Player Matchup

Geb
Geb
Dock
Geb
Level 155
God Stats
3W - 1L
1,719 SR
Queue Stats
7W - 2L
1,768 Elo+
Party 1
Thanatos
Thanatos
Mortem
Thanatos
Level 105
God Stats
1W - 0L
1,682 SR
Queue Stats
14W - 9L
1,677 Elo+
Party 1
Lancelot
Lancelot
SGRise
Lancelot
Level 129
God Stats
5W - 5L
1,685 SR
Queue Stats
50W - 46L
1,617 Elo+
Party 1
Hachiman
Hachiman
TheBossCeldara
Hachiman
Level 43
God Stats
2W - 0L
1,688 SR
Queue Stats
51W - 50L
1,600 Elo+
Party 1
Ra
Ra
TheChosenWoon
Ra
Level 145
God Stats
12W - 9L
1,690 SR
Queue Stats
84W - 83L
1,573 Elo+
Party 1
Team Averages
Level 115
1,693 SR
1,647 Elo+

VS

Team Averages
Level 148
1,496 SR
1,601 Elo+
Ix Chel
Ix Chel
BeerioKart
Ix Chel
Level 156
God Stats
3W - 1L
1,500 SR
Queue Stats
136W - 146L
1,626 Elo+
Party 2
Ratatoskr
Ratatoskr
DiabolicCreed84
Ratatoskr
Level 147
God Stats
11W - 13L
1,462 SR
Queue Stats
272W - 252L
1,584 Elo+
Solo
Zhong Kui
Zhong Kui
Figsz
Zhong Kui
Level 139
God Stats
1W - 2L
1,492 SR
Queue Stats
72W - 30L
1,638 Elo+
Solo
Hera
Hera
FocusedCrowd308
Hera
Level 146
God Stats
4W - 6L
1,528 SR
Queue Stats
280W - 262L
1,593 Elo+
Party 2
Nut
Nut
Gyattzilla
Nut
Level 150
God Stats
1W - 1L
1,500 SR
Queue Stats
211W - 203L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Dock
Geb
14
1 / 1 / 14
8,813
518
5,145
15,977
12,666
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thanatos
Mortem
Thanatos
16
7 / 3 / 7
9,997
588
14,536
16,623
7,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Lancelot
SGRise
Lancelot
16
10 / 1 / 14
9,853
580
21,155
16,092
9,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
18
4 / 2 / 4
10,398
612
8,640
11,470
4,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
9 / 1 / 6
10,742
632
9,469
9,668
4,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
BeerioKart
Ix Chel
10
1 / 8 / 3
7,624
448
6,795
17,841
12,934
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
DiabolicCreed84
Ratatoskr
14
2 / 6 / 2
8,272
487
7,702
16,059
5,740
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
Figsz
Zhong Kui
14
1 / 6 / 1
8,858
521
10,213
17,601
15,912
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 7 / 1
8,473
498
7,421
11,671
4,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 5 / 2
8,757
515
6,455
14,360
6,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
16
31
Kills
7
8
Deaths
32
45
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
BeerioKart
Ix Chel
1
8
3
0.31
L
Ratatoskr
DiabolicCreed84
Ratatoskr
2
6
2
0.5
W
Geb
Dock
Geb
1
1
14
8
L
Zhong Kui
Figsz
Zhong Kui
1
6
1
0.25
L
2
7
1
0.36
L
1
5
2
0.4
W
Thanatos
Mortem
Thanatos
7
3
7
3.5
W
Lancelot
SGRise
Lancelot
10
1
14
17
W
Hachiman
4
2
4
3
W
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,945
Damage
38,586
69,830
Taken
77,532
38,341
Mitigated
45,511
29,698
Healing
21,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
BeerioKart
Ix Chel
6,795
1,428
977
3,103
17,841
12,934
0
2,044
15,797
31,467
485
L
Ratatoskr
DiabolicCreed84
Ratatoskr
7,702
1,602
0
4,358
16,059
5,740
0
1,605
14,454
0
56,918
W
Geb
Dock
Geb
5,145
598
2,057
2,893
15,977
12,666
62
4,689
11,288
25,723
0
L
Zhong Kui
Figsz
Zhong Kui
10,213
1,892
0
6,586
17,601
15,912
0
1,268
16,333
65,983
1,328
L
7,421
1,780
0
1,435
11,671
4,161
11
6,472
5,130
60,452
0
L
6,455
3,800
0
4,628
14,360
6,764
1,219
2,994
11,366
0
76,662
W
Thanatos
Mortem
Thanatos
14,536
5,564
0
13,028
16,623
7,500
320
9,446
7,177
0
66,514
W
Lancelot
SGRise
Lancelot
21,155
5,703
0
1,568
16,092
9,224
0
6,000
10,092
0
84,994
W
Hachiman
8,640
5,361
0
6,625
11,470
4,690
1,811
746
10,724
0
103,123
W
9,469
752
507
3,020
9,668
4,261
826
3,192
6,476
81,370
3,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,803
Gold Earned
41,984
549
Minions Killed
469
0
Camps Cleared
0
1,821,305
Distance Traveled
1,513,909
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
7,624
448
40
2
0
282,388
0
L
Ratatoskr
8,272
487
84
5
0
385,852
0
W
Geb
8,813
518
30
2
0
372,816
5
L
Zhong Kui
8,858
521
116
7
0
255,072
5
L
Hera
8,473
498
108
6
0
300,879
4
L
Nut
8,757
515
121
7
0
289,718
2
W
Thanatos
9,997
588
106
6
0
333,423
1
W
Lancelot
9,853
580
103
6
0
410,053
0
W
Hachiman
10,398
612
162
10
0
304,615
1
W
Ra
10,742
632
148
9
0
400,398
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role