Player Matchup

Mulan
Mulan
DirtyDan742
Mulan
Level 69
God Stats
4W - 7L
1,283 SR
Queue Stats
456W - 487L
1,446 Elo+
Solo
Ullr
Ullr
ErikDTeach
Ullr
Level 39
God Stats
1W - 2L
1,500 SR
Queue Stats
138W - 160L
1,466 Elo+
Solo
Izanami
Izanami
Hishonagi
Izanami
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 29L
1,478 Elo+
Solo
Sylvanus
Sylvanus
Manic Dares
Sylvanus
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 23L
1,544 Elo+
Solo
Thoth
Thoth
ThePsychoBear01
Thoth
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 31L
1,707 Elo+
Solo
Team Averages
Level 66
1,457 SR
1,528 Elo+

VS

Team Averages
Level 69
1,547 SR
1,434 Elo+
Ratatoskr
Ratatoskr
Icantfindmydad22
Ratatoskr
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 21L
1,448 Elo+
Solo
Merlin
Merlin
Joshygetright_
Merlin
Level 82
God Stats
1W - 2L
1,736 SR
Queue Stats
95W - 92L
1,506 Elo+
Party 1
Hercules
Hercules
XxPoisonElfxX
Hercules
Level 93
God Stats
2W - 5L
1,500 SR
Queue Stats
180W - 209L
1,457 Elo+
Solo
Ra
Ra
clayjackson9
Ra
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,260 Elo+
Solo
Surtr
Surtr
gamekiller-dakot
Surtr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 11
7,202
1,029
5,372
9,364
8,079
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
2 / 2 / 7
6,893
985
2,490
6,710
4,065
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Izanami
Hishonagi
Izanami
14
8 / 1 / 2
8,310
1,187
7,618
6,298
3,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Sylvanus
Manic Dares
Sylvanus
10
0 / 1 / 8
6,972
996
4,077
9,146
6,741
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

14
2 / 0 / 11
7,974
1,139
9,809
6,498
3,282
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
11
4 / 4 / 1
6,024
861
4,302
7,601
5,020
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

6
0 / 2 / 0
4,797
685
1,567
2,232
617
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
XxPoisonElfxX
Hercules
13
1 / 1 / 1
5,375
768
4,350
7,192
5,714
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
0 / 3 / 3
5,292
756
8,164
5,132
2,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

11
0 / 3 / 3
5,311
759
2,528
9,909
5,400
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
13
13
Kills
5
5
Deaths
13
39
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
1
11
6.5
W
2
2
7
2.75
W
Izanami
Hishonagi
Izanami
8
1
2
9
L
Ratatoskr
4
4
1
1.13
L
0
2
0
0
W
Sylvanus
Manic Dares
Sylvanus
0
1
8
4
W
2
0
11
7.5
L
Hercules
XxPoisonElfxX
Hercules
1
1
1
1.5
L
0
3
3
0.5
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,366
Damage
20,911
38,016
Taken
32,066
25,257
Mitigated
18,810
14,993
Healing
9,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,372
554
851
1,684
9,364
8,079
768
2,529
6,672
0
10,655
W
2,490
934
0
436
6,710
4,065
0
2,243
4,240
0
8,689
W
Izanami
Hishonagi
Izanami
7,618
5,381
0
897
6,298
3,090
3,870
676
5,622
0
22,805
L
Ratatoskr
4,302
728
461
1,067
7,601
5,020
0
2,313
5,288
0
7,153
L
1,567
78
89
92
2,232
617
0
1,023
1,209
2,740
95
W
Sylvanus
Manic Dares
Sylvanus
4,077
655
5,178
3,783
9,146
6,741
269
2,329
6,727
6,287
0
W
9,809
1,388
1,173
991
6,498
3,282
2,225
1,480
4,953
19,837
0
L
Hercules
XxPoisonElfxX
Hercules
4,350
871
82
1,339
7,192
5,714
0
4,228
2,964
0
5,525
L
8,164
941
2,946
1,074
5,132
2,059
0
1,545
3,587
14,058
332
L
2,528
621
0
2,453
9,909
5,400
0
4,777
5,132
298
5,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,351
Gold Earned
26,799
111
Minions Killed
33
0
Camps Cleared
0
670,341
Distance Traveled
543,986
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,202
1,029
16
2
0
138,158
0
W
Ullr
6,893
985
13
2
0
119,820
0
W
Izanami
8,310
1,187
42
6
0
129,579
0
L
Ratatoskr
6,024
861
7
1
0
129,723
0
L
Merlin
4,797
685
1
0
0
42,738
0
W
Sylvanus
6,972
996
5
1
0
144,568
0
W
Thoth
7,974
1,139
35
5
0
138,216
0
L
Hercules
5,375
768
1
0
0
132,661
0
L
Ra
5,292
756
14
2
0
122,423
0
L
Surtr
5,311
759
10
1
0
116,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role