Player Matchup

Merlin
Merlin
DiabectDieu
Merlin
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 27L
1,614 Elo+
Solo
Vamana
Vamana
Enviezs
Vamana
Level 122
God Stats
0W - 2L
1,431 SR
Queue Stats
42W - 56L
1,596 Elo+
Party 2
Nut
Nut
lmNotRay
Nut
Level 98
God Stats
0W - 3L
1,203 SR
Queue Stats
119W - 45L
1,653 Elo+
Party 2
Team Averages
Level 95
1,378 SR
1,621 Elo+

VS

Team Averages
Level 78
1,459 SR
1,499 Elo+
Charon
Charon
HekTiic Colt54
Charon
Level 66
God Stats
1W - 0L
1,509 SR
Queue Stats
17W - 11L
1,537 Elo+
Party 1
Scylla
Scylla
Masterman054
Scylla
Level 88
God Stats
2W - 1L
1,534 SR
Queue Stats
14W - 10L
1,481 Elo+
Party 1
Anhur
Anhur
ZECKARIIUS
Anhur
Level 81
God Stats
2W - 0L
1,333 SR
Queue Stats
25W - 19L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
8
0 / 1 / 0
4,726
675
1,899
2,029
741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Vamana
Enviezs
Vamana
10
0 / 0 / 0
4,899
700
2,824
5,096
3,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 0 / 0
4,806
687
1,517
1,830
552
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 1
5,065
724
2,701
3,469
1,677
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
10
1 / 0 / 0
5,584
798
1,880
1,505
435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
9
0 / 0 / 1
5,205
744
1,937
2,781
961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
3
0
Kills
1
1
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
1
0
0
L
Vamana
Enviezs
Vamana
0
0
0
0
W
0
0
1
0.5
W
Scylla
1
0
0
1
W
Anhur
0
0
1
0.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,240
Damage
6,518
8,955
Taken
7,755
4,487
Mitigated
3,073
1,448
Healing
3,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
1,899
106
0
0
2,029
741
0
1,462
567
9,617
325
L
Vamana
Enviezs
Vamana
2,824
631
0
940
5,096
3,194
0
2,479
2,609
0
11,822
W
2,701
421
51
728
3,469
1,677
75
907
2,251
7,167
555
W
Scylla
1,880
148
0
875
1,505
435
0
114
1,309
23,141
0
W
Anhur
1,937
1,328
0
1,402
2,781
961
84
686
2,050
0
16,474
L
1,517
619
0
508
1,830
552
0
565
1,265
0
16,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,431
Gold Earned
15,854
70
Minions Killed
97
0
Camps Cleared
0
356,867
Distance Traveled
422,799
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
4,726
675
22
3
0
83,463
0
L
Vamana
4,899
700
16
2
0
163,548
0
W
Charon
5,065
724
8
1
0
144,719
0
W
Scylla
5,584
798
53
8
0
138,343
0
W
Anhur
5,205
744
36
5
0
139,737
0
L
Nut
4,806
687
32
5
0
109,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role