Player Matchup

Nut
Nut
 
Nut
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
AG3NT CLAPED
Arachne
Level 76
God Stats
26W - 16L
1,521 SR
Queue Stats
177W - 158L
1,545 Elo+
Party 1
Cthulhu
Cthulhu
R3DMaN50
Cthulhu
Level 12
God Stats
4W - 6L
1,681 SR
Queue Stats
65W - 73L
1,346 Elo+
Party 1
Jormungandr
Jormungandr
pika_kolas_sc
Jormungandr
Level 129
God Stats
6W - 1L
1,629 SR
Queue Stats
86W - 75L
1,549 Elo+
Solo
Sol
Sol
wickedchaos69
Sol
Level 89
God Stats
3W - 2L
1,519 SR
Queue Stats
124W - 127L
1,424 Elo+
Solo
Team Averages
Level 99
1,570 SR
1,473 Elo+

VS

Team Averages
Level 82
1,577 SR
1,415 Elo+
Nut
Nut
KEJmommy
Nut
Level 105
God Stats
11W - 7L
1,733 SR
Queue Stats
72W - 67L
1,417 Elo+
Solo
Danzaburou
Danzaburou
KastoffCloud
Danzaburou
Level 41
God Stats
2W - 5L
1,721 SR
Queue Stats
37W - 41L
1,460 Elo+
Party 2
Mulan
Mulan
PUMBA__98
Mulan
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 63L
1,510 Elo+
Solo
Thor
Thor
dantheman7294
Thor
Level 11
God Stats
2W - 5L
1,356 SR
Queue Stats
9W - 16L
1,241 Elo+
Party 2
Hades
Hades
dboii11Blazee
Hades
Level 156
God Stats
1W - 3L
1,576 SR
Queue Stats
11W - 22L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
6
1 / 0 / 0
3,817
763
1,167
1,737
526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Arachne
AG3NT CLAPED
Arachne
5
0 / 0 / 1
3,268
654
1,669
1,736
478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Cthulhu
R3DMaN50
Cthulhu
4
0 / 1 / 0
3,000
600
586
2,494
1,198
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Jormungandr
pika_kolas_sc
Jormungandr
7
1 / 0 / 0
4,281
856
1,666
2,884
1,972
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 0 / 0
4,228
846
1,909
1,816
421
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 0 / 0
2,809
562
696
2,181
580
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Danzaburou
KastoffCloud
Danzaburou
5
0 / 0 / 0
2,727
545
348
2,340
787
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Mulan
PUMBA__98
Mulan
5
0 / 1 / 0
3,289
658
343
3,464
1,533
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

4
0 / 0 / 0
2,910
582
733
4,041
1,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

4
0 / 1 / 0
2,793
559
1,272
2,843
963
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
2
Kills
0
1
Deaths
2
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
1
0
0
1
W
Arachne
AG3NT CLAPED
Arachne
0
0
1
0.5
L
0
0
0
0
L
Danzaburou
KastoffCloud
Danzaburou
0
0
0
0
L
Mulan
PUMBA__98
Mulan
0
1
0
0
W
Cthulhu
R3DMaN50
Cthulhu
0
1
0
0
L
0
0
0
0
L
0
1
0
0
W
Jormungandr
pika_kolas_sc
Jormungandr
1
0
0
1
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,997
Damage
3,392
10,667
Taken
14,869
4,595
Mitigated
5,235
5,387
Healing
3,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
1,167
675
0
1,464
1,737
526
476
786
951
0
22,175
W
Arachne
AG3NT CLAPED
Arachne
1,669
1,183
0
1,056
1,736
478
0
0
1,736
0
10,820
L
696
540
0
475
2,181
580
0
141
2,040
0
6,051
L
Danzaburou
KastoffCloud
Danzaburou
348
0
0
482
2,340
787
0
1,711
629
0
7,897
L
Mulan
PUMBA__98
Mulan
343
0
0
331
3,464
1,533
0
1,654
1,810
0
12,265
W
Cthulhu
R3DMaN50
Cthulhu
586
241
0
0
2,494
1,198
138
486
2,008
5,676
0
L
733
305
0
300
4,041
1,372
0
190
3,851
0
9,262
L
1,272
368
20
1,703
2,843
963
0
445
2,398
9,434
0
W
Jormungandr
pika_kolas_sc
Jormungandr
1,666
786
0
1,757
2,884
1,972
0
0
2,884
19,838
1,963
W
1,909
586
0
1,110
1,816
421
0
0
1,816
25,679
1,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,594
Gold Earned
14,528
151
Minions Killed
83
0
Camps Cleared
0
465,632
Distance Traveled
411,430
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
3,817
763
36
7
0
75,468
0
W
Arachne
3,268
654
21
4
0
113,434
1
L
Nut
2,809
562
9
2
0
61,395
0
L
Danzaburou
2,727
545
8
2
0
84,811
0
L
Mulan
3,289
658
25
5
0
100,135
2
W
Cthulhu
3,000
600
5
1
0
102,428
0
L
Thor
2,910
582
24
5
0
100,787
0
L
Hades
2,793
559
17
3
0
64,302
0
W
Jormungandr
4,281
856
44
9
0
82,224
0
W
Sol
4,228
846
45
9
0
92,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role