Player Matchup

Hades
Hades
BranFlakes18
Hades
Level 119
God Stats
1W - 2L
1,180 SR
Queue Stats
30W - 30L
1,498 Elo+
Party 2
Nut
Nut
Deadric56
Nut
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,414 Elo+
Solo
Amaterasu
Amaterasu
KreepingRed
Amaterasu
Level 140
God Stats
10W - 2L
1,793 SR
Queue Stats
152W - 153L
1,473 Elo+
Solo
Set
Set
Unit9TypeS
Set
Level 96
God Stats
2W - 1L
1,291 SR
Queue Stats
21W - 13L
1,572 Elo+
Party 2
Maui
Maui
xIam_Choco
Maui
Level 89
God Stats
1W - 1L
1,288 SR
Queue Stats
75W - 64L
1,509 Elo+
Solo
Team Averages
Level 111
1,411 SR
1,493 Elo+

VS

Team Averages
Level 101
1,635 SR
1,520 Elo+
Nut
Nut
BernyTerror10
Nut
Level 103
God Stats
3W - 5L
1,339 SR
Queue Stats
111W - 100L
1,458 Elo+
Solo
Bake Kujira
Bake Kujira
CyrooHS
Bake Kujira
Level 93
God Stats
1W - 2L
1,839 SR
Queue Stats
45W - 31L
1,554 Elo+
Solo
Ra
Ra
WALLACE927
Ra
Level 105
God Stats
14W - 8L
1,785 SR
Queue Stats
166W - 160L
1,549 Elo+
Party 1
Surtr
Surtr
marcus_2122
Surtr
Level 117
God Stats
68W - 74L
1,591 SR
Queue Stats
250W - 234L
1,555 Elo+
Party 1
Mulan
Mulan
mickeyvue
Mulan
Level 85
God Stats
35W - 39L
1,619 SR
Queue Stats
430W - 382L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 5
9,138
538
15,324
15,101
7,904
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 1 / 0
8,853
521
7,021
11,447
5,228
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
KreepingRed
Amaterasu
17
6 / 0 / 0
10,351
609
11,605
20,567
20,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 3 / 2
7,225
425
4,364
13,805
6,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

13
1 / 3 / 5
8,030
472
2,413
16,155
14,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 1
9,184
540
9,152
9,989
4,796
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bake Kujira
CyrooHS
Bake Kujira
13
4 / 2 / 4
8,098
476
12,100
12,479
11,391
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 5 / 2
8,207
483
6,834
10,909
4,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
3 / 2 / 1
8,834
520
9,871
16,482
9,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
mickeyvue
Mulan
12
0 / 4 / 0
7,563
445
10,092
14,563
11,179
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
18
14
Kills
10
10
Deaths
14
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
W
4
3
5
2.17
L
Bake Kujira
CyrooHS
Bake Kujira
4
2
4
3
W
2
1
0
2
W
Amaterasu
KreepingRed
Amaterasu
6
0
0
6
W
1
3
2
0.67
L
2
5
2
0.6
L
3
2
1
1.75
L
Mulan
mickeyvue
Mulan
0
4
0
0
W
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,727
Damage
48,049
77,075
Taken
64,422
54,695
Mitigated
41,299
27,599
Healing
20,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,152
5,060
0
4,334
9,989
4,796
0
652
9,337
0
73,716
W
15,324
3,111
1,649
6,055
15,101
7,904
453
8,882
5,878
71,474
2,203
L
Bake Kujira
CyrooHS
Bake Kujira
12,100
6,831
0
956
12,479
11,391
0
5,720
6,759
52,369
616
W
7,021
3,950
0
3,163
11,447
5,228
282
449
10,998
0
71,917
W
Amaterasu
KreepingRed
Amaterasu
11,605
6,393
0
12,204
20,567
20,410
828
136
20,431
0
83,202
W
4,364
2,413
0
2,337
13,805
6,288
0
1,445
12,360
0
51,615
L
6,834
1,163
352
2,130
10,909
4,005
400
7,686
3,223
68,485
829
L
9,871
4,451
0
6,644
16,482
9,928
42
1,961
14,521
1,893
84,642
L
Mulan
mickeyvue
Mulan
10,092
5,083
0
5,755
14,563
11,179
0
1,280
13,283
0
51,842
W
2,413
913
0
2,191
16,155
14,865
0
7,236
8,749
20,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,597
Gold Earned
41,886
489
Minions Killed
515
0
Camps Cleared
0
1,614,832
Distance Traveled
1,521,172
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
9,184
540
130
8
0
301,559
0
W
Hades
9,138
538
120
7
0
312,713
2
L
Bake Kujira
8,098
476
67
4
0
332,677
0
W
Nut
8,853
521
135
8
0
308,588
0
W
Amaterasu
10,351
609
138
8
0
341,968
0
W
Set
7,225
425
76
4
0
349,211
0
L
Ra
8,207
483
107
6
0
297,103
0
L
Surtr
8,834
520
126
7
0
375,868
0
L
Mulan
7,563
445
85
5
0
213,965
2
W
Maui
8,030
472
20
1
0
302,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role