Player Matchup

Serqet
Serqet
AxeRiot77
Serqet
Level 155
God Stats
2W - 6L
1,446 SR
Queue Stats
40W - 45L
1,525 Elo+
Party 3
Yemoja
Yemoja
Honeyolympus
Yemoja
Level 122
God Stats
7W - 11L
1,402 SR
Queue Stats
18W - 24L
1,499 Elo+
Party 3
Scylla
Scylla
LobsterLuffy
Scylla
Level 132
God Stats
7W - 12L
1,637 SR
Queue Stats
42W - 43L
1,514 Elo+
Party 3
Fenrir
Fenrir
Staydown987
Fenrir
Level 123
God Stats
2W - 5L
1,429 SR
Queue Stats
84W - 87L
1,482 Elo+
Party 2
Nut
Nut
llIGothicIll
Nut
Level 118
God Stats
3W - 2L
1,442 SR
Queue Stats
68W - 57L
1,500 Elo+
Party 2
Team Averages
Level 130
1,471 SR
1,504 Elo+

VS

Team Averages
Level 138
1,577 SR
1,526 Elo+
Susano
Susano
II Jaki II
Susano
Level 128
God Stats
16W - 9L
1,602 SR
Queue Stats
49W - 47L
1,521 Elo+
Party 1
Kukulkan
Kukulkan
JillValentine74
Kukulkan
Level 111
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 23L
1,533 Elo+
Party 1
Charon
Charon
VICervantes_l
Charon
Level 157
God Stats
2W - 2L
1,459 SR
Queue Stats
68W - 71L
1,483 Elo+
Solo
Nut
Nut
Valayrian-Ruins
Nut
Level 147
God Stats
3W - 3L
1,692 SR
Queue Stats
50W - 45L
1,587 Elo+
Solo
Bastet
Bastet
pabloxju22
Bastet
Level 146
God Stats
15W - 15L
1,632 SR
Queue Stats
219W - 205L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
AxeRiot77
Serqet
15
6 / 1 / 2
8,555
503
10,218
14,128
6,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
9
0 / 5 / 3
6,836
402
5,643
13,410
5,926
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
14
2 / 3 / 1
8,243
485
8,212
7,749
3,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
15
3 / 3 / 2
8,567
504
7,275
13,920
7,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 4 / 2
8,150
479
7,708
12,237
4,878
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
II Jaki II
Susano
16
2 / 1 / 4
8,721
513
6,084
14,910
6,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
14
2 / 3 / 2
8,441
497
5,222
8,228
2,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
3 / 1 / 6
9,098
535
10,203
12,797
12,155
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
6 / 3 / 4
9,992
588
12,224
15,682
7,324
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
pabloxju22
Bastet
13
3 / 3 / 2
8,531
502
10,729
16,306
6,757
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
34
11
Kills
16
16
Deaths
11
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Serqet
AxeRiot77
Serqet
6
1
2
7
L
Yemoja
0
5
3
0.3
W
Susano
II Jaki II
Susano
2
1
4
4
W
Kukulkan
2
3
2
1
L
Scylla
2
3
1
0.83
L
Fenrir
3
3
2
1.33
W
3
1
6
6
W
6
3
4
2.67
L
0
4
2
0.25
W
Bastet
pabloxju22
Bastet
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,056
Damage
44,462
61,444
Taken
67,923
28,019
Mitigated
35,606
18,580
Healing
24,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
AxeRiot77
Serqet
10,218
836
0
6,085
14,128
6,720
0
2,387
11,741
0
59,793
L
Yemoja
5,643
754
2,331
2,606
13,410
5,926
0
4,596
8,814
24,018
0
W
Susano
II Jaki II
Susano
6,084
1,270
0
6,951
14,910
6,386
0
2,274
12,026
0
77,858
W
Kukulkan
5,222
512
0
2,242
8,228
2,984
0
2,816
5,106
59,370
1,599
L
Scylla
8,212
282
0
560
7,749
3,121
0
3,157
4,592
59,799
824
L
Fenrir
7,275
1,531
0
4,668
13,920
7,374
198
2,293
11,627
0
49,839
W
10,203
1,331
0
2,773
12,797
12,155
0
5,268
7,256
34,133
4,495
W
12,224
8,347
0
7,563
15,682
7,324
814
1,943
13,409
0
92,397
L
7,708
4,391
0
2,330
12,237
4,878
705
2,103
10,134
0
65,499
W
Bastet
pabloxju22
Bastet
10,729
3,030
0
4,840
16,306
6,757
0
1,047
14,327
0
56,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,351
Gold Earned
44,783
430
Minions Killed
511
0
Camps Cleared
0
1,603,117
Distance Traveled
1,683,382
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,555
503
86
5
0
389,484
1
L
Yemoja
6,836
402
25
1
0
254,458
0
W
Susano
8,721
513
120
7
0
396,066
3
W
Kukulkan
8,441
497
124
7
0
301,019
2
L
Scylla
8,243
485
122
7
0
319,689
5
L
Fenrir
8,567
504
84
5
0
359,197
2
W
Charon
9,098
535
34
2
0
342,369
2
W
Nut
9,992
588
150
9
0
303,365
1
L
Nut
8,150
479
113
7
0
280,289
0
W
Bastet
8,531
502
83
5
0
340,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role