Player Matchup

Morgan Le Fay
Morgan Le Fay
Gold II
Genebtw
Morgan Le Fay
Gold II
Level 147
God Stats
4W - 8L
1,567 SR
Queue Stats
55W - 31L
1,779 MMR
Party 1
Bacchus
Bacchus
Platinum III
Intocks
Bacchus
Platinum III
Level 208
God Stats
37W - 23L
1,713 SR
Queue Stats
72W - 39L
2,089 MMR
Party 1
Osiris
Osiris
Gold II
slayer58
Osiris
Gold II
Level 157
God Stats
7W - 4L
1,689 SR
Queue Stats
81W - 44L
1,841 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 171
1,656 SR
1,903 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 113
1,642 SR
1,893 MMR
Nemesis
Nemesis
Gold II
AFRÒ
Nemesis
Gold II
Level 67
God Stats
17W - 18L
1,762 SR
Queue Stats
31W - 38L
1,736 MMR
Party 2
Xbalanque
Xbalanque
Platinum II
Lovelie
Xbalanque
Platinum II
Level 169
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 54L
2,157 MMR
Party 2
Freya
Freya
Gold II
SOcRAYz
Freya
Gold II
Level 104
God Stats
57W - 46L
1,665 SR
Queue Stats
109W - 124L
1,787 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Genebtw
Morgan Le Fay
18
6 / 1 / 1
11,984
799
12,879
9,659
4,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
Intocks
Bacchus
16
1 / 0 / 8
10,417
694
8,569
15,652
17,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Osiris
slayer58
Osiris
17
3 / 0 / 6
11,499
767
13,882
16,326
21,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
Ne ZhaAchillesThothKuzenboBake Kujira

VS

Bans
CharonSobekAnhurGaneshaPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AFRÒ
Nemesis
13
1 / 3 / 0
8,986
599
9,339
14,290
10,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xbalanque
Lovelie
Xbalanque
15
0 / 3 / 1
9,347
623
12,918
12,482
4,973
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Freya
SOcRAYz
Freya
14
0 / 4 / 1
9,090
606
8,909
12,622
5,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
10
Kills
1
1
Deaths
10
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AFRÒ
Nemesis
1
3
0
0.33
W
Morgan Le Fay
Genebtw
Morgan Le Fay
6
1
1
6.5
W
Bacchus
Intocks
Bacchus
1
0
8
5
L
Xbalanque
Lovelie
Xbalanque
0
3
1
0.17
L
Freya
SOcRAYz
Freya
0
4
1
0.13
W
Osiris
slayer58
Osiris
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,330
Damage
31,166
41,637
Taken
39,394
43,404
Mitigated
20,534
10,483
Healing
6,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AFRÒ
Nemesis
9,339
2,340
0
1,880
14,290
10,078
0
6,828
5,927
0
20,444
W
Morgan Le Fay
Genebtw
Morgan Le Fay
12,879
557
0
2,064
9,659
4,514
550
1,842
7,355
72,953
0
W
Bacchus
Intocks
Bacchus
8,569
390
0
5,196
15,652
17,265
245
3,788
11,618
20,327
1,185
L
Xbalanque
Lovelie
Xbalanque
12,918
5,676
0
3,401
12,482
4,973
0
6,420
4,937
0
50,360
L
Freya
SOcRAYz
Freya
8,909
2,127
0
1,240
12,622
5,483
0
5,540
6,119
34,600
2,049
W
Osiris
slayer58
Osiris
13,882
3,694
0
3,223
16,326
21,625
1,093
3,330
12,753
0
61,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,900
Gold Earned
27,423
226
Minions Killed
170
0
Camps Cleared
0
981,606
Distance Traveled
842,972
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,986
599
28
2
0
312,993
2
W
Morgan Le Fay
11,984
799
120
8
0
303,876
3
W
Bacchus
10,417
694
30
2
0
339,526
1
L
Xbalanque
9,347
623
79
5
0
269,395
0
L
Freya
9,090
606
63
4
0
260,584
0
W
Osiris
11,499
767
76
5
0
338,204
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role