Player Matchup

Ishtar
Ishtar
JEmiliano428
Ishtar
Level 86
God Stats
3W - 3L
1,759 SR
Queue Stats
75W - 74L
1,461 Elo+
Solo
Nut
Nut
SirDudeJr2008
Nut
Level 84
God Stats
6W - 3L
1,500 SR
Queue Stats
17W - 13L
1,500 Elo+
Solo
Nu Wa
Nu Wa
pastelon_
Nu Wa
Level 61
God Stats
1W - 2L
1,534 SR
Queue Stats
18W - 16L
1,419 Elo+
Solo
Team Averages
Level 77
1,598 SR
1,460 Elo+

VS

Team Averages
Level 79
1,378 SR
1,211 Elo+
Anhur
Anhur
Farakai
Anhur
Level 84
God Stats
2W - 1L
1,476 SR
Queue Stats
6W - 9L
1,135 Elo+
Party 1
Gilgamesh
Gilgamesh
FullCode
Gilgamesh
Level 86
God Stats
3W - 3L
1,156 SR
Queue Stats
6W - 10L
1,135 Elo+
Party 1
Nu Wa
Nu Wa
RestrictedArc
Nu Wa
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
220W - 220L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
14
0 / 6 / 4
9,754
610
10,750
15,973
5,912
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 5 / 2
10,295
643
5,755
13,055
4,828
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
pastelon_
Nu Wa
16
3 / 4 / 1
10,791
674
10,396
10,358
3,662
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Farakai
Anhur
17
3 / 0 / 9
11,928
746
10,959
10,749
4,135
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
FullCode
Gilgamesh
17
7 / 1 / 6
13,314
832
14,328
16,239
18,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
5 / 3 / 6
11,868
742
9,355
12,571
5,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
4
Kills
15
15
Deaths
4
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Anhur
Farakai
Anhur
3
0
9
7.5
W
Gilgamesh
FullCode
Gilgamesh
7
1
6
10
L
Ishtar
0
6
4
0.33
W
5
3
6
2.67
L
1
5
2
0.4
L
Nu Wa
pastelon_
Nu Wa
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,901
Damage
34,642
39,386
Taken
39,559
14,402
Mitigated
28,365
3,871
Healing
6,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Farakai
Anhur
10,959
6,678
0
3,245
10,749
4,135
2,015
4,648
6,101
0
58,386
W
Gilgamesh
FullCode
Gilgamesh
14,328
3,702
0
1,591
16,239
18,994
0
3,768
12,471
0
69,159
L
Ishtar
10,750
5,142
0
1,170
15,973
5,912
512
3,222
12,122
0
39,615
W
9,355
3,586
0
1,462
12,571
5,236
342
2,337
10,234
38,164
0
L
5,755
2,631
32
1,912
13,055
4,828
564
3,488
8,905
0
27,180
L
Nu Wa
pastelon_
Nu Wa
10,396
3,571
0
757
10,358
3,662
571
2,110
7,896
48,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,840
Gold Earned
37,110
161
Minions Killed
215
0
Camps Cleared
0
726,787
Distance Traveled
808,384
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,928
746
91
6
0
268,113
0
W
Gilgamesh
13,314
832
84
5
0
281,893
0
L
Ishtar
9,754
610
57
4
0
231,247
0
W
Nu Wa
11,868
742
40
3
0
258,378
0
L
Nut
10,295
643
43
3
0
227,373
0
L
Nu Wa
10,791
674
61
4
0
268,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role