Player Matchup

Surtr
Surtr
 
Surtr
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
A Decent Dude
Charon
Level 107
God Stats
8W - 8L
1,644 SR
Queue Stats
432W - 436L
1,506 Elo+
Solo
Nut
Nut
LunarSovereign
Nut
Level 137
God Stats
0W - 2L
1,500 SR
Queue Stats
157W - 128L
1,607 Elo+
Solo
Tiamat
Tiamat
YouNeedSupport
Tiamat
Level 101
God Stats
1W - 2L
1,500 SR
Queue Stats
55W - 51L
1,542 Elo+
Solo
Lancelot
Lancelot
simbawdw
Lancelot
Level 120
God Stats
1W - 1L
1,285 SR
Queue Stats
10W - 13L
1,574 Elo+
Solo
Team Averages
Level 116
1,486 SR
1,546 Elo+

VS

Team Averages
Level 132
1,443 SR
1,454 Elo+
Da Ji
Da Ji
ElykHtims
Da Ji
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
83W - 102L
1,508 Elo+
Party 1
Hachiman
Hachiman
Fogshot
Hachiman
Level 117
God Stats
4W - 11L
1,335 SR
Queue Stats
64W - 91L
1,440 Elo+
Party 1
Zhong Kui
Zhong Kui
Jebus Cream
Zhong Kui
Level 134
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 58L
1,377 Elo+
Party 1
Cerberus
Cerberus
Onlybuildsboots
Cerberus
Level 135
God Stats
2W - 3L
1,287 SR
Queue Stats
198W - 169L
1,543 Elo+
Solo
Vulcan
Vulcan
gunmaster x45
Vulcan
Level 127
God Stats
15W - 11L
1,592 SR
Queue Stats
57W - 90L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
9
0 / 2 / 0
4,688
469
2,007
8,096
4,574
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

8
0 / 1 / 0
5,126
513
4,002
7,842
5,439
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 2 / 0
5,136
514
3,725
5,841
2,074
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
0 / 3 / 0
5,396
540
1,128
5,863
2,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
simbawdw
Lancelot
8
0 / 2 / 0
4,566
457
3,749
8,039
3,396
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
ElykHtims
Da Ji
10
2 / 0 / 4
5,589
559
4,571
8,046
3,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
Fogshot
Hachiman
10
3 / 0 / 0
6,092
609
3,073
3,329
1,117
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Jebus Cream
Zhong Kui
12
1 / 0 / 1
6,426
643
4,551
4,467
3,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cerberus
9
0 / 0 / 5
5,825
583
3,003
10,316
5,620
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
4 / 0 / 1
6,396
640
6,131
2,184
815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
21
0
Kills
10
10
Deaths
0
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
0
2
0
0
L
0
1
0
0
W
Da Ji
ElykHtims
Da Ji
2
0
4
4
W
Hachiman
Fogshot
Hachiman
3
0
0
3
W
Zhong Kui
Jebus Cream
Zhong Kui
1
0
1
1.5
L
0
2
0
0
W
Cerberus
0
0
5
2.5
L
0
3
0
0
W
4
0
1
4.5
L
Lancelot
simbawdw
Lancelot
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,611
Damage
21,329
35,681
Taken
28,342
18,181
Mitigated
14,155
6,438
Healing
14,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
2,007
741
0
2,340
8,096
4,574
0
4,081
3,417
493
23,684
L
4,002
645
107
1,903
7,842
5,439
0
2,793
5,049
18,044
1,173
W
Da Ji
ElykHtims
Da Ji
4,571
1,174
0
3,931
8,046
3,021
0
779
7,267
0
37,735
W
Hachiman
Fogshot
Hachiman
3,073
1,777
0
1,563
3,329
1,117
688
1,047
2,282
0
39,347
W
Zhong Kui
Jebus Cream
Zhong Kui
4,551
647
0
3,136
4,467
3,582
0
152
4,315
39,631
8,901
L
3,725
1,669
0
464
5,841
2,074
0
1,483
4,358
0
46,903
W
Cerberus
3,003
31
0
5,203
10,316
5,620
408
2,423
7,893
22,120
0
L
1,128
277
0
1,216
5,863
2,698
0
3,890
1,973
31,494
2,740
W
6,131
2,396
0
750
2,184
815
50
363
1,821
44,212
0
L
Lancelot
simbawdw
Lancelot
3,749
691
0
408
8,039
3,396
0
556
7,483
0
33,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,912
Gold Earned
30,328
285
Minions Killed
360
0
Camps Cleared
0
974,963
Distance Traveled
957,635
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
4,688
469
45
5
0
197,765
4
L
Charon
5,126
513
24
2
0
200,948
2
W
Da Ji
5,589
559
60
6
0
206,699
0
W
Hachiman
6,092
609
91
9
0
170,187
0
W
Zhong Kui
6,426
643
83
8
0
156,849
0
L
Nut
5,136
514
89
9
0
187,486
0
W
Cerberus
5,825
583
45
5
0
195,807
0
L
Tiamat
5,396
540
72
7
0
172,066
0
W
Vulcan
6,396
640
81
8
0
228,093
2
L
Lancelot
4,566
457
55
6
0
216,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role