Player Matchup

Tiamat
Tiamat
Gbsboards
Tiamat
Level 128
God Stats
0W - 3L
1,052 SR
Queue Stats
174W - 174L
1,330 Elo+
Solo
Geb
Geb
Madio4772
Geb
Level 121
God Stats
4W - 7L
1,459 SR
Queue Stats
126W - 129L
1,489 Elo+
Party 2
Nut
Nut
Reap1086
Nut
Level 66
God Stats
26W - 31L
1,512 SR
Queue Stats
91W - 99L
1,482 Elo+
Party 2
Thanatos
Thanatos
deer killer38
Thanatos
Level 108
God Stats
6W - 9L
1,816 SR
Queue Stats
115W - 142L
1,510 Elo+
Party 2
Hercules
Hercules
lts Gmoney
Hercules
Level 123
God Stats
4W - 7L
1,366 SR
Queue Stats
194W - 195L
1,491 Elo+
Party 2
Team Averages
Level 109
1,441 SR
1,460 Elo+

VS

Team Averages
Level 138
1,480 SR
1,484 Elo+
Shiva
Shiva
 
Shiva
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
BlaCkCentINeL082
Thanatos
Level 146
God Stats
2W - 2L
1,500 SR
Queue Stats
42W - 46L
1,504 Elo+
Party 1
Agni
Agni
Ernleo123
Agni
Level 171
God Stats
3W - 1L
1,500 SR
Queue Stats
100W - 102L
1,530 Elo+
Party 1
Surtr
Surtr
McCarry
Surtr
Level 67
God Stats
9W - 9L
1,399 SR
Queue Stats
231W - 212L
1,484 Elo+
Solo
Olorun
Olorun
riseup2013
Olorun
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 53L
1,401 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Gbsboards
Tiamat
11
0 / 5 / 1
6,275
448
2,369
9,775
4,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
1 / 4 / 2
6,008
429
3,896
12,239
8,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 2 / 1
5,858
418
4,447
9,086
3,299
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
deer killer38
Thanatos
12
3 / 2 / 0
6,944
496
7,769
12,555
5,456
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
lts Gmoney
Hercules
13
3 / 3 / 0
7,518
537
9,104
19,955
16,259
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
12
1 / 0 / 8
7,695
550
4,539
8,375
5,641
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
6 / 2 / 2
7,741
553
10,264
12,994
5,983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Agni
14
5 / 2 / 3
8,564
612
8,428
8,542
3,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Surtr
McCarry
Surtr
13
2 / 2 / 1
8,013
572
14,705
12,410
10,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
riseup2013
Olorun
13
2 / 1 / 4
7,920
566
7,709
8,028
3,717
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
7
Kills
16
16
Deaths
7
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
1
0
8
5
W
6
2
2
3.5
W
Agni
5
2
3
3.25
L
Tiamat
Gbsboards
Tiamat
0
5
1
0.1
L
1
4
2
0.5
W
Surtr
McCarry
Surtr
2
2
1
1.25
L
0
2
1
0.25
L
Thanatos
deer killer38
Thanatos
3
2
0
1.5
L
Hercules
lts Gmoney
Hercules
3
3
0
1
W
Olorun
riseup2013
Olorun
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,585
Damage
45,645
63,610
Taken
50,349
38,184
Mitigated
29,074
22,729
Healing
19,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
4,539
595
945
1,993
8,375
5,641
191
1,753
6,622
0
23,636
W
10,264
1,875
0
7,525
12,994
5,983
0
1,158
11,836
0
64,758
W
Agni
8,428
678
0
2,525
8,542
3,059
789
1,618
6,924
62,960
0
L
Tiamat
Gbsboards
Tiamat
2,369
152
0
2,611
9,775
4,405
0
4,044
5,701
38,053
1,064
L
3,896
599
0
1,616
12,239
8,765
0
3,485
8,754
13,185
60
W
Surtr
McCarry
Surtr
14,705
6,978
0
5,162
12,410
10,674
0
31
12,379
1,505
53,812
L
4,447
2,887
0
3,386
9,086
3,299
0
4,576
4,465
0
37,492
L
Thanatos
deer killer38
Thanatos
7,769
1,911
0
6,848
12,555
5,456
0
2,695
9,815
0
55,184
L
Hercules
lts Gmoney
Hercules
9,104
5,164
0
8,268
19,955
16,259
0
2,180
16,638
0
57,009
W
Olorun
riseup2013
Olorun
7,709
5,072
240
1,519
8,028
3,717
587
1,607
6,421
49,968
8,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,603
Gold Earned
39,933
351
Minions Killed
398
0
Camps Cleared
0
1,331,480
Distance Traveled
1,443,542
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,695
550
24
2
0
305,950
4
W
Thanatos
7,741
553
82
6
0
326,493
0
W
Agni
8,564
612
105
8
0
271,030
0
L
Tiamat
6,275
448
76
5
0
242,383
0
L
Geb
6,008
429
20
1
0
272,983
2
W
Surtr
8,013
572
91
7
0
276,380
0
L
Nut
5,858
418
69
5
0
249,379
9
L
Thanatos
6,944
496
82
6
0
319,277
0
L
Hercules
7,518
537
104
7
0
247,458
0
W
Olorun
7,920
566
96
7
0
263,689
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role