Player Matchup

Nox
Nox
ChinoChocks
Nox
Level 106
God Stats
0W - 3L
1,316 SR
Queue Stats
110W - 97L
1,357 Elo+
Party 2
Kuzenbo
Kuzenbo
ElTamalito
Kuzenbo
Level 69
God Stats
9W - 12L
1,507 SR
Queue Stats
155W - 138L
1,437 Elo+
Party 2
Nike
Nike
FobicP
Nike
Level 8
God Stats
0W - 4L
1,041 SR
Queue Stats
2W - 7L
1,049 Elo+
Party 2
Mercury
Mercury
Huachinange
Mercury
Level 28
God Stats
3W - 4L
1,707 SR
Queue Stats
100W - 85L
1,530 Elo+
Party 2
Janus
Janus
StewartandZoe27
Janus
Level 69
God Stats
74W - 74L
1,503 SR
Queue Stats
800W - 741L
1,417 Elo+
Solo
Team Averages
Level 56
1,415 SR
1,358 Elo+

VS

Team Averages
Level 80
1,652 SR
1,511 Elo+
Nemesis
Nemesis
I Not5sang14
Nemesis
Level 76
God Stats
11W - 5L
1,710 SR
Queue Stats
149W - 124L
1,520 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
I WaZen I
Morgan Le Fay
Level 72
God Stats
1W - 0L
1,496 SR
Queue Stats
51W - 31L
1,483 Elo+
Party 3
Izanami
Izanami
LycanLifehunter
Izanami
Level 79
God Stats
3W - 1L
1,626 SR
Queue Stats
14W - 13L
1,502 Elo+
Solo
Kuzenbo
Kuzenbo
TJ232
Kuzenbo
Level 85
God Stats
27W - 23L
1,602 SR
Queue Stats
39W - 37L
1,528 Elo+
Party 1
Bellona
Bellona
TheSilencer1104
Bellona
Level 87
God Stats
4W - 1L
1,828 SR
Queue Stats
37W - 42L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 1
8,012
471
5,937
9,347
3,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
ElTamalito
Kuzenbo
13
0 / 0 / 3
7,950
468
6,663
13,763
15,038
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nike
FobicP
Nike
13
1 / 4 / 0
7,640
449
4,465
14,158
8,100
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mercury
Huachinange
Mercury
15
2 / 1 / 0
7,680
452
6,447
11,607
5,658
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

1
0 / 0 / 0
5,015
295
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
I Not5sang14
Nemesis
17
3 / 1 / 2
9,546
562
7,992
15,471
7,807
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morgan Le Fay
I WaZen I
Morgan Le Fay
15
0 / 1 / 3
9,524
560
4,884
5,188
2,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
1 / 0 / 1
8,703
512
6,221
6,895
3,055
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
TJ232
Kuzenbo
15
1 / 2 / 1
8,866
522
5,330
12,288
12,816
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
3 / 1 / 0
9,856
580
6,886
13,088
16,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
15
5
Kills
8
8
Deaths
5
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
L
Kuzenbo
ElTamalito
Kuzenbo
0
0
3
1.5
L
Nike
FobicP
Nike
1
4
0
0.25
L
Mercury
Huachinange
Mercury
2
1
0
2
W
Nemesis
I Not5sang14
Nemesis
3
1
2
4
W
Morgan Le Fay
I WaZen I
Morgan Le Fay
0
1
3
1.5
W
1
0
1
1.5
L
0
0
0
0
W
Kuzenbo
TJ232
Kuzenbo
1
2
1
0.75
W
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,512
Damage
31,313
48,875
Taken
52,930
32,731
Mitigated
42,809
11,391
Healing
13,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,937
1,749
0
1,408
9,347
3,935
0
2,001
7,346
70,464
4,339
L
Kuzenbo
ElTamalito
Kuzenbo
6,663
2,531
0
5,094
13,763
15,038
0
4,986
8,728
36,708
0
L
Nike
FobicP
Nike
4,465
664
0
2,335
14,158
8,100
0
0
13,293
0
50,995
L
Mercury
Huachinange
Mercury
6,447
1,821
0
2,554
11,607
5,658
0
3,408
8,147
0
65,574
W
Nemesis
I Not5sang14
Nemesis
7,992
3,103
0
3,597
15,471
7,807
0
3,020
12,451
0
94,252
W
Morgan Le Fay
I WaZen I
Morgan Le Fay
4,884
897
0
628
5,188
2,466
0
1,531
3,453
71,770
1,938
W
6,221
4,123
0
2,735
6,895
3,055
1,583
2,888
4,007
0
84,561
L
0
0
0
0
0
0
0
0
0
0
0
W
Kuzenbo
TJ232
Kuzenbo
5,330
2,325
0
3,139
12,288
12,816
39
3,958
8,330
29,376
1,994
W
6,886
1,676
0
3,748
13,088
16,665
0
1,511
11,577
323
69,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,297
Gold Earned
46,495
372
Minions Killed
557
0
Camps Cleared
0
1,314,277
Distance Traveled
1,615,574
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,012
471
143
8
0
282,245
0
L
Kuzenbo
7,950
468
42
2
0
337,000
7
L
Nike
7,640
449
88
5
0
293,511
0
L
Mercury
7,680
452
99
6
0
401,521
0
W
Nemesis
9,546
562
129
8
0
388,214
0
W
Morgan Le Fay
9,524
560
132
8
0
300,201
7
W
Izanami
8,703
512
145
9
0
316,077
0
L
Janus
5,015
295
0
0
0
0
0
W
Kuzenbo
8,866
522
37
2
0
325,812
2
W
Bellona
9,856
580
114
7
0
285,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role