gilgamesh
Gilgamesh
Bronze III
WeirdoAva
Gilgamesh
Bronze III
Level 132
God Stats
1W - 1L
1,859 SR
Queue Stats
1W - 3L
1,600 MMR
Solo
Ix Chel
Ix Chel
Gold IV
bagiggy
Ix Chel
Gold IV
Level 89
God Stats
4W - 2L
1,969 SR
Queue Stats
20W - 23L
1,710 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Fentányl
Morgan Le Fay
16
3 / 1 / 4
9,898
761
15,479
10,234
5,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Horus
Selenā
Horus
14
1 / 0 / 7
9,001
692
10,422
13,376
11,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ne Zha
Subakna
Ne Zha
16
4 / 0 / 3
10,056
774
12,451
8,687
8,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
CharonAchillesKuzenboGeb

VS

Bans
AnhurThothAtlasBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
14
0 / 0 / 0
7,952
612
9,450
17,450
18,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
WeirdoAva
Gilgamesh
11
0 / 4 / 0
7,347
565
3,382
14,741
11,961
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ix Chel
bagiggy
Ix Chel
15
1 / 4 / 0
8,360
643
9,660
12,261
4,535
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
1
8
Kills
1
1
Deaths
8
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Fentányl
Morgan Le Fay
3
1
4
5
W
Horus
Selenā
Horus
1
0
7
4.5
L
Chaac
0
0
0
0
W
Ne Zha
Subakna
Ne Zha
4
0
3
5.5
L
Gilgamesh
WeirdoAva
Gilgamesh
0
4
0
0
L
Ix Chel
bagiggy
Ix Chel
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,352
Damage
22,492
32,297
Taken
44,452
25,711
Mitigated
34,754
13,725
Healing
9,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Fentányl
Morgan Le Fay
15,479
1,134
0
2,216
10,234
5,355
852
3,483
6,226
53,602
0
W
Horus
Selenā
Horus
10,422
2,699
1,784
6,446
13,376
11,967
447
4,845
7,841
0
19,856
L
Chaac
9,450
428
0
6,024
17,450
18,258
0
6,044
10,233
0
30,378
W
Ne Zha
Subakna
Ne Zha
12,451
2,142
0
3,279
8,687
8,389
1,323
958
7,273
0
58,994
L
Gilgamesh
WeirdoAva
Gilgamesh
3,382
787
0
166
14,741
11,961
0
5,323
8,634
0
18,252
L
Ix Chel
bagiggy
Ix Chel
9,660
619
902
2,844
12,261
4,535
0
4,204
7,535
38,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,955
Gold Earned
23,659
180
Minions Killed
139
0
Camps Cleared
0
819,606
Distance Traveled
755,896
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,898
761
97
7
0
254,936
0
W
Horus
9,001
692
32
2
0
276,152
2
L
Chaac
7,952
612
53
4
0
281,298
0
W
Ne Zha
10,056
774
51
4
0
288,518
0
L
Gilgamesh
7,347
565
24
2
0
226,377
0
L
Ix Chel
8,360
643
62
5
0
248,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role