Player Matchup

Poseidon
Poseidon
Platinum III
 
Poseidon
Platinum III
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Gold II
Hierba
Chaac
Gold II
Level 152
God Stats
4W - 4L
1,719 SR
Queue Stats
120W - 110L
1,705 MMR
Party 2
Anhur
Anhur
Platinum II
Hierbudo
Anhur
Platinum II
Level 83
God Stats
1W - 9L
1,568 SR
Queue Stats
112W - 95L
1,935 MMR
Party 2
Thor
Thor
Platinum II
Sh3eet
Thor
Platinum II
Level 141
God Stats
1W - 3L
1,708 SR
Queue Stats
43W - 50L
1,856 MMR
Solo
Maui
Maui
Gold II
huffmin
Maui
Gold II
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 19L
1,824 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 134
1,599 SR
1,764 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 157
1,581 SR
1,835 MMR
Thanatos
Thanatos
Gold IV
Juunngle
Thanatos
Gold IV
Level 128
God Stats
2W - 0L
1,732 SR
Queue Stats
14W - 10L
1,771 MMR
Party 3
Jormungandr
Jormungandr
Platinum V
Paggzz
Jormungandr
Platinum V
Level 245
God Stats
27W - 19L
1,406 SR
Queue Stats
244W - 250L
1,693 MMR
Party 1
Ares
Ares
Gold II
TTvNoxiss2015
Ares
Gold II
Level 169
God Stats
3W - 3L
1,737 SR
Queue Stats
70W - 55L
1,811 MMR
Solo
Merlin
Merlin
Platinum II
cbpoppin
Merlin
Platinum II
Level 157
God Stats
5W - 3L
1,672 SR
Queue Stats
128W - 106L
1,952 MMR
Party 3
Hou Yi
Hou Yi
Platinum II
iLikeMenPaggz
Hou Yi
Platinum II
Level 88
God Stats
1W - 2L
1,359 SR
Queue Stats
152W - 127L
1,947 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
15
2 / 6 / 2
8,102
540
7,842
9,287
3,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
Hierba
Chaac
14
0 / 2 / 1
8,071
538
7,522
16,702
16,579
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anhur
Hierbudo
Anhur
13
0 / 4 / 3
7,557
504
4,680
12,284
4,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
Sh3eet
Thor
16
6 / 2 / 2
8,617
574
6,177
12,072
5,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Maui
huffmin
Maui
12
0 / 2 / 5
7,173
478
5,035
12,562
10,541
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
Ao KuangAphroditeAthenaVamana

VS

Bans
CharonChang'eRamaKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Juunngle
Thanatos
17
8 / 2 / 3
9,819
655
11,666
15,801
8,286
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Paggzz
Jormungandr
16
2 / 1 / 1
10,026
668
11,180
12,071
12,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 3 / 4
8,303
554
6,731
15,074
13,644
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
cbpoppin
Merlin
15
2 / 1 / 4
9,369
625
5,278
7,248
3,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
3 / 1 / 1
10,280
685
8,043
7,965
3,368
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
29
8
Kills
16
16
Deaths
8
13
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
2
6
2
0.5
L
Chaac
Hierba
Chaac
0
2
1
0.25
L
Anhur
Hierbudo
Anhur
0
4
3
0.38
W
Thanatos
Juunngle
Thanatos
8
2
3
4.75
W
Jormungandr
Paggzz
Jormungandr
2
1
1
2.5
L
Thor
Sh3eet
Thor
6
2
2
3.5
W
1
3
4
1
W
Merlin
cbpoppin
Merlin
2
1
4
4
L
Maui
huffmin
Maui
0
2
5
1.25
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,256
Damage
42,898
62,907
Taken
58,159
40,054
Mitigated
40,507
17,229
Healing
23,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
7,842
1,556
0
448
9,287
3,557
0
3,897
5,229
65,989
167
L
Chaac
Hierba
Chaac
7,522
1,729
0
6,358
16,702
16,579
0
8,741
5,991
0
73,413
L
Anhur
Hierbudo
Anhur
4,680
3,111
0
2,952
12,284
4,330
0
1,535
10,749
0
67,026
W
Thanatos
Juunngle
Thanatos
11,666
3,283
0
13,676
15,801
8,286
1,515
3,557
12,244
0
82,960
W
Jormungandr
Paggzz
Jormungandr
11,180
3,130
0
3,251
12,071
12,075
0
0
12,071
82,132
3,403
L
Thor
Sh3eet
Thor
6,177
1,568
0
5,318
12,072
5,047
0
1,555
10,502
0
81,524
W
6,731
583
0
1,880
15,074
13,644
664
4,021
11,053
25,366
0
W
Merlin
cbpoppin
Merlin
5,278
260
0
625
7,248
3,134
199
5,358
1,890
73,530
780
L
Maui
huffmin
Maui
5,035
1,368
0
2,153
12,562
10,541
0
4,420
7,965
27,426
0
W
8,043
4,204
0
3,790
7,965
3,368
427
803
7,162
0
96,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,520
Gold Earned
47,797
515
Minions Killed
608
0
Camps Cleared
0
1,475,603
Distance Traveled
1,574,049
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,102
540
117
8
0
285,982
2
L
Chaac
8,071
538
130
9
0
322,781
4
L
Anhur
7,557
504
119
8
0
251,172
0
W
Thanatos
9,819
655
122
8
0
378,267
0
W
Jormungandr
10,026
668
148
10
0
278,604
0
L
Thor
8,617
574
120
8
0
318,391
0
W
Ares
8,303
554
28
2
0
310,037
8
W
Merlin
9,369
625
141
9
0
322,303
5
L
Maui
7,173
478
29
2
0
297,277
2
W
Hou Yi
10,280
685
169
11
0
284,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role