Player Matchup

Discordia
Discordia
DrBocaj
Discordia
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 67L
1,474 Elo+
Solo
Nemesis
Nemesis
I Not5sang14
Nemesis
Level 76
God Stats
11W - 5L
1,781 SR
Queue Stats
135W - 113L
1,528 Elo+
Party 2
Fafnir
Fafnir
I WaZen I
Fafnir
Level 71
God Stats
2W - 1L
1,751 SR
Queue Stats
47W - 30L
1,496 Elo+
Party 2
Bellona
Bellona
TooSuavee-
Bellona
Level 121
God Stats
0W - 1L
1,720 SR
Queue Stats
2W - 6L
1,271 Elo+
Solo
Nut
Nut
lauty2712
Nut
Level 147
God Stats
7W - 5L
1,568 SR
Queue Stats
235W - 238L
1,395 Elo+
Solo
Team Averages
Level 103
1,664 SR
1,433 Elo+

VS

Team Averages
Level 117
1,505 SR
1,576 Elo+
Nut
Nut
 
Nut
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Chainlinks221
Ah Puch
Level 120
God Stats
1W - 0L
1,268 SR
Queue Stats
45W - 34L
1,515 Elo+
Party 1
Charybdis
Charybdis
DrWrestling726
Charybdis
Level 105
God Stats
6W - 4L
1,708 SR
Queue Stats
171W - 156L
1,452 Elo+
Solo
Awilix
Awilix
Jackdudebro
Awilix
Level 110
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 12L
1,889 Elo+
Party 1
Bacchus
Bacchus
roman_by_2005
Bacchus
Level 158
God Stats
23W - 25L
1,548 SR
Queue Stats
170W - 171L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DrBocaj
Discordia
9
0 / 1 / 0
5,042
504
2,517
4,405
1,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
I Not5sang14
Nemesis
11
3 / 1 / 0
5,701
570
4,767
8,151
3,270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Fafnir
I WaZen I
Fafnir
9
0 / 0 / 2
5,535
554
1,438
7,561
7,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
TooSuavee-
Bellona
7
0 / 1 / 0
4,596
460
2,795
6,215
5,058
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

7
1 / 4 / 0
4,758
476
3,643
6,903
2,512
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
10
2 / 2 / 2
5,489
549
6,464
5,649
2,048
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
10
1 / 0 / 0
5,527
553
1,382
3,899
1,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Charybdis
DrWrestling726
Charybdis
11
0 / 1 / 1
5,822
582
4,229
6,079
1,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Awilix
9
2 / 1 / 1
5,131
513
2,742
6,004
2,251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
9
2 / 0 / 1
5,008
501
3,864
6,305
6,505
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
12
4
Kills
7
7
Deaths
4
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
2
2
2
1.5
W
Ah Puch
1
0
0
1
L
Discordia
DrBocaj
Discordia
0
1
0
0
W
Charybdis
DrWrestling726
Charybdis
0
1
1
0.5
L
Nemesis
I Not5sang14
Nemesis
3
1
0
3
L
Fafnir
I WaZen I
Fafnir
0
0
2
1
W
Awilix
2
1
1
2.5
L
Bellona
TooSuavee-
Bellona
0
1
0
0
L
1
4
0
0.25
W
Bacchus
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,160
Damage
18,681
33,235
Taken
27,936
19,895
Mitigated
14,043
4,791
Healing
10,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
6,464
4,229
0
1,421
5,649
2,048
0
661
4,988
0
35,413
W
Ah Puch
1,382
167
0
2,927
3,899
1,358
0
1,885
1,851
33,246
0
L
Discordia
DrBocaj
Discordia
2,517
153
0
500
4,405
1,380
0
1,290
3,115
29,299
430
W
Charybdis
DrWrestling726
Charybdis
4,229
1,804
0
3,743
6,079
1,881
1,652
0
6,079
0
39,815
L
Nemesis
I Not5sang14
Nemesis
4,767
2,055
0
523
8,151
3,270
0
259
7,892
0
42,690
L
Fafnir
I WaZen I
Fafnir
1,438
643
0
1,500
7,561
7,675
0
1,516
6,045
12,184
0
W
Awilix
2,742
983
0
500
6,004
2,251
0
362
5,609
0
29,376
L
Bellona
TooSuavee-
Bellona
2,795
746
0
1,305
6,215
5,058
0
0
6,215
0
21,768
L
3,643
2,029
0
963
6,903
2,512
0
2,181
4,722
0
32,033
W
Bacchus
3,864
538
0
2,387
6,305
6,505
17
777
5,528
19,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,632
Gold Earned
26,977
231
Minions Killed
242
0
Camps Cleared
0
885,766
Distance Traveled
945,327
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
5,489
549
48
5
0
165,977
0
W
Ah Puch
5,527
553
56
6
0
173,346
0
L
Discordia
5,042
504
57
6
0
192,886
0
W
Charybdis
5,822
582
66
7
0
166,837
0
L
Nemesis
5,701
570
64
6
0
225,809
0
L
Fafnir
5,535
554
20
2
0
200,350
2
W
Awilix
5,131
513
47
5
0
250,847
3
L
Bellona
4,596
460
35
4
0
127,253
1
L
Nut
4,758
476
55
6
0
139,468
1
W
Bacchus
5,008
501
25
3
0
188,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role