Player Matchup

Sol
Sol
 
Sol
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
 
Cthulhu
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
ImSoGo
Hachiman
Level 16
God Stats
3W - 2L
1,491 SR
Queue Stats
3W - 2L
1,755 Elo+
Party 1
Team Averages
Level 80
1,497 SR
1,585 Elo+

VS

Team Averages
Level 117
1,548 SR
1,590 Elo+
Gilgamesh
Gilgamesh
LCR0N
Gilgamesh
Level 108
God Stats
3W - 1L
1,241 SR
Queue Stats
59W - 61L
1,518 Elo+
Party 2
Aphrodite
Aphrodite
PePeLaPu
Aphrodite
Level 156
God Stats
20W - 9L
1,788 SR
Queue Stats
47W - 41L
1,736 Elo+
Solo
Medusa
Medusa
supercacho
Medusa
Level 86
God Stats
12W - 6L
1,617 SR
Queue Stats
63W - 61L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
0 / 0 / 2
8,927
687
14,500
11,096
4,838
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
 
Cthulhu
13
1 / 3 / 1
8,200
631
11,764
17,499
18,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
ImSoGo
Hachiman
12
1 / 6 / 0
7,967
613
7,459
11,955
5,147
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
LCR0N
Gilgamesh
14
5 / 0 / 4
9,187
707
10,944
16,403
13,834
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
PePeLaPu
Aphrodite
15
1 / 0 / 7
8,906
685
7,798
11,468
6,720
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
supercacho
Medusa
14
3 / 2 / 4
9,206
708
15,147
13,537
6,646
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
2
Kills
9
9
Deaths
2
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
0
2
1
L
Cthulhu
 
Cthulhu
1
3
1
0.5
L
Hachiman
ImSoGo
Hachiman
1
6
0
0.17
W
Gilgamesh
LCR0N
Gilgamesh
5
0
4
7
W
Aphrodite
PePeLaPu
Aphrodite
1
0
7
4.5
W
Medusa
supercacho
Medusa
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,723
Damage
33,889
40,550
Taken
41,408
28,014
Mitigated
27,200
5,617
Healing
19,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
14,500
2,927
0
4,548
11,096
4,838
0
2,572
8,524
49,739
0
L
Cthulhu
 
Cthulhu
11,764
777
149
0
17,499
18,029
0
3,870
13,573
27,706
771
L
Hachiman
ImSoGo
Hachiman
7,459
5,151
0
920
11,955
5,147
0
1,403
10,492
0
18,711
W
Gilgamesh
LCR0N
Gilgamesh
10,944
2,361
0
442
16,403
13,834
0
9,441
6,954
0
26,393
W
Aphrodite
PePeLaPu
Aphrodite
7,798
215
9,110
9,337
11,468
6,720
0
8,134
3,326
34,764
0
W
Medusa
supercacho
Medusa
15,147
5,628
0
776
13,537
6,646
0
7,966
5,571
0
52,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,094
Gold Earned
27,299
152
Minions Killed
168
0
Camps Cleared
0
680,769
Distance Traveled
762,218
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,927
687
94
7
0
252,585
0
L
Cthulhu
8,200
631
26
2
0
238,284
0
L
Hachiman
7,967
613
32
2
0
189,900
0
W
Gilgamesh
9,187
707
30
2
0
263,428
0
W
Aphrodite
8,906
685
74
6
0
267,142
4
W
Medusa
9,206
708
64
5
0
231,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role