Player Matchup

Khepri
Khepri
ChumpkinNangits
Khepri
Level 109
God Stats
2W - 0L
1,765 SR
Queue Stats
10W - 8L
1,767 Elo+
Party 2
Cerberus
Cerberus
MenAreCute
Cerberus
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,696 Elo+
Party 2
Nut
Nut
Mùrf
Nut
Level 157
God Stats
4W - 1L
1,701 SR
Queue Stats
216W - 119L
1,789 Elo+
Party 2
Team Averages
Level 90
1,655 SR
1,751 Elo+

VS

Team Averages
Level 122
1,576 SR
1,558 Elo+
Neith
Neith
 
Neith
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
Trapninga
Chronos
Level 148
God Stats
1W - 1L
1,748 SR
Queue Stats
130W - 127L
1,566 Elo+
Party 1
Charon
Charon
elchupacabrahhh
Charon
Level 133
God Stats
0W - 3L
1,481 SR
Queue Stats
44W - 41L
1,609 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 12
8,874
740
5,343
12,122
14,226
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cerberus
MenAreCute
Cerberus
13
0 / 3 / 9
8,563
714
6,300
11,703
11,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nut
Mùrf
Nut
17
13 / 0 / 0
11,708
976
21,943
14,323
8,217
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
0 / 3 / 2
7,775
648
6,591
7,551
3,352
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chronos
Trapninga
Chronos
13
2 / 4 / 2
8,128
677
14,812
16,294
6,207
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

11
2 / 6 / 0
7,726
644
6,241
14,626
9,399
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
13
Kills
4
4
Deaths
13
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
3
2
0.33
W
0
1
12
6
W
Cerberus
MenAreCute
Cerberus
0
3
9
1.5
W
Nut
Mùrf
Nut
13
0
0
13
L
Chronos
Trapninga
Chronos
2
4
2
0.75
L
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,586
Damage
27,644
38,148
Taken
38,471
33,806
Mitigated
18,958
10,553
Healing
2,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,591
2,189
0
844
7,551
3,352
0
2,911
4,484
0
27,395
W
5,343
127
0
1,664
12,122
14,226
222
7,594
4,507
13,667
190
W
Cerberus
MenAreCute
Cerberus
6,300
99
0
2,447
11,703
11,363
300
6,027
5,666
30,766
1,429
W
Nut
Mùrf
Nut
21,943
14,610
0
6,442
14,323
8,217
3,076
6,642
7,676
0
83,562
L
Chronos
Trapninga
Chronos
14,812
6,938
0
1,720
16,294
6,207
0
3,910
12,133
33,918
1,752
L
6,241
1,024
0
103
14,626
9,399
0
3,923
10,302
20,464
1,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,145
Gold Earned
23,629
210
Minions Killed
123
0
Camps Cleared
0
683,421
Distance Traveled
648,634
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,775
648
51
4
0
219,690
0
W
Khepri
8,874
740
10
1
0
245,591
5
W
Cerberus
8,563
714
73
6
0
217,554
0
W
Nut
11,708
976
127
11
0
220,276
0
L
Chronos
8,128
677
43
4
0
217,045
0
L
Charon
7,726
644
29
2
0
211,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role