Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
JsMxxn
Amaterasu
Level 148
God Stats
4W - 2L
1,789 SR
Queue Stats
137W - 125L
1,606 Elo+
Party 1
Artemis
Artemis
Juanca5126l
Artemis
Level 126
God Stats
24W - 15L
1,742 SR
Queue Stats
305W - 297L
1,531 Elo+
Solo
Zhong Kui
Zhong Kui
MaD_Bizzle
Zhong Kui
Level 112
God Stats
3W - 3L
1,779 SR
Queue Stats
34W - 39L
1,591 Elo+
Solo
Artio
Artio
McLuis34
Artio
Level 123
God Stats
3W - 3L
1,408 SR
Queue Stats
83W - 84L
1,593 Elo+
Party 1
Team Averages
Level 122
1,643 SR
1,564 Elo+

VS

Team Averages
Level 112
1,455 SR
1,418 Elo+
Nut
Nut
MarMeezzy
Nut
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
195W - 193L
1,274 Elo+
Solo
Arachne
Arachne
RaWWStRaWbeRRey
Arachne
Level 104
God Stats
0W - 3L
1,211 SR
Queue Stats
10W - 10L
1,263 Elo+
Solo
Cabrakan
Cabrakan
SmapYud
Cabrakan
Level 125
God Stats
5W - 2L
1,813 SR
Queue Stats
267W - 226L
1,509 Elo+
Solo
Horus
Horus
VICervantes_l
Horus
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 71L
1,503 Elo+
Solo
Vulcan
Vulcan
xFlyinHawaiian
Vulcan
Level 73
God Stats
1W - 3L
1,249 SR
Queue Stats
206W - 205L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
0 / 0 / 2
5,887
535
4,630
5,199
1,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Amaterasu
JsMxxn
Amaterasu
12
2 / 0 / 1
6,812
619
6,486
11,410
11,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
Juanca5126l
Artemis
10
1 / 0 / 0
5,899
536
4,632
4,564
1,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
MaD_Bizzle
Zhong Kui
12
4 / 1 / 0
7,276
661
5,680
5,153
3,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Artio
McLuis34
Artio
9
0 / 0 / 1
5,517
502
2,250
7,650
5,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
5,327
484
3,955
4,279
1,513
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 1 / 1
5,131
466
2,138
7,405
3,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
SmapYud
Cabrakan
9
0 / 0 / 0
5,501
500
2,079
9,710
8,159
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 3 / 0
5,034
458
5,671
11,268
6,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 2 / 0
5,607
510
2,161
6,184
2,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
2
7
Kills
1
1
Deaths
7
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
0
0
2
1
W
Amaterasu
JsMxxn
Amaterasu
2
0
1
2.5
W
Artemis
Juanca5126l
Artemis
1
0
0
1
W
Zhong Kui
MaD_Bizzle
Zhong Kui
4
1
0
4
L
0
1
0
0
W
Artio
McLuis34
Artio
0
0
1
0.5
L
0
1
1
0.5
L
Cabrakan
SmapYud
Cabrakan
0
0
0
0
L
0
3
0
0
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,678
Damage
16,004
33,976
Taken
38,846
23,623
Mitigated
21,245
17,591
Healing
8,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
4,630
1,153
0
3,720
5,199
1,724
0
153
5,010
0
41,302
W
Amaterasu
JsMxxn
Amaterasu
6,486
2,800
0
5,981
11,410
11,417
185
745
10,138
0
48,360
W
Artemis
Juanca5126l
Artemis
4,632
2,180
0
1,992
4,564
1,613
213
370
4,194
0
42,992
W
Zhong Kui
MaD_Bizzle
Zhong Kui
5,680
1,275
0
2,415
5,153
3,750
783
2,025
3,128
51,243
14,724
L
3,955
2,233
0
1,615
4,279
1,513
0
351
3,928
0
39,160
W
Artio
McLuis34
Artio
2,250
182
581
2,902
7,650
5,119
0
947
6,703
15,598
0
L
2,138
1,513
0
1,371
7,405
3,033
0
1,299
6,106
0
34,128
L
Cabrakan
SmapYud
Cabrakan
2,079
213
0
1,861
9,710
8,159
0
1,599
8,111
19,385
2,143
L
5,671
2,814
120
3,492
11,268
6,154
0
855
10,413
0
29,861
L
2,161
1,184
0
270
6,184
2,386
0
3,338
2,846
38,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,391
Gold Earned
26,600
376
Minions Killed
273
0
Camps Cleared
0
1,081,191
Distance Traveled
1,109,509
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,887
535
81
7
0
278,535
0
W
Amaterasu
6,812
619
94
9
0
204,959
4
W
Artemis
5,899
536
74
7
0
166,925
0
W
Zhong Kui
7,276
661
103
9
0
199,436
0
L
Nut
5,327
484
77
7
0
193,795
3
W
Artio
5,517
502
24
2
0
231,336
2
L
Arachne
5,131
466
58
5
0
271,703
0
L
Cabrakan
5,501
500
35
3
0
210,613
0
L
Horus
5,034
458
41
4
0
219,984
0
L
Vulcan
5,607
510
62
6
0
213,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role